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Staff Combos

What each press does with the Staff loadout, starting from each situation, then how every step chains on.

Opening moves

SituationLeft clickRight clickHold leftHold rightSpecial
Out of a dodgeArcane Bolt↓————
While guarding—Barrier↓———
StandingArcane Bolt↓————

Steps

5
Arcane Bolt↓Main handLmb ChainCombo Starter
Bolt Stream↓Main handLmb Chain
Force Lance↓Main handLmb Chain
Twin Burst↓Main handFinisherLmb ChainCombo Finisher
Barrier↓Main handFinisherGuardBlock

Other rules

Chains
—
Branching
—
Mechanics
—
Chain Requires Hit
no
Full catalogue record15 fields · straight from the content catalogue
Branching
—
Chain Requires Hit
no
Chains
—
Description
—
Entry Points
Airborne
—
Directional
—
Dodge
Heavy
—
Heavy Hold
—
Light
Arcane Bolt
Light Hold
—
Special
—
Guard
Heavy
Barrier
Heavy Hold
—
Light
—
Light Hold
—
Special
—
Neutral
Heavy
—
Heavy Hold
—
Light
Arcane Bolt
Light Hold
—
Special
—
On Guard Hit
—
On Parry Success
—
Shadow Step
—
Sprint
—
Global Branches
none
Id
Staff Combos
Inherits From
—
Loadout
staff
Mechanics
—
Name
—
Nodes
  1. Ability Id
    Arcane Bolt
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      —
      Input
      light
      Priority
      —
      Target
      Bolt Stream
      Target Ability
      —
      Target Step
      —
      Window Ms
      620
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, combo_starter
    Terminates
    no
  2. Ability Id
    Bolt Stream
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      —
      Input
      light
      Priority
      —
      Target
      Force Lance
      Target Ability
      —
      Target Step
      —
      Window Ms
      620
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  3. Ability Id
    Force Lance
    Ability Options
    —
    Branches
    1. Conditions
      —
      Description
      —
      Input
      light
      Priority
      —
      Target
      Twin Burst
      Target Ability
      —
      Target Step
      —
      Window Ms
      620
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain
    Terminates
    no
  4. Ability Id
    Twin Burst
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    lmb_chain, combo_finisher
    Terminates
    yes
  5. Ability Id
    Barrier
    Ability Options
    —
    Branches
    none
    Charge Variants
    —
    Free Request
    no
    Hand
    main
    Loop To
    —
    Position
    —
    Skill Unlocks
    none
    Step Id
    —
    Tags
    guard, block
    Terminates
    yes
Schema
ComboFlowchart
Version
1
Weapon Class
staff