Greatsword Combos
Sweeping two-handed strikes. The light chain flows into a chargeable second hit; the heavy chain trades stamina for cleave. Fury fuels the Tornado.
Opening moves
| Situation | Left click | Right click | Hold left | Hold right | Special |
|---|---|---|---|---|---|
| Out of a dodge | Opening Cut↓ | — | — | — | — |
| While guarding | — | Blade Ward↓ | — | — | — |
| Standing | Opening Cut↓ | War Cry↓ | — | — | Tornado↓ |
| After a parry | Riposte↓ | Riposte↓ | — | — | Riposte↓ |
| Sprinting | Charging Slash↓ | — | — | — | — |
From anywhere in the chain
1Steps
21- Left click within 700 ms → Reverse Cut↓ — Tap — flow into hit 2 (Reverse Cut)
- Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
- Left click within 700 ms → Rising Arc↓ — Tap — flow into hit 3 (Rising Arc)
- Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
- Left click within 700 ms → Falling Arc↓ — Tap — flow into hit 4 (Falling Arc)
- Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
- Left click within 700 ms → Cleave↓ — Tap — flow into hit 5 (Cleave)
- Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
- Left click within 700 ms → Follow-Through↓ — Tap — flow into hit 6 (Follow-Through)
- Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
- Left click within 700 ms → Crushing Arc↓ — Tap — flow into hit 7 (Crushing Arc)
- Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
- Special within 600 ms → Skyward Cleave↓ — Skyward Cleave — launch (>=50 fury, rune-gated) · priority 12 needs Rune of Aerial Channeling · needs 50 Fury
- Left click within 700 ms → Twin Reaper↓ — Tap — flow into hit 8 (Twin Reaper)
- Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
- Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
- Left click within 700 ms → Opening Cut↓ — Re-open the chain after the charged blow
Charge tiers: tier 1 → Overhead Crush (Charged I), tier 2 → Overhead Crush (Charged II), tier 3 → Overhead Crush (Charged III)
- Left click within 700 ms → Opening Cut↓ — Land the run attack and open the chain
- Left click within 700 ms → Opening Cut↓ — Flow out of the riposte into the chain
- Left click within 700 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
- Right click within 700 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
- Left click within 700 ms → Sky Cut I↓ — Open the air combo chain state: ["airborne"]
- Left click within 500 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
- Right click within 500 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
- Left click within 500 ms → Sky Cut II↓ — Continue air chain state: ["airborne"]
- Left click within 500 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
- Right click within 500 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
- Left click within 500 ms → Sky Cut III↓ — Continue air chain state: ["airborne"]
- Left click within 500 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
- Right click within 500 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
- Left click within 500 ms → Sky Cut IV↓ — Finish air chain state: ["airborne"]
- Left click within 700 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
- Right click within 700 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
Full catalogue record15 fields · straight from the content catalogue
- Branching
- —
- Chain Requires Hit
- —
- Chains
- —
- Description
- Sweeping two-handed strikes. The light chain flows into a chargeable second hit; the heavy chain trades stamina for cleave. Fury fuels the Tornado.
