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ParryGreatswordSlashGuard inputDefensiveGuardParryBlockMain Hand

Blade Ward

Brace the flat of the blade against incoming blows. The first frames of the ward carry a parry window — time it right for a perfect parry that negates the hit, staggers the attacker, and opens the riposte.

Damage

Weapon damage
0%
Hits
0
Type
Slash
Crit Modifier
100

Timing

Wind-up 75 ms
Recovery 325 ms
Total 400 ms (as authored — the live duration comes from the measured animation clip).

Reach

Max Targets
6
Range
0 m
Type
Arc
Width Degrees
0

Special rules

Parry
Burst Ability
Riposte
Perfect Stagger Ms
1,000
Post Window
Block Modifier
0.8
Block Stamina Multiplier
1
Resource Drain Per Sec
0
Stamina Drain Per Sec
6
Type
transition_to_guard
Stagger Ms
700

Used by

1
Combo Graphs · 1
Full catalogue record27 fields · straight from the content catalogue
Animation
—
Category
parry
Charge
—
Costs
Cooldown Ms
—
Hp
—
Loadout Resource
—
Stamina
0
Damage
Base Damage Percent
0
Crit Modifier
100
Damage Type
slash
Hit Count
0
Description
Brace the flat of the blade against incoming blows. The first frames of the ward carry a parry window — time it right for a perfect parry that negates the hit, staggers the attacker, and opens the riposte.
Effects
—
Extraction Damage Multiplier
—
Generates
—
Hitbox
Max Targets
6
Range M
0
Type
arc
Width Degrees
0
I Frames
—
Id
Blade Ward
Input
Type
guard
Movement
—
Name
Blade Ward
Parry Config
Burst Ability
Riposte
Perfect Stagger Ms
1,000
Post Window
Block Modifier
0.8
Block Stamina Multiplier
1
Resource Drain Per Sec
0
Stamina Drain Per Sec
6
Type
transition_to_guard
Stagger Ms
700
Parryable
—
Resource
—
Self Buff
—
Sounds
—
Source
—
Status Effects
none
Tags
defensive, guard, parry, block, main_hand
Timeline
Events
none
Timing
Active Ms
0
Hitstop Ms
0
Parry Window
End Ms
275
Perfect End Ms
175
Start Ms
75
Recovery Ms
325
Startup Ms
75
Total Duration Ms
400
Visuals
Animation
Hit_Block__Block_Loop
Clip Start Ms
—
Phase End
—
Phase End Release Ms
—
Phase Loop
—
Phase Loop Drain Per Sec
—
Phase Loop Drain Stat
—
Phase Loop Max Ms
—
Phase Loop Min Ms
—
Phase Loop Until
—
Root Motion
—
Weapon Class
greatsword