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Greatsword Combos

Sweeping two-handed strikes. The light chain flows into a chargeable second hit; the heavy chain trades stamina for cleave. Fury fuels the Tornado.

Opening moves

SituationLeft clickRight clickHold leftHold rightSpecial
Out of a dodgeOpening Cut↓————
While guarding—Blade Ward↓———
StandingOpening Cut↓War Cry↓——Tornado↓
After a parryRiposte↓Riposte↓——Riposte↓
SprintingCharging Slash↓————

From anywhere in the chain

1

Steps

21
Opening Cut↓Main handLmb ChainCombo Starter
Reverse Cut↓Main handLmb Chain
  • Left click within 700 ms → Rising Arc↓ — Tap — flow into hit 3 (Rising Arc)
  • Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
Rising Arc↓Main handLmb Chain
Falling Arc↓Main handLmb Chain
  • Left click within 700 ms → Cleave↓ — Tap — flow into hit 5 (Cleave)
  • Left click within 3.2 s → Overhead Crush↓ — HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow) · priority 8 charge level: 1 · needs Rune of the Gathered Blow
Cleave↓Main handLmb Chain
Follow-Through↓Main handLmb ChainFinisher Eligible
Crushing Arc↓Main handLmb ChainFinisher Eligible
Twin Reaper↓Main handFinisherLmb ChainFinisher Eligible
Overhead Crush↓Main handChargedFinisher Eligible
  • Left click within 700 ms → Opening Cut↓ — Re-open the chain after the charged blow
War Cry↓Main handFinisherFury SpenderFinisher
Tornado↓Main handFinisherFury SpenderChanneled
  • Left click within 700 ms → Opening Cut↓ — Land the run attack and open the chain
Blade Ward↓Main handFinisherDefensiveGuardParry
Riposte↓Main handCounter
  • Left click within 700 ms → Opening Cut↓ — Flow out of the riposte into the chain
Skyward Cleave↓Main handAerialLauncherFury Spender
  • Left click within 700 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
  • Right click within 700 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
  • Left click within 700 ms → Sky Cut I↓ — Open the air combo chain state: ["airborne"]
Sky Cut I↓Main handAir ChainAerial
  • Left click within 500 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
  • Right click within 500 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
  • Left click within 500 ms → Sky Cut II↓ — Continue air chain state: ["airborne"]
Sky Cut II↓Main handAir ChainAerial
  • Left click within 500 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
  • Right click within 500 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
  • Left click within 500 ms → Sky Cut III↓ — Continue air chain state: ["airborne"]
Sky Cut III↓Main handAir ChainAerial
  • Left click within 500 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
  • Right click within 500 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
  • Left click within 500 ms → Sky Cut IV↓ — Finish air chain state: ["airborne"]
Sky Cut IV↓Main handFinisherAerial
  • Left click within 700 ms → Sunder Drop↓ — HOLD LMB — Sunder Drop · priority 10 charge level: 1 · state: ["airborne"]
  • Right click within 700 ms → Meteor Cleave↓ — HOLD RMB — Meteor Cleave · priority 10 charge level: 1 · state: ["airborne"]
Sunder Drop↓Main handFinisherAerialDive
Meteor Cleave↓Main handFinisherAerialDive
Full catalogue record15 fields · straight from the content catalogue
Branching
—
Chain Requires Hit
—
Chains
—
Description
Sweeping two-handed strikes. The light chain flows into a chargeable second hit; the heavy chain trades stamina for cleave. Fury fuels the Tornado.
Entry Points
Airborne
—
Directional
—
Dodge
Heavy
—
Heavy Hold
—
Light
Opening Cut
Light Hold
—
Special
—
Guard
Heavy
Blade Ward
Heavy Hold
—
Light
—
Light Hold
—
Special
—
Neutral
Heavy
War Cry
Heavy Hold
—
Light
Opening Cut
Light Hold
—
Special
Tornado
On Guard Hit
—
On Parry Success
Heavy
Riposte
Heavy Hold
—
Light
Riposte
Light Hold
—
Special
Riposte
Shadow Step
—
Sprint
Heavy
—
Heavy Hold
—
Light
Charging Slash
Light Hold
—
Special
—
Global Branches
  1. Conditions
    —
    Description
    Tornado — Fury channel, from any point in the chain
    Exclude Tags
    none
    Input
    special
    Priority
    4
    Tag Filter
    none
    Target
    Tornado
    Window Ms
    5,000
Id
Greatsword Combos
Inherits From
—
Loadout
greatsword
Mechanics
—
Name
Greatsword Combos
Nodes
  1. Ability Id
    Opening Cut
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — flow into hit 2 (Reverse Cut)
      Input
      light
      Priority
      —
      Target
      Reverse Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      Rune of the Gathered Blow
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      —
      Target Hit
      —
      Description
      HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
      Input
      light
      Priority
      8
      Target
      Overhead Crush
      Target Ability
      —
      Target Step
      —
      Window Ms
      3,200
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, combo_starter
    Terminates
    no
  2. Ability Id
    Reverse Cut
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — flow into hit 3 (Rising Arc)
      Input
      light
      Priority
      —
      Target
      Rising Arc
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      Rune of the Gathered Blow
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      —
      Target Hit
      —
      Description
      HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
      Input