- Entry Points
- Airborne
- —
- Directional
- —
- Dodge
- Heavy
- —
- Heavy Hold
- —
- Light
- Opening Cut
- Light Hold
- —
- Special
- —
- Guard
- Heavy
- Blade Ward
- Heavy Hold
- —
- Light
- —
- Light Hold
- —
- Special
- —
- Neutral
- Heavy
- War Cry
- Heavy Hold
- —
- Light
- Opening Cut
- Light Hold
- —
- Special
- Tornado
- On Guard Hit
- —
- On Parry Success
- Shadow Step
- —
- Sprint
- Heavy
- —
- Heavy Hold
- —
- Light
- Charging Slash
- Light Hold
- —
- Special
- —
- Global Branches
- Conditions
- —
- Description
- Tornado — Fury channel, from any point in the chain
- Exclude Tags
- none
- Input
- special
- Priority
- 4
- Tag Filter
- none
- Target
- Tornado
- Window Ms
- 5,000
- Id
- Greatsword Combos
- Inherits From
- —
- Loadout
- greatsword
- Mechanics
- —
- Name
- Greatsword Combos
- Nodes
- Ability Id
- Opening Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — flow into hit 2 (Reverse Cut)
- Input
- light
- Priority
- —
- Target
- Reverse Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
Rune of the Gathered Blow- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
- Input
- light
- Priority
- 8
- Target
- Overhead Crush
- Target Ability
- —
- Target Step
- —
- Window Ms
- 3,200
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, combo_starter
- Terminates
- no
- Ability Id
- Reverse Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — flow into hit 3 (Rising Arc)
- Input
- light
- Priority
- —
- Target
- Rising Arc
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
Rune of the Gathered Blow- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
- Input
- light
- Priority
- 8
- Target
- Overhead Crush
- Target Ability
- —
- Target Step
- —
- Window Ms
- 3,200
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Rising Arc
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — flow into hit 4 (Falling Arc)
- Input
- light
- Priority
- —
- Target
- Falling Arc
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
Rune of the Gathered Blow- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
- Input
- light
- Priority
- 8
- Target
- Overhead Crush
- Target Ability
- —
- Target Step
- —
- Window Ms
- 3,200
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Falling Arc
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — flow into hit 5 (Cleave)
- Input
- light
- Priority
- —
- Target
- Cleave
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
Rune of the Gathered Blow- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
- Input
- light
- Priority
- 8
- Target
- Overhead Crush
- Target Ability
- —
- Target Step
- —
- Window Ms
- 3,200
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Cleave
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — flow into hit 6 (Follow-Through)
- Input
- light
- Priority
- —
- Target
- Follow-Through
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
Rune of the Gathered Blow- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
- Input
- light
- Priority
- 8
- Target
- Overhead Crush
- Target Ability
- —
- Target Step
- —
- Window Ms
- 3,200
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Follow-Through
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — flow into hit 7 (Crushing Arc)
- Input
- light
- Priority
- —
- Target
- Crushing Arc
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
Rune of the Gathered Blow- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
- Input
- light
- Priority
- 8
- Target
- Overhead Crush
- Target Ability
- —
- Target Step
- —
- Window Ms
- 3,200
- Conditions
- Charge Level
- —
- Not In Active Frames
- —
- Requires Effect
- Rune of Aerial Channeling
- Resource Min
- Amount
- 50
- Type
- fury
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- Skyward Cleave — launch (>=50 fury, rune-gated)
- Input
- special
- Priority
- 12
- Target
- Skyward Cleave
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, finisher_eligible
- Terminates
- no
- Ability Id
- Crushing Arc
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Tap — flow into hit 8 (Twin Reaper)
- Input
- light
- Priority
- —
- Target
- Twin Reaper
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
Rune of the Gathered Blow- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
- Input
- light
- Priority
- 8
- Target
- Overhead Crush
- Target Ability
- —
- Target Step
- —
- Window Ms
- 3,200
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, finisher_eligible
- Terminates
- no
- Ability Id
- Twin Reaper
- Ability Options
- —
- Branches
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
Rune of the Gathered Blow- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
- Input
- light
- Priority
- 8
- Target
- Overhead Crush
- Target Ability
- —
- Target Step
- —
- Window Ms
- 3,200
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, finisher_eligible
- Terminates
- yes
- Ability Id
- Overhead Crush
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Re-open the chain after the charged blow
