Catalogue 005cfc6f21a4Version 46,348 entries
Data Reference
The Codex is written from one file: the game's content catalogue, built from the same data the server loads. Every section of it is listed below with the page that shows it. The build refuses to publish if the catalogue grows a section the Codex does not show.
Catalogue sections
53| Section | Shown on | Codex entries |
|---|---|---|
abilities | /abilities | 1,109 |
ability_clip_index | /reference/animation | 156 keys |
agility_courses | /agility | 1 |
arenas | /arena | 1 |
behavior_trees | /reference/ai | 7 |
bodies | /wardrobe (bodies) | 2 keys |
build_lattice | /building (lattice) | 7 keys |
buildables | /building | 58 |
clip_families | /reference/animation | 25 keys |
clip_metadata | /reference/animation | 25 keys |
combos | /combos | 21 |
creature_hit_zones | /reference | 4 keys |
creatures | /bestiary | 312 |
duel_rulesets | /arena (rulesets) | 4 |
executions | /executions | 4 keys |
fall_damage | /mechanics | 6 keys |
fish_archetypes | /mechanics (fishing) | 8 keys |
fish_fight_tuning | /mechanics (fishing) | 23 keys |
forge_moves | /mechanics (forge) | 5 entries |
forge_tuning | /mechanics (forge) | 16 keys |
guilds | /guilds | 3 keys |
home_settings | /homes (settings) | 5 entries |
homes | /homes | 1 |
items | /items | 2,033 |
loading_content | /tips | 41 |
loadout_resolution | /loadouts (hand rules) | 3 keys |
loadouts | /loadouts | 25 |
music_tracks | /music | 8 |
nodes | /nodes | 176 |
npcs | /npcs | 39 |
ocean_spectrum | /reference | 3 keys |
parts | /wardrobe | 742 |
player_hit_volumes | /reference | 4 keys |
portals | /world | 1 |
quests | /quests | 12 |
recipes | /recipes | 808 |
recipes_by_skill | /recipes (by skill) | 10 keys |
recipes_by_station | /recipes (by station) | 15 keys |
regions | /regions | 6 |
shops | /shops | 1 |
skill_node_effects | /skills (passive trees) | 371 |
skill_node_structures | /skills (passive trees) | 371 |
skills | /skills | 20 |
slate_effects | /runes | 5 |
stacking_contradictions | /reference | 0 entries |
stow_sockets | /reference | 1 keys |
titles | /titles | 15 |
unimplemented_consumable_effects | /reference | 0 entries |
utility_actions | /actions | 94 |
venery_families | /venery | 59 |
venery_masters | /venery | 5 |
version | /reference | — |
weapon_classes | /weapon-classes | 16 |
Loot tables
The catalogue names each creature's loot table but does not carry the tables themselves, so the Codex reads those 327 tables from the game's loot data directly. See Loot Tables.
Build
- Catalogue hash
005cfc6f21a4- Catalogue version
- 4
- Catalogue built
- Thu, 24 Sep 2026 23:19:04 GMT
- Codex generated
- Thu, 24 Sep 2026 23:21:04 GMT
- Entries
- 6,348
Entries by kind
Item · 2,033Creature · 312Npc · 39Quest · 12Skill · 20Skill Node · 371Recipe · 808Node · 176Ability · 1,109Loadout · 25Weapon Class · 16Combo · 21Region · 6Shop · 1Action · 94Buildable · 58Home · 1Slate Effect · 5Loot · 327Venery Master · 5Venery Family · 59Title · 15Guild Achievement · 30Music · 8Behavior Tree · 7Tip · 41Part · 742Agility Course · 1Arena · 1Duel Ruleset · 4Portal · 1
Consistency checks
- Buff stacking contradictions
- None — every timed buff stacks consistently
- Consumable effects the game cannot apply yet
- None — every consumable effect is implemented
Weapon stow sockets
Where a sheathed weapon rides on each body. Measured in the engine from the shipped skeletons.
