VESTRA CODAThe Codex
vestracoda.com ↗

Combo Graphs

Each loadout has a combo graph. It says which ability starts from each situation (standing, sprinting, dodging, guarding, after a parry) and which press chains into what, within how long. There are 21 graphs.

All graphs

21
Buckler Combos
6 steps · 0 global branches · Unarmed
Dagger and Buckler Combos
12 steps · 1 global branches · Dagger
Dagger and Kiteshield Combos
8 steps · 0 global branches · Dagger
Dagger Combos
9 steps · 1 global branches · Dagger
Fire Staff Combos
5 steps · 0 global branches · Staff Fire
Fishing Bow Combos
1 steps · 0 global branches · Fishing Bow
Frost Staff Combos
5 steps · 0 global branches · Staff Frost
Greatsword Combos
21 steps · 1 global branches · Greatsword
Sweeping two-handed strikes. The light chain flows into a chargeable second hit; the heavy chain trades stamina for cleave. Fury fuels the Tornado.
Kiteshield Combos
3 steps · 0 global branches · Unarmed
Longbow Combos
7 steps · 1 global branches · Longbow
Mining
2 steps · 0 global branches · Pickaxe
Two blows, repeated. The working rhythm.
Scythe Combos
13 steps · 1 global branches · Scythe
Shortbow Combos
11 steps · 1 global branches · Shortbow
Staff Combos
5 steps · 0 global branches · Staff
Storm Staff Combos
5 steps · 0 global branches · Staff Storm
Sword and Buckler Combos
8 steps · 0 global branches · Sword
Sword and Kiteshield Combos
7 steps · 0 global branches · Sword
Sword Combos
6 steps · 0 global branches · Sword
Unarmed Combos
21 steps · 1 global branches · Unarmed
Basic brawling combos. Light chain builds speed, heavy chain builds power. Cross-branch between chains at any point. Whiffing resets the combo.
Warhammer Combos
8 steps · 0 global branches · Warhammer
Woodcutting
2 steps · 0 global branches · Axe Tool
One swing, repeated. The felling rhythm.