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BasicGreatswordSlashSpecial inputMulti TargetMain HandSlash SwingAerialLauncherFury Spender

Skyward Cleave

An upward cleave that carries you into the air. Spends Fury.

Damage

Weapon damage
160%
Hits
1
Type
Slash
Crit Modifier
110

Timing

Wind-up 300 ms
Hit 300 ms
Recovery 600 ms
Total 1.2 s (as authored — the live duration comes from the measured animation clip).
Timeline events
EventFromToDetails
Hitbox25%50%
Hurtbox · blade25%50%
Sfx——
Id
greatsword_swing_whoosh

Reach

Max Targets
3
Range
3 m
Type
Arc
Width Degrees
120

Used by

1
Combo Graphs · 1
Full catalogue record27 fields · straight from the content catalogue
Animation
—
Category
basic
Charge
—
Costs
Cooldown Ms
—
Hp
—
Loadout Resource
Amount
50
Kind
fury
Stamina
1,000
Damage
Base Damage Percent
160
Crit Modifier
110
Damage Type
slash
Hit Count
1
Description
An upward cleave that carries you into the air. Spends Fury.
Effects
—
Extraction Damage Multiplier
—
Generates
—
Hitbox
Max Targets
3
Range M
3
Type
arc
Width Degrees
120
I Frames
—
Id
Skyward Cleave
Input
Type
special
Movement
—
Name
Skyward Cleave
Parry Config
—
Parryable
—
Resource
—
Self Buff
—
Sounds
—
Source
—
Status Effects
none
Tags
multi_target, main_hand, slash_swing, aerial, launcher, fury_spender
Timeline
Events
  1. Data
    —
    End Pct
    0.5
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.25
    Tag
    —
    Type
    hitbox
  2. Data
    —
    End Pct
    0.5
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.25
    Tag
    blade
    Type
    hurtbox
  3. At Pct
    0.27
    Data
    Id
    greatsword_swing_whoosh
    Type
    sfx
Timing
Active Ms
300
Hitstop Ms
120
Recovery Ms
600
Startup Ms
300
Total Duration Ms
1,200
Visuals
Animation
Attack_Attack_Up__Attack_Up_Floor_To_Air
Clip Start Ms
—
Phase End
—
Phase End Release Ms
—
Phase Loop
—
Phase Loop Drain Per Sec
—
Phase Loop Drain Stat
—
Phase Loop Max Ms
—
Phase Loop Min Ms
—
Phase Loop Until
—
Root Motion
air
Weapon Class
greatsword