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Sword and Buckler Combos

What each press does with the Sword and Buckler loadout, starting from each situation, then how every step chains on.

Opening moves

SituationLeft clickRight clickHold leftHold rightSpecial
Out of a dodgeOpening Cut↓————
While guarding—Buckler Guard (Sword)↓———
StandingOpening Cut↓————
After a parryRiposte↓Riposte↓——Riposte↓
SprintingRunning Cut↓Running Slash↓———

Steps

8
Opening Cut↓Main handLmb ChainCombo Starter
Wheeling Cut↓Main handLmb Chain
  • Left click within 600 ms → Buckler Bash↓ — Tap — the buckler comes forward
Buckler Bash↓Off handLmb ChainShield Strike
  • Left click within 600 ms → Driving Cut↓ — Tap — the driving cut
Driving Cut↓Main handFinisherLmb ChainFinisher Eligible
Running Cut↓Main handSprint
  • Left click within 600 ms → Opening Cut↓ — Land the running cut and open the chain
Running Slash↓Main handSprintHeavy
  • Left click within 600 ms → Opening Cut↓ — Land the running slash and open the chain
Buckler Guard (Sword)↓Off handFinisherDefensiveGuardParry
Riposte↓Main handCounter
  • Left click within 700 ms → Opening Cut↓ — Flow out of the riposte into the chain
Full catalogue record15 fields · straight from the content catalogue
Branching
—
Chain Requires Hit
—
Chains
—
Description
—
Entry Points
Airborne
—
Directional
—
Dodge
Heavy
—
Heavy Hold
—
Light
Opening Cut
Light Hold
—
Special
—
Guard
Heavy
Buckler Guard (Sword)
Heavy Hold
—
Light
—
Light Hold
—
Special
—
Neutral
Heavy
—
Heavy Hold
—
Light
Opening Cut
Light Hold
—
Special
—
On Guard Hit
—
On Parry Success
Heavy
Riposte
Heavy Hold
—
Light
Riposte
Light Hold
—
Special
Riposte
Shadow Step
—
Sprint
Heavy
Running Slash
Heavy Hold
—
Light
Running Cut
Light Hold
—
Special
—
Global Branches
none
Id
Sword Buckler Combos
Inherits From
—
Loadout
Sword and Buckler
Mechanics
—
Name
—
Nodes
  1. Ability Id
    Opening Cut
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — the wheeling cut
      Input
      light
      Priority
      —
      Target
      Wheeling Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, combo_starter
    Terminates
    no
  2. Ability Id
    Wheeling Cut
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — the buckler comes forward
      Input
      light
      Priority
      —
      Target
      Buckler Bash
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  3. Ability Id
    Buckler Bash
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Tap — the driving cut
      Input
      light
      Priority
      —
      Target
      Driving Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    off
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, Shield Strike
    Terminates
    no
  4. Ability Id
    Driving Cut
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, finisher_eligible
    Terminates
    yes
  5. Ability Id
    Running Cut
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Land the running cut and open the chain
      Input
      light
      Priority
      —
      Target
      Opening Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    sprint
    Terminates
    no
  6. Ability Id
    Running Slash
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Land the running slash and open the chain
      Input
      light
      Priority
      —
      Target
      Opening Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      600
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    sprint, heavy
    Terminates
    no
  7. Ability Id
    Buckler Guard (Sword)
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    off
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    defensive, guard, parry
    Terminates
    yes
  8. Ability Id
    Riposte
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      Flow out of the riposte into the chain
      Input
      light
      Priority
      —
      Target
      Opening Cut
      Target Ability
      —
      Target Step
      —
      Window Ms
      700
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    counter
    Terminates
    no
Schema
ComboFlowchart
Version
1
Weapon Class
sword