Atlas
The places of the world: 6 regions with their residents, gathering spots and creature camps, the portals that join them, and the corners you can make your own.
Regions
6Colosseum
A vast stone arena suspended above the clouds, ringed by tiered stands and watched by silent statues.
Maplewood Village
An autumn village of gold ground and orange maples, where every trade has somebody standing at it delighted to be asked. Every Vestra who comes through a portal is sent here.
Olympus — Temple of the Gods
Marble and gold above the cloudline, lit by lamps nobody tends. The dead who would not swear to the Alliance wait here, and the waiting has no end they do not choose.
Overworld (baked world nodes)
Pirate Island
Starter Coast
The shore where new arrivals find their feet: training ground, copper seams, and Old Barnaby's dock further along the water.
Portals
1PortalOne way
Gateway to the Open World
Leads to The Open World.
- Destination zone
- Overworld
- Arrive at
- 6,945, 741, 5,438
- Stands at
- 100, 5, 200
- Facing
- 0, 0, 1
- Opens within
- 15 m
- Barrier
- 3 × 4 m, 0.5 m thick
- Cooldown
- 15 s
- Worlds
- Tutorial, Pbe
Full catalogue record
- Barrier Height
- 4
- Barrier Thickness
- 0.5
- Barrier Width
- 3
- Cooldown Seconds
- 15
- Direction
- 0, 0, 1
- Display Name
- The Open World
- Id
- tutorial_exit_01
- Name
- Gateway to the Open World
- One Way
- yes
- Position
- 100, 5, 200
- Proximity Radius
- 15
- Spawn Position
- 6,945, 741, 5,438
- Worlds
- tutorial, pbe
- Zone Template Id
- overworld