| Body | Socket | Bone | Measured from | Sway walking |
|---|---|---|---|---|
| Newbie Female | Back Bow | spine_05 | archer · weapon_l | 5.11° / 4.05 cm |
| Newbie Female | Back Greatsword | spine_05 | greatsword · weapon_r | 3.68° / 6.56 cm |
| Newbie Female | Back Hammer | spine_05 | hammer · weapon_r | 10.81° / 5.39 cm |
| Newbie Female | Back Scythe | spine_05 | scythe · weapon_r | 5.19° / 3.71 cm |
| Newbie Female | Back Shield | spine_05 | swordshield · weapon_l | 17.01° / 5.65 cm |
| Newbie Female | Back Spear | spine_05 | spear · weapon_r | 5.18° / 4.02 cm |
| Newbie Female | Back Sword | spine_05 | swordshield · weapon_r | 3.87° / 5.76 cm |
| Newbie Female | Hip Dagger L | pelvis | daggers · weapon_l | 0.4° / 0.71 cm |
| Newbie Female | Hip Dagger R | pelvis | daggers · weapon_r | 0.41° / 0.74 cm |
| Newbie Male | Back Bow | spine_04 | archer · weapon_l | 5.39° / 3.95 cm |
| Newbie Male | Back Greatsword | spine_05 | greatsword · weapon_r | 3.88° / 6.13 cm |
| Newbie Male | Back Hammer | spine_05 | hammer · weapon_r | 11.37° / 4.56 cm |
| Newbie Male | Back Scythe | spine_04 | scythe · weapon_r | 5.89° / 3.13 cm |
| Newbie Male | Back Shield | spine_05 | swordshield · weapon_l | 17.43° / 5.48 cm |
| Newbie Male | Back Spear | spine_04 | spear · weapon_r | 5.36° / 3.68 cm |
| Newbie Male | Back Sword | spine_05 | swordshield · weapon_r | 4.27° / 6.08 cm |
| Newbie Male | Hip Dagger L | pelvis | daggers · weapon_l | 0.39° / 2.77 cm |
| Newbie Male | Hip Dagger R | pelvis | daggers · weapon_r | 1.67° / 2.22 cm |
Every socket valuepositions, rotations, deviations
- Stow Sockets
- Newbie Female
- Back Bow
- Bone
- spine_05
- Gait Dev
- Deg
- 5.11
- M
- 0.0405
- Idle Dev
- Deg
- 0.14
- M
- 0.0015
- Position
- 0.13325, 0.29129, 0.09636
- Rotation
- [0.386, 0.596, 0.65, -0.271]
- Source
- Glb
- archer.glb
- Pack
- archer
- Weapon Bone
- weapon_l
- Back Greatsword
- Bone
- spine_05
- Gait Dev
- Deg
- 3.68
- M
- 0.0656
- Idle Dev
- Deg
- 0.06
- M
- 0.0042
- Position
- 0.62043, 0.12683, 0.19106
- Rotation
- [0.634, 0.354, -0.433, 0.534]
- Source
- Glb
- greatsword.glb
- Pack
- greatsword
- Weapon Bone
- weapon_r
- Back Hammer
- Bone
- spine_05
- Gait Dev
- Deg
- 10.81
- M
- 0.0539
- Idle Dev
- Deg
- 0.11
- M
- 0.0008
- Position
- 0.23472, 0.20206, 0.12814
- Rotation
- [0.376, -0.619, 0.428, 0.541]
- Source
- Glb
- hammer.glb
- Pack
- hammer
- Weapon Bone
- weapon_r
- Back Scythe
- Bone
- spine_05
- Gait Dev
- Deg
- 5.19
- M
- 0.0371
- Idle Dev
- Deg
- 0.19
- M
- 0.0015
- Position
- 0.08397, 0.21108, 0.0041
- Rotation
- [0.749, 0.618, -0.083, -0.224]
