Two Handed MeleeMeleeHeavyReachMulti TargetSoulsTwo Handed
Scythe
A long, double-bladed reaping polearm. Sweeping arcs at a distance no sword can reach, carried one-handed and swung with the whole body.
Handling
Reach
3.2 m
Attack speed
82%
Chain window
620 ms
Cancel from
65% recovery
Dodge-cancel cost
12
- Primary damage
- Slash
- Can convert to magic
- Yes
- Slot
- Main Hand
- Off hands allowed
- None
- Dual wield
- No
- Fallback hit shape
- Arc
- Stowed
- Main Hand: Back Scythe
The widest arc in the game — a reaping sweep. The client-authoritative shapes are the two blade boxes in the base weapon scene riding weapon_r; this arc is the fallback.
Hit volume
5| Part | Bone | Shape | Size | Offset |
|---|---|---|---|---|
| Scythe | weapon_r | Box | half extents 0.091, 0.326, 0.422 | 0, 0.516, 0.483 |
| Fist R | hand_r | Sphere | radius 0.14 | 0, 0, 0 |
| Fist L | hand_l | Sphere | radius 0.14 | 0, 0, 0 |
| Foot R | foot_r | Sphere | radius 0.16 | 0, 0, 0 |
| Foot L | foot_l | Sphere | radius 0.16 | 0, 0, 0 |
Loadouts
- Scythemain hand Scythe, off hand empty
Scythe items
27Copper Scythe (c)
Copper Scythe
Copper Scythe (p)
Bronze Scythe (c)
Bronze Scythe
Bronze Scythe (p)
Iron Scythe (c)
Iron Scythe
Iron Scythe (p)
Steel Scythe (c)
Steel Scythe
Steel Scythe (p)
Cobalt Scythe (c)
Cobalt Scythe
Cobalt Scythe (p)
Astralite Scythe (c)
Astralite Scythe
Astralite Scythe (p)
Draconic Scythe (c)
Draconic Scythe
Draconic Scythe (p)
Aetherium Scythe (c)
Aetherium Scythe
Aetherium Scythe (p)
Voidstone Scythe (c)
Voidstone Scythe
Voidstone Scythe (p)
Referenced by
15Full catalogue record15 fields · straight from the content catalogue
- Category
- two_handed_melee
- Damage
- Backstab
- —
- Can Convert To Magic
- yes
- Primary Type
- slash
- Secondary Types
- none
- Description
- A long, double-bladed reaping polearm. Sweeping arcs at a distance no sword can reach, carried one-handed and swung with the whole body.
- Equipment
- Compatible Off Hands
- none
- Dual Wield Capable
- no
- Slot
- main_hand
- Hurtbox
- Shapes
- Bone
- weapon_r
- Hand
- —
- Offset
- 0, 0.516, 0.483
- Shape
- Half Extents
- 0.0905, 0.326, 0.4215
- Type
- box
- Tag
- scythe
- Bone
- hand_r
- Hand
- —
- Offset
- 0, 0, 0
- Shape
- Radius
- 0.14
- Type
- sphere
- Tag
- fist_r
- Bone
- hand_l
- Hand
- —
- Offset
- 0, 0, 0
- Shape
- Radius
- 0.14
- Type
- sphere
- Tag
- fist_l
- Bone
- foot_r
- Hand
- —
- Offset
- 0, 0, 0
- Shape
- Radius
- 0.16
- Type
- sphere
- Tag
- foot_r
- Bone
- foot_l
- Hand
- —
- Offset
- 0, 0, 0
- Shape
- Radius
- 0.16
- Type
- sphere
- Tag
- foot_l
- Id
- scythe
- Mechanics
- —
- Moveset
- —
- Name
- Scythe
- Reach
- Base Range M
- 3.2
- Hitbox Notes
- The widest arc in the game — a reaping sweep. The client-authoritative shapes are the two blade boxes in the base weapon scene riding weapon_r; this arc is the fallback.
- Hitbox Type
- arc
- Schema
- WeaponClass
- Stow
- Main Hand
- back_scythe
- Off Hand
- —
- Tags
- melee, heavy, reach, multi_target, souls, two_handed
- Timing
- Attack Speed Modifier
- 82
- Combo Chain Window Ms
- 620
- Dodge Cancel Cost
- 12
- Recovery Cancel Percent
- 65
- Version
- 1