Dagger and Buckler Combos
What each press does with the Dagger and Buckler loadout, starting from each situation, then how every step chains on.
Opening moves
| Situation | Left click | Right click | Hold left | Hold right | Special |
|---|---|---|---|---|---|
| Out of a dodge | Opening Cut↓ | — | — | — | — |
| While guarding | — | Buckler Guard↓ | — | — | — |
| Standing | Opening Cut↓ | — | — | — | Arcane Wave↓ |
| After a parry | Riposte↓ | Riposte↓ | — | — | Riposte↓ |
| Sprinting | Running Cut↓ | Running Strike↓ | — | — | — |
From anywhere in the chain
1- SpecialArcane Wave↓Arcane Wave — spends 40 Precision, from any point in the chainneeds 40 Precisionpriority 4
Steps
12- Left click within 600 ms → Return Cut↓
- Left click within 600 ms → Rising Cut↓
- Left click within 600 ms → Turning Cut↓
- Left click within 600 ms → Inside Cut and Bash↓
- Left click within 600 ms → Finishing Cut↓
- Left click within 600 ms → Opening Cut↓
- Left click within 600 ms → Opening Cut↓
- Left click within 600 ms → Opening Cut↓
- Left click within 600 ms → Opening Cut↓
Full catalogue record15 fields · straight from the content catalogue
- Branching
- —
- Chain Requires Hit
- —
- Chains
- —
- Description
- —
- Entry Points
- Airborne
- —
- Directional
- —
- Dodge
- Heavy
- —
- Heavy Hold
- —
- Light
- Opening Cut
- Light Hold
- —
- Special
- —
- Guard
- Heavy
- Buckler Guard
- Heavy Hold
- —
- Light
- —
- Light Hold
- —
- Special
- —
- Neutral
- Heavy
- —
- Heavy Hold
- —
- Light
- Opening Cut
- Light Hold
- —
- Special
- Arcane Wave
- On Guard Hit
- —
- On Parry Success
- Shadow Step
- —
- Sprint
- Heavy
- Running Strike
- Heavy Hold
- —
- Light
- Running Cut
- Light Hold
- —
- Special
- —
- Global Branches
- Conditions
- Charge Level
- —
- Not In Active Frames
- —
- Requires Effect
- —
- Resource Min
- Amount
- 40
- Type
- precision
- Skill Level
- —
- Stance
- —
- State
- —
- Target Hit
- —
- Description
- Arcane Wave — spends 40 Precision, from any point in the chain
- Exclude Tags
- none
- Input
- special
- Priority
- 4
- Tag Filter
- none
- Target
- Arcane Wave
- Window Ms
- 5,000
- Id
- Dagger Buckler Combos
- Inherits From
- —
- Loadout
- Dagger and Buckler
- Mechanics
- —
- Name
- —
- Nodes
- Ability Id
- Opening Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Return Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, combo_starter
- Terminates
- no
- Ability Id
- Return Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Rising Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Rising Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Turning Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Turning Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Inside Cut and Bash
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Inside Cut and Bash
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Low Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, Shield Strike
- Terminates
- no
- Ability Id
- Low Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Finishing Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain
- Terminates
- no
- Ability Id
- Finishing Cut
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- lmb_chain, combo_finisher
- Terminates
- yes
- Ability Id
- Running Cut
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Opening Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- sprint_attack
- Terminates
- no
- Ability Id
- Running Strike
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Opening Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- off
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- sprint, heavy
- Terminates
- no
- Ability Id
- Buckler Guard
- Ability Options
- —
- Branches
- none
- Charge Variants
- —
- Free Request
- no
- Hand
- off
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- defensive, guard, parry
- Terminates
- no
- Ability Id
- Riposte
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Opening Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- counter
- Terminates
- no
- Ability Id
- Arcane Wave
- Ability Options
- —
- Branches
- Conditions
- —
- Description
- —
- Input
- light
- Priority
- —
- Target
- Opening Cut
- Target Ability
- —
- Target Step
- —
- Window Ms
- 600
- Charge Variants
- —
- Free Request
- no
- Hand
- main
- Loop To
- —
- Position
- —
- Skill Unlocks
- none
- Step Id
- —
- Tags
- special, spender
- Terminates
- no
- Schema
- ComboFlowchart
- Version
- 1
- Weapon Class
- dagger