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BasicGreatswordSlashLight inputCombo ChainMulti TargetMain HandSlash Swing

Rising Arc

The blade comes up from low guard.

Damage

Weapon damage
120%
Hits
1
Type
Slash
Crit Modifier
104

Timing

Hit 560 ms
Recovery 1.1 s
Total 1.87 s (as authored — the live duration comes from the measured animation clip).
Timeline events
EventFromToDetails
Hitbox16%20%
Hurtbox · blade16%20%
Dodge Cancel60%100%
Sfx——
Id
greatsword_swing_whoosh
Chain Window31.2%100%

Reach

Max Targets
6
Range
3.2 m
Type
Arc
Width Degrees
160

Used by

1
Combo Graphs · 1
Full catalogue record27 fields · straight from the content catalogue
Animation
—
Category
basic
Charge
—
Costs
Cooldown Ms
—
Hp
—
Loadout Resource
—
Stamina
700
Damage
Base Damage Percent
120
Crit Modifier
104
Damage Type
slash
Hit Count
1
Description
The blade comes up from low guard.
Effects
—
Extraction Damage Multiplier
—
Generates
—
Hitbox
Max Targets
6
Range M
3.2
Type
arc
Width Degrees
160
I Frames
—
Id
Rising Arc
Input
Type
light
Movement
—
Name
Rising Arc
Parry Config
—
Parryable
—
Resource
Resource Generated
9
Self Buff
—
Sounds
—
Source
—
Status Effects
none
Tags
combo_chain, multi_target, main_hand, slash_swing
Timeline
Events
  1. Data
    —
    End Pct
    0.2
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.16
    Tag
    —
    Type
    hitbox
  2. Data
    —
    End Pct
    0.2
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.16
    Tag
    blade
    Type
    hurtbox
  3. Data
    —
    End Pct
    1
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.6
    Tag
    —
    Type
    dodge_cancel
  4. At Pct
    0.13
    Data
    Id
    greatsword_swing_whoosh
    Type
    sfx
  5. Data
    —
    End Pct
    1
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.3123
    Tag
    —
    Type
    chain_window
Timing
Active Ms
560
Hitstop Ms
90
Recovery Ms
1,102
Startup Ms
205
Total Duration Ms
1,867
Visuals
Animation
Attack_Combo_Attack_03__Combo_Attack_03_01
Clip Start Ms
—
Phase End
—
Phase End Release Ms
—
Phase Loop
—
Phase Loop Drain Per Sec
—
Phase Loop Drain Stat
—
Phase Loop Max Ms
—
Phase Loop Min Ms
—
Phase Loop Until
—
Root Motion
forward
Weapon Class
greatsword