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One Handed MeleeMeleeFastCritMomentumBackstabDual Wield Capable

Dagger

Swift blades for the relentless hunter. Daggers reward constant aggression with momentum that powers devastating finishers. Strike from behind for bonus damage, and never stop moving.

Handling

Reach
2 m
Attack speed
120%
Chain window
500 ms
Cancel from
55% recovery
Dodge-cancel cost
8
Primary damage
Slash
Also deals
Stab
Backstab
Angle Threshold Degrees
60
Damage Multiplier
1.5
Damage Type
stab
Enabled
yes
Momentum Bonus
10
Can convert to magic
Yes
Slot
Main Hand
Off hands allowed
Same Weapon, Buckler, Focus, None
Dual wield
Yes
Fallback hit shape
Cone
Stowed
Main Hand: Hip Dagger R · Off Hand: Hip Dagger L

Dagger hitboxes are narrow and fast. Requires good positioning for multi-target hits. Backstab detection uses point-check, not hitbox.

Hit volume

6
PartBoneShapeSizeOffset
Dagger R · mainweapon_rBoxhalf extents 0.105, 0.053, 0.2590, 0, 0.279
Dagger L · offweapon_lBoxhalf extents 0.105, 0.053, 0.2590, 0, 0.279
Fist Rhand_rSphereradius 0.140, 0, 0
Fist Lhand_lSphereradius 0.140, 0, 0
Foot Rfoot_rSphereradius 0.160, 0, 0
Foot Lfoot_lSphereradius 0.160, 0, 0

Loadouts

Moveset files

Abilities
Basic
combat/abilities/melee/dagger/basic.yaml
Charged
combat/abilities/melee/dagger/charged.yaml
Evasion
combat/abilities/melee/dagger/evasion.yaml
Finishers
combat/abilities/melee/dagger/finishers.yaml
Special
combat/abilities/melee/dagger/specials.yaml
Combo File
combat/combos/dagger_combos.yaml

Dagger items

31

Mechanics

Passive Effects
  1. Description
    +5% critical hit chance
    Effect Id
    crit_affinity
    Value
    5
  2. Description
    +50% damage from behind
    Effect Id
    backstab_bonus
    Value
    50
Special Attack Properties
  1. Applies To
    all_crits
    Chance Percent
    10
    Description
    10% chance to apply bleed on critical hits
    Property Id
    bleed_chance
  2. Applies To
    passive
    Description
    Recover from stagger 20% faster
    Property Id
    quick_recovery
    Value
    20
Stance System
Enabled
no

Referenced by

21
Full catalogue record15 fields · straight from the content catalogue
Category
one_handed_melee
Damage
Backstab
Angle Threshold Degrees
60
Damage Multiplier
1.5
Damage Type
stab
Enabled
yes
Momentum Bonus
10
Can Convert To Magic
yes
Primary Type
slash
Secondary Types
stab
Description
Swift blades for the relentless hunter. Daggers reward constant aggression with momentum that powers devastating finishers. Strike from behind for bonus damage, and never stop moving.
Equipment
Compatible Off Hands
same_weapon, buckler, focus, none
Dual Wield Capable
yes
Slot
main_hand
Solo Mode
Allows Shield
yes
Allows Torch
yes
Description
Single dagger with free off-hand
Hurtbox
Shapes
  1. Bone
    weapon_r
    Hand
    main
    Offset
    0, 0, 0.279
    Shape
    Half Extents
    0.105, 0.053, 0.259
    Type
    box
    Tag
    dagger_r
  2. Bone
    weapon_l
    Hand
    off
    Offset
    0, 0, 0.279
    Shape
    Half Extents
    0.105, 0.053, 0.259
    Type
    box
    Tag
    dagger_l
  3. Bone
    hand_r
    Hand
    —
    Offset
    0, 0, 0
    Shape
    Radius
    0.14
    Type
    sphere
    Tag
    fist_r
  4. Bone
    hand_l
    Hand
    —
    Offset
    0, 0, 0
    Shape
    Radius
    0.14
    Type
    sphere
    Tag
    fist_l
  5. Bone
    foot_r
    Hand
    —
    Offset
    0, 0, 0
    Shape
    Radius
    0.16
    Type
    sphere
    Tag
    foot_r
  6. Bone
    foot_l
    Hand
    —
    Offset
    0, 0, 0
    Shape
    Radius
    0.16
    Type
    sphere
    Tag
    foot_l
Id
dagger
Mechanics
Passive Effects
  1. Description
    +5% critical hit chance
    Effect Id
    crit_affinity
    Value
    5
  2. Description
    +50% damage from behind
    Effect Id
    backstab_bonus
    Value
    50
Special Attack Properties
  1. Applies To
    all_crits
    Chance Percent
    10
    Description
    10% chance to apply bleed on critical hits
    Property Id
    bleed_chance
  2. Applies To
    passive
    Description
    Recover from stagger 20% faster
    Property Id
    quick_recovery
    Value
    20
Stance System
Enabled
no
Moveset
Abilities
Basic
combat/abilities/melee/dagger/basic.yaml
Charged
combat/abilities/melee/dagger/charged.yaml
Evasion
combat/abilities/melee/dagger/evasion.yaml
Finishers
combat/abilities/melee/dagger/finishers.yaml
Special
combat/abilities/melee/dagger/specials.yaml
Combo File
combat/combos/dagger_combos.yaml
Name
Dagger
Reach
Base Range M
2
Hitbox Notes
Dagger hitboxes are narrow and fast. Requires good positioning for multi-target hits. Backstab detection uses point-check, not hitbox.
Hitbox Type
cone
Schema
WeaponClass
Stow
Main Hand
hip_dagger_r
Off Hand
hip_dagger_l
Tags
melee, fast, crit, momentum, backstab, dual_wield_capable
Timing
Attack Speed Modifier
120
Combo Chain Window Ms
500
Dodge Cancel Cost
8
Recovery Cancel Percent
55
Version
1