- Source
- Glb
- scythe.glb
- Pack
- scythe
- Weapon Bone
- weapon_r
- Back Shield
- Bone
- spine_05
- Gait Dev
- Deg
- 17.01
- M
- 0.0565
- Idle Dev
- Deg
- 0.1
- M
- 0.0035
- Position
- 0.20327, 0.25925, -0.02969
- Rotation
- [0.129, 0.557, -0.16, 0.804]
- Source
- Glb
- swordshield.glb
- Pack
- swordshield
- Weapon Bone
- weapon_l
- Back Spear
- Bone
- spine_05
- Gait Dev
- Deg
- 5.18
- M
- 0.0402
- Idle Dev
- Deg
- 0.14
- M
- 0.001
- Position
- 0.14474, 0.26033, -0.01046
- Rotation
- [-0.403, -0.624, 0.643, -0.187]
- Source
- Glb
- spear.glb
- Pack
- spear
- Weapon Bone
- weapon_r
- Back Sword
- Bone
- spine_05
- Gait Dev
- Deg
- 3.87
- M
- 0.0576
- Idle Dev
- Deg
- 0.1
- M
- 0.0038
- Position
- 0.52011, 0.06282, 0.24603
- Rotation
- [0.215, 0.862, 0.051, -0.456]
- Source
- Glb
- swordshield.glb
- Pack
- swordshield
- Weapon Bone
- weapon_r
- Hip Dagger L
- Bone
- pelvis
- Gait Dev
- Deg
- 0.4
- M
- 0.0071
- Idle Dev
- Deg
- 0.22
- M
- 0.0009
- Position
- 0.17215, -0.11811, -0.16413
- Rotation
- [-0.265, 0.372, 0.311, 0.834]
- Source
- Glb
- daggers.glb
- Pack
- daggers
- Weapon Bone
- weapon_l
- Hip Dagger R
- Bone
- pelvis
- Gait Dev
- Deg
- 0.41
- M
- 0.0074
- Idle Dev
- Deg
- 0.21
- M
- 0.0008
- Position
- 0.17317, -0.11653, 0.15948
- Rotation
- [0.088, 0.068, 0.399, 0.91]
- Source
- Glb
- daggers.glb
- Pack
- daggers
- Weapon Bone
- weapon_r
- Newbie Male
- Back Bow
- Bone
- spine_04
- Gait Dev
- Deg
- 5.39
- M
- 0.0395
- Idle Dev
- Deg
- 0.2
- M
- 0.0016
- Position
- 0.15802, 0.28234, 0.12594
- Rotation
- [0.385, 0.596, 0.651, -0.272]
- Source
- Glb
- archer.glb
- Pack
- archer
- Weapon Bone
- weapon_l
- Back Greatsword
- Bone
- spine_05
- Gait Dev
- Deg
- 3.88
- M
- 0.0613
- Idle Dev
- Deg
- 0.1
- M
- 0.0016
- Position
- 0.41343, 0.12792, 0.13245
- Rotation
- [0.636, 0.351, -0.436, 0.531]
- Source
- Glb
- greatsword.glb
- Pack
- greatsword
- Weapon Bone
- weapon_r
- Back Hammer
- Bone
- spine_05
- Gait Dev
- Deg
- 11.37
- M
- 0.0456
- Idle Dev
- Deg
- 0.08
- M
- 0.0008
- Position
- 0.05851, 0.20177, 0.07832
- Rotation
- [0.37, -0.622, 0.424, 0.544]
- Source
- Glb
- hammer.glb
- Pack
- hammer
- Weapon Bone
- weapon_r
- Back Scythe
- Bone
- spine_04
- Gait Dev
- Deg
- 5.89
- M
- 0.0313
- Idle Dev
- Deg
- 0.2
- M
- 0.001
- Position
- 0.11224, 0.21235, -0.03358
- Rotation
- [0.749, 0.618, -0.081, -0.225]
- Source
- Glb
- scythe.glb
- Pack
- scythe
- Weapon Bone
- weapon_r
- Back Shield
- Bone
- spine_05
- Gait Dev
- Deg
- 17.43
- M
- 0.0548
- Idle Dev
- Deg
- 0.09
- M
- 0.0011
- Position
- 0.03035, 0.2562, 0.00607
- Rotation