      light
      Priority
      8
      Target
      Overhead Crush
      Target Ability
      —
      Target Step
      —
      Window Ms
      3,200
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  3. Ability Id
    Rising Arc
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — flow into hit 4 (Falling Arc)
      Input
      light
      Priority
      —
      Target
      Falling Arc
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      Rune of the Gathered Blow
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      —
      Target Hit
      —
      Description
      HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
      Input
      light
      Priority
      8
      Target
      Overhead Crush
      Target Ability
      —
      Target Step
      —
      Window Ms
      3,200
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  4. Ability Id
    Falling Arc
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — flow into hit 5 (Cleave)
      Input
      light
      Priority
      —
      Target
      Cleave
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      Rune of the Gathered Blow
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      —
      Target Hit
      —
      Description
      HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
      Input
      light
      Priority
      8
      Target
      Overhead Crush
      Target Ability
      —
      Target Step
      —
      Window Ms
      3,200
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  5. Ability Id
    Cleave
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — flow into hit 6 (Follow-Through)
      Input
      light
      Priority
      —
      Target
      Follow-Through
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      Rune of the Gathered Blow
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      —
      Target Hit
      —
      Description
      HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
      Input
      light
      Priority
      8
      Target
      Overhead Crush
      Target Ability
      —
      Target Step
      —
      Window Ms
      3,200
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  6. Ability Id
    Follow-Through
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — flow into hit 7 (Crushing Arc)
      Input
      light
      Priority
      —
      Target
      Crushing Arc
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      Rune of the Gathered Blow
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      —
      Target Hit
      —
      Description
      HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
      Input
      light
      Priority
      8
      Target
      Overhead Crush
      Target Ability
      —
      Target Step
      —
      Window Ms
      3,200
    3. Conditions
      Charge Level
      —
      Not In Active Frames
      —
      Requires Effect
      Rune of Aerial Channeling
      Resource Min
      Amount
      50
      Type
      fury
      Skill Level
      —
      Stance
      —
      State
      —
      Target Hit
      —
      Description
      Skyward Cleave — launch (>=50 fury, rune-gated)
      Input
      special
      Priority
      12
      Target
      Skyward Cleave
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, finisher_eligible
    Terminates
    no
  7. Ability Id
    Crushing Arc
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — flow into hit 8 (Twin Reaper)
      Input
      light
      Priority
      —
      Target
      Twin Reaper
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      Rune of the Gathered Blow
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      —
      Target Hit
      —
      Description
      HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
      Input
      light
      Priority
      8
      Target
      Overhead Crush
      Target Ability
      —
      Target Step
      —
      Window Ms
      3,200
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, finisher_eligible
    Terminates
    no
  8. Ability Id
    Twin Reaper
    Ability Options
    —
    Branches
    1. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      Rune of the Gathered Blow
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      —
      Target Hit
      —
      Description
      HOLD — raise the blade and charge up to 3 stages (Rune of the Gathered Blow)
      Input
      light
      Priority
      8
      Target
      Overhead Crush
      Target Ability
      —
      Target Step
      —
      Window Ms
      3,200
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, finisher_eligible
    Terminates
    yes
  9. Ability Id
    Overhead Crush
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Re-open the chain after the charged blow
      Input
      light
      Priority
      —
      Target
      Opening Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    Charge Variants
    1
    Overhead Crush (Charged I)
    2
    Overhead Crush (Charged II)
    3
    Overhead Crush (Charged III)
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    charged, finisher_eligible
    Terminates
    no
  10. Ability Id
    War Cry
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    fury_spender, finisher
    Terminates
    yes
  11. Ability Id
    Tornado
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    fury_spender, channeled
    Terminates
