Sword and Kiteshield Combos
What each press does with the Sword and Kiteshield loadout, starting from each situation, then how every step chains on.
Opening moves
| Situation | Left click | Right click | Hold left | Hold right | Special |
|---|---|---|---|---|---|
| While guarding | — | Shield Wall↓ | — | — | — |
| Standing | Shielded Cut↓ | Shield Strike↓ | — | — | — |
| Sprinting | Shield Charge↓ | Shield Charge↓ | — | — | — |
Steps
7- Left click within 600 ms → Turning Cut↓ — Tap — the turning cut
- Left click within 600 ms → Pressing Cut↓ — Tap — the pressing cut
- Left click within 600 ms → Wheeling Cut↓ — Tap — the wheeling cut
- Left click within 600 ms → Shield Strike↓ — Tap — the shield ends it
Full catalogue record15 fields · straight from the content catalogue
- Branching
- —
- Chain Requires Hit
- —
- Chains
- —
- Description
- —
- Entry Points
- Airborne
- —
- Directional
- —
- Dodge
- —
- Guard
- Heavy
- Shield Wall
- Heavy Hold
- —
- Light
- —
- Light Hold
- —
- Special
- —
- Neutral
- Heavy
- Shield Strike
- Heavy Hold
- —
- Light
- Shielded Cut
- Light Hold
- —
- Special
- —
- On Guard Hit
- —
- On Parry Success
- —
- Shadow Step
- —
- Sprint
- Heavy
- Shield Charge
- Heavy Hold
- —
- Light
- Shield Charge
- Light Hold
- —
- Special
- —
- Global Branches
- none
- Id
- Sword Shield Combos
- Inherits From
- —
- Loadout
- Sword and Kiteshield
- Mechanics
- —
- Name
- —
- Nodes
- Ability Id
- Shielded Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — the turning cut
- Input
- light
- Priority
- —
- Target
- Turning Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, combo_starter
- Terminates
- no
- Ability Id
- Turning Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — the pressing cut
- Input
- light
- Priority
- —
- Target
- Pressing Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Pressing Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — the wheeling cut
- Input
- light
- Priority
- —
- Target
- Wheeling Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Wheeling Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — the shield ends it
- Input
- light
- Priority
- —
- Target
- Shield Strike
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Shield Strike
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- off
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, rmb, Shield Strike, finisher_eligible
- Terminates
- yes
- Ability Id
- Shield Charge
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- off
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- sprint, channeled
- Terminates
- yes
- Ability Id
- Shield Wall
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- off
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- defensive, guard, parry
- Terminates
- yes
- Schema
- ComboFlowchart
- Version
- 1
- Weapon Class
- sword