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Sword and Kiteshield Combos

What each press does with the Sword and Kiteshield loadout, starting from each situation, then how every step chains on.

Opening moves

SituationLeft clickRight clickHold leftHold rightSpecial
While guarding—Shield Wall↓———
StandingShielded Cut↓Shield Strike↓———
SprintingShield Charge↓Shield Charge↓———

Steps

7
Shielded Cut↓Main handLmb ChainCombo Starter
  • Left click within 600 ms → Turning Cut↓ — Tap — the turning cut
Turning Cut↓Main handLmb Chain
Pressing Cut↓Main handLmb Chain
Wheeling Cut↓Main handLmb Chain
Shield Strike↓Off handFinisherLmb ChainRmbShield StrikeFinisher Eligible
Shield Charge↓Off handFinisherSprintChanneled
Shield Wall↓Off handFinisherDefensiveGuardParry
Full catalogue record15 fields · straight from the content catalogue
Branching
—
Chain Requires Hit
—
Chains
—
Description
—
Entry Points
Airborne
—
Directional
—
Dodge
—
Guard
Heavy
Shield Wall
Heavy Hold
—
Light
—
Light Hold
—
Special
—
Neutral
Heavy
Shield Strike
Heavy Hold
—
Light
Shielded Cut
Light Hold
—
Special
—
On Guard Hit
—
On Parry Success
—
Shadow Step
—
Sprint
Heavy
Shield Charge
Heavy Hold
—
Light
Shield Charge
Light Hold
—
Special
—
Global Branches
none
Id
Sword Shield Combos
Inherits From
—
Loadout
Sword and Kiteshield
Mechanics
—
Name
—
Nodes
  1. Ability Id
    Shielded Cut
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — the turning cut
      Input
      light
      Priority
      —
      Target
      Turning Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, combo_starter
    Terminates
    no
  2. Ability Id
    Turning Cut
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — the pressing cut
      Input
      light
      Priority
      —
      Target
      Pressing Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  3. Ability Id
    Pressing Cut
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — the wheeling cut
      Input
      light
      Priority
      —
      Target
      Wheeling Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  4. Ability Id
    Wheeling Cut
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — the shield ends it
      Input
      light
      Priority
      —
      Target
      Shield Strike
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  5. Ability Id
    Shield Strike
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    off
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, rmb, Shield Strike, finisher_eligible
    Terminates
    yes
  6. Ability Id
    Shield Charge
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    off
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    sprint, channeled
    Terminates
    yes
  7. Ability Id
    Shield Wall
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    off
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    defensive, guard, parry
    Terminates
    yes
Schema
ComboFlowchart
Version
1
Weapon Class
sword