Frost Staff Combos
What each press does with the Frost Staff loadout, starting from each situation, then how every step chains on.
Opening moves
Steps
5Other rules
- Chains
- —
- Branching
- —
- Mechanics
- —
- Chain Requires Hit
- no
Full catalogue record15 fields · straight from the content catalogue
- Branching
- —
- Chain Requires Hit
- no
- Chains
- —
- Description
- —
- Entry Points
- Global Branches
- none
- Id
- Staff Frost Combos
- Inherits From
- —
- Loadout
- Frost Staff
- Mechanics
- —
- Name
- —
- Nodes
- Ability Id
- Splinter
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Three Arrows
- Target Ability
- —
- Target Step
- —
- Window Ms
- 620
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Three Arrows
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Glacial Burst
- Target Ability
- —
- Target Step
- —
- Window Ms
- 620
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Glacial Burst
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, combo_finisher
- Terminates
- yes
- Ability Id
- Barrier
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- guard, block
- Terminates
- yes
- Schema
- ComboFlowchart
- Version
- 1
- Weapon Class
- Frost Staff