    yes
  12. Ability Id
    Charging Slash
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Land the run attack and open the chain
      Input
      light
      Priority
      —
      Target
      Opening Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    Charge Variants
    —
    Free Request
    no
    Hand
    —
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    none
    Terminates
    no
  13. Ability Id
    Blade Ward
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    defensive, guard, parry
    Terminates
    yes
  14. Ability Id
    Riposte
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Flow out of the riposte into the chain
      Input
      light
      Priority
      —
      Target
      Opening Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    counter
    Terminates
    no
  15. Ability Id
    Skyward Cleave
    Ability Options
    —
    Branches
    1. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD LMB — Sunder Drop
      Input
      light
      Priority
      10
      Target
      Sunder Drop
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD RMB — Meteor Cleave
      Input
      heavy
      Priority
      10
      Target
      Meteor Cleave
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    3. Conditions
      Charge Level
      —
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      Open the air combo chain
      Input
      light
      Priority
      —
      Target
      Sky Cut I
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    aerial, launcher, fury_spender
    Terminates
    —
  16. Ability Id
    Sky Cut I
    Ability Options
    —
    Branches
    1. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD LMB — Sunder Drop
      Input
      light
      Priority
      10
      Target
      Sunder Drop
      Target Ability
      —
      Target Step
      —
      Window Ms
      500
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD RMB — Meteor Cleave
      Input
      heavy
      Priority
      10
      Target
      Meteor Cleave
      Target Ability
      —
      Target Step
      —
      Window Ms
      500
    3. Conditions
      Charge Level
      —
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      Continue air chain
      Input
      light
      Priority
      —
      Target
      Sky Cut II
      Target Ability
      —
      Target Step
      —
      Window Ms
      500
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    air_chain, aerial
    Terminates
    —
  17. Ability Id
    Sky Cut II
    Ability Options
    —
    Branches
    1. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD LMB — Sunder Drop
      Input
      light
      Priority
      10
      Target
      Sunder Drop
      Target Ability
      —
      Target Step
      —
      Window Ms
      500
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD RMB — Meteor Cleave
      Input
      heavy
      Priority
      10
      Target
      Meteor Cleave
      Target Ability
      —
      Target Step
      —
      Window Ms
      500
    3. Conditions
      Charge Level
      —
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      Continue air chain
      Input
      light
      Priority
      —
      Target
      Sky Cut III
      Target Ability
      —
      Target Step
      —
      Window Ms
      500
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    air_chain, aerial
    Terminates
    —
  18. Ability Id
    Sky Cut III
    Ability Options
    —
    Branches
    1. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD LMB — Sunder Drop
      Input
      light
      Priority
      10
      Target
      Sunder Drop
      Target Ability
      —
      Target Step
      —
      Window Ms
      500
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD RMB — Meteor Cleave
      Input
      heavy
      Priority
      10
      Target
      Meteor Cleave
      Target Ability
      —
      Target Step
      —
      Window Ms
      500
    3. Conditions
      Charge Level
      —
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      Finish air chain
      Input
      light
      Priority
      —
      Target
      Sky Cut IV
      Target Ability
      —
      Target Step
      —
      Window Ms
      500
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    air_chain, aerial
    Terminates
    —
  19. Ability Id
    Sky Cut IV
    Ability Options
    —
    Branches
    1. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD LMB — Sunder Drop
      Input
      light
      Priority
      10
      Target
      Sunder Drop
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    2. Conditions
      Charge Level
      1
      Not In Active Frames
      —
      Requires Effect
      —
      Resource Min
      —
      Skill Level
      —
      Stance
      —
      State
      airborne
      Target Hit
      —
      Description
      HOLD RMB — Meteor Cleave
      Input
      heavy
      Priority
      10
      Target
      Meteor Cleave
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    aerial
    Terminates
    yes
  20. Ability Id
    Sunder Drop
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    aerial, dive
    Terminates
    yes
  21. Ability Id
    Meteor Cleave
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    aerial, dive
    Terminates
    yes
Schema
Combo
Version
1
Weapon Class
greatsword