- Input
- light
- Priority
- —
- Target
- Opening Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Charge Variants
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- charged, finisher_eligible
- Terminates
- no
- Ability Id
- War Cry
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- fury_spender, finisher
- Terminates
- yes
- Ability Id
- Tornado
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- fury_spender, channeled
- Terminates
- yes
- Ability Id
- Charging Slash
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Land the run attack and open the chain
- Input
- light
- Priority
- —
- Target
- Opening Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Charge Variants
- —
- Free Request
- no
- Hand
- —
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- none
- Terminates
- no
- Ability Id
- Blade Ward
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- defensive, guard, parry
- Terminates
- yes
- Ability Id
- Riposte
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- Flow out of the riposte into the chain
- Input
- light
- Priority
- —
- Target
- Opening Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- counter
- Terminates
- no
- Ability Id
- Skyward Cleave
- Ability Options
- —
- Branches
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD LMB — Sunder Drop
- Input
- light
- Priority
- 10
- Target
- Sunder Drop
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD RMB — Meteor Cleave
- Input
- heavy
- Priority
- 10
- Target
- Meteor Cleave
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- —
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- Open the air combo chain
- Input
- light
- Priority
- —
- Target
- Sky Cut I
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- aerial, launcher, fury_spender
- Terminates
- —
- Ability Id
- Sky Cut I
- Ability Options
- —
- Branches
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD LMB — Sunder Drop
- Input
- light
- Priority
- 10
- Target
- Sunder Drop
- Target Ability
- —
- Target Step
- —
- Window Ms
- 500
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD RMB — Meteor Cleave
- Input
- heavy
- Priority
- 10
- Target
- Meteor Cleave
- Target Ability
- —
- Target Step
- —
- Window Ms
- 500
- Conditions
- Charge Level
- —
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- Continue air chain
- Input
- light
- Priority
- —
- Target
- Sky Cut II
- Target Ability
- —
- Target Step
- —
- Window Ms
- 500
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- air_chain, aerial
- Terminates
- —
- Ability Id
- Sky Cut II
- Ability Options
- —
- Branches
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD LMB — Sunder Drop
- Input
- light
- Priority
- 10
- Target
- Sunder Drop
- Target Ability
- —
- Target Step
- —
- Window Ms
- 500
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD RMB — Meteor Cleave
- Input
- heavy
- Priority
- 10
- Target
- Meteor Cleave
- Target Ability
- —
- Target Step
- —
- Window Ms
- 500
- Conditions
- Charge Level
- —
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- Continue air chain
- Input
- light
- Priority
- —
- Target
- Sky Cut III
- Target Ability
- —
- Target Step
- —
- Window Ms
- 500
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- air_chain, aerial
- Terminates
- —
- Ability Id
- Sky Cut III
- Ability Options
- —
- Branches
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD LMB — Sunder Drop
- Input
- light
- Priority
- 10
- Target
- Sunder Drop
- Target Ability
- —
- Target Step
- —
- Window Ms
- 500
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD RMB — Meteor Cleave
- Input
- heavy
- Priority
- 10
- Target
- Meteor Cleave
- Target Ability
- —
- Target Step
- —
- Window Ms
- 500
- Conditions
- Charge Level
- —
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- Finish air chain
- Input
- light
- Priority
- —
- Target
- Sky Cut IV
- Target Ability
- —
- Target Step
- —
- Window Ms
- 500
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- air_chain, aerial
- Terminates
- —
- Ability Id
- Sky Cut IV
- Ability Options
- —
- Branches
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD LMB — Sunder Drop
- Input
- light
- Priority
- 10
- Target
- Sunder Drop
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Conditions
- Charge Level
- 1
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- —
- Skill Level
- —
- Stance
- —
- State
- airborne
- Target Hit
- —
- Description
- HOLD RMB — Meteor Cleave
- Input
- heavy
- Priority
- 10
- Target
- Meteor Cleave
- Target Ability
- —
- Target Step
- —
- Window Ms
- 700
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- aerial
- Terminates
- yes
- Ability Id
- Sunder Drop
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- aerial, dive
- Terminates
- yes
- Ability Id
- Meteor Cleave
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- aerial, dive
- Terminates
- yes
- Schema
- Combo
- Version
- 1
- Weapon Class
- greatsword