- [0.132, 0.557, -0.164, 0.803]
- Source
- Glb
- swordshield.glb
- Pack
- swordshield
- Weapon Bone
- weapon_l
- Back Spear
- Bone
- spine_04
- Gait Dev
- Deg
- 5.36
- M
- 0.0368
- Idle Dev
- Deg
- 0.19
- M
- 0.0012
- Position
- 0.16804, 0.2559, -0.04649
- Rotation
- [-0.404, -0.624, 0.643, -0.186]
- Source
- Glb
- spear.glb
- Pack
- spear
- Weapon Bone
- weapon_r
- Back Sword
- Bone
- spine_05
- Gait Dev
- Deg
- 4.27
- M
- 0.0608
- Idle Dev
- Deg
- 0.1
- M
- 0.0016
- Position
- 0.32157, 0.07046, 0.18305
- Rotation
- [0.219, 0.861, 0.053, -0.456]
- Source
- Glb
- swordshield.glb
- Pack
- swordshield
- Weapon Bone
- weapon_r
- Hip Dagger L
- Bone
- pelvis
- Gait Dev
- Deg
- 0.39
- M
- 0.0277
- Idle Dev
- Deg
- 0.22
- M
- 0.0011
- Position
- 0.14896, -0.08623, -0.11086
- Rotation
- [-0.265, 0.371, 0.311, 0.834]
- Source
- Glb
- daggers.glb
- Pack
- daggers
- Weapon Bone
- weapon_l
- Hip Dagger R
- Bone
- pelvis
- Gait Dev
- Deg
- 1.67
- M
- 0.0222
- Idle Dev
- Deg
- 0.25
- M
- 0.0009
- Position
- 0.14697, -0.07969, 0.10881
- Rotation
- [0.088, 0.068, 0.4, 0.91]
- Source
- Glb
- daggers.glb
- Pack
- daggers
- Weapon Bone
- weapon_r
Player hit volumes
The capsules and spheres that decide where a player can be hit, per body. Generated by addons/creature_tools/player_hit_volumes.gd (PlayerHitVolumes v1).
| Body | Body volumes | Head volumes | Knee volumes |
|---|---|---|---|
| Player Female | 17 | 1 | 2 |
| Player Male | 17 | 1 | 2 |
Every volumeendpoints and radii, metres
- Player Female
- Body
- A
- 0, 1.1443, -0.0044
- B
- 0, 1.1443, -0.0044
- Radius
- 0.139
- A
- 0.108, 0.4864, -0.0249
- B
- 0.1175, 0.1627, -0.0329
- Radius
- 0.087
- A
- -0.108, 0.4852, -0.0249
- B
- -0.1174, 0.1664, -0.0328
- Radius
- 0.088
- A
- 0, 1.3114, -0.0074
- B
- 0, 1.3978, -0.0172
- Radius
- 0.145
- A
- 0.1207, 0.0857, -0.0196
- B
- 0.1284, 0.03, 0.0749
- Radius
- 0.062
- A
- -0.1208, 0.0853, -0.0189
- B
- -0.1285, 0.029, 0.0765
- Radius
- 0.061
- A
- 0.3044, 1.2354, -0.0535
- B
- 0.4054, 1.1212, -0.0205
- Radius
- 0.05
- A
- -0.3044, 1.2354, -0.0536
- B
- -0.4054, 1.1213, -0.0205
- Radius
- 0.05
- A
- 0.4729, 1.0459, -0.0022
- B
- 0.4815, 1.0364, 0
- Radius
- 0.094
- A
- -0.4729, 1.0459, -0.0022
- B
- -0.4815, 1.0364, 0
- Radius
- 0.094
- A
- 0, 1.6686, -0.0038
- B
- 0, 1.6696, -0.0038
- Radius
- 0.111
- A
- 0, 1.5438, -0.0202
- B
- 0, 1.5517, -0.0185
- Radius
- 0.064
- A
- 0, 1.0222, -0.0144
- B
- 0, 1.0232, -0.0144
- Radius
- 0.172
- A
- 0.0936, 0.9466, -0.0155
- B
- 0.1026, 0.6638, -0.021
- Radius
- 0.113
- A
- -0.0936, 0.9466, -0.0155
- B
- -0.1026, 0.6638, -0.021
- Radius
- 0.113
- A
- 0.1512, 1.4186, -0.0527
- B
- 0.2421, 1.3085, -0.0604
- Radius
- 0.071
- A
- -0.1518, 1.4179, -0.0528
- B
- -0.2414, 1.3093, -0.0604
- Radius
- 0.072
- Head
- A
- 0, 1.6686, -0.0038
- B
- 0, 1.6696, -0.0038
- Radius
- 0.111
- Knee
- A
- 0.1056, 0.5668, -0.0229
- B
- 0.1056, 0.5668, -0.0229
- Radius
- 0.1
- A
- -0.1056, 0.5668, -0.0229
- B
- -0.1056, 0.5668, -0.0229
- Radius
- 0.1
- Player Male
- Body
- A
- 0, 1.0778, 0.0339
- B
- 0, 1.0788, 0.034
- Radius
- 0.148
- A
- 0.1261, 0.4362, 0.0204
- B
- 0.1371, 0.1734, -0.0021
- Radius
- 0.095
- A
- -0.1261, 0.4357, 0.0203
- B
- -0.1371, 0.1729, -0.0021
- Radius
- 0.095
- A
- 0, 1.2913, 0.0234
- B
- 0, 1.3873, 0.0095
- Radius
- 0.179
- A
- 0.1432, 0.0722, 0.0105
- B
- 0.1583, 0.0053, 0.1439
- Radius
- 0.071
- A
- -0.1432, 0.0721, 0.0106
- B
- -0.1583, 0.0052, 0.144
- Radius
- 0.071
- A
- 0.3527, 1.219, -0.0033
- B
- 0.4373, 1.1189, 0.105
- Radius
- 0.063
- A
- -0.3525, 1.2193, -0.0035
- B
- -0.4376, 1.1185, 0.1053
- Radius
- 0.063
- A
- 0.4911, 1.0484, 0.1803
- B
- 0.5051, 1.0286, 0.2012
- Radius
- 0.087
- A
- -0.4909, 1.0489, 0.1792
- B
- -0.5058, 1.0279, 0.2013
- Radius
- 0.086
- A
- 0, 1.668, 0.0204
- B
- 0, 1.69, 0.0204
- Radius
- 0.113
- A
- 0, 1.5701, 0.0022
- B
- 0, 1.5701, 0.0022
- Radius
- 0.092
- A
- 0, 0.9347, 0.0229
- B
- 0, 0.9347, 0.0229
- Radius
- 0.168
- A
- 0.1045, 0.8494, 0.0261
- B
- 0.1173, 0.6177, 0.0276
- Radius
- 0.108
- A
- -0.1044, 0.8495, 0.0261
- B
- -0.1173, 0.6179, 0.0276
- Radius
- 0.108
- A
- 0.1886, 1.4062, -0.0348
- B
- 0.2856, 1.296, -0.0264
- Radius
- 0.085
- A
- -0.1882, 1.4067, -0.0349
- B
- -0.2858, 1.2958, -0.0264
- Radius
- 0.084
- Head
- A
- 0, 1.668, 0.0204
- B
- 0, 1.69, 0.0204
- Radius
- 0.113
- Knee
- A
- 0.1223, 0.5282, 0.0282
- B
- 0.1223, 0.5282, 0.0282
- Radius
- 0.1
- A
- -0.1223, 0.5282, 0.0282
- B
- -0.1223, 0.5282, 0.0282
- Radius
- 0.1
Creature hit zones
- Generated by
tools/bake_creature_hit_zones.gd- Schema
- CreatureHitZones v1
- Creatures with authored zones
- 0
This catalogue carries no baked creature hit zones yet.
Ocean
The wave spectrum the sea is built from, and how swell fades toward the coast.
| Cascade | Wind speed | Wind direction | Fetch | Displacement |
|---|---|---|---|---|
| 1 | 10 m/s | 20° | 150 m | ×1 |
| 2 | 5 m/s | 15° | 150 m | ×0.75 |
| 3 | 20 m/s | 20° | 550 m | ×0 |
Coast
- Coast
- Coast Calm Distance
- 40
- Coast Full Distance
- 300
- Coast Max Factor
- 1.2
- Coast Min Factor
- 0.05
- Coast Swell Distance
- 1,500
- Shore Distance
- 0.53
- Shore Min Factor
- 0.48
- Deep Ocean Coast Dist
- 99,999