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BasicScytheSlashLight inputCombo ChainMain HandSlash Swing

Overhead Fell

Brought down with the whole body.

Damage

Weapon damage
85%
Hits
1
Type
Slash
Crit Modifier
100

Timing

Wind-up 416 ms
Recovery 1.82 s
Total 2.37 s (as authored — the live duration comes from the measured animation clip).
Timeline events
EventFromToDetails
Hitbox17.6%23.2%
Hurtbox · scythe17.6%23.2%
Dodge Cancel26.2%100%
Chain Window24.6%100%

Reach

Max Targets
3
Range
3.2 m
Type
Arc
Width Degrees
170

Used by

1
Combo Graphs · 1
Full catalogue record27 fields · straight from the content catalogue
Animation
—
Category
basic
Charge
—
Costs
Cooldown Ms
—
Hp
—
Loadout Resource
—
Stamina
330
Damage
Base Damage Percent
85
Crit Modifier
100
Damage Type
slash
Hit Count
1
Description
Brought down with the whole body.
Effects
—
Extraction Damage Multiplier
—
Generates
—
Hitbox
Max Targets
3
Range M
3.2
Type
arc
Width Degrees
170
I Frames
—
Id
Overhead Fell
Input
Type
light
Movement
—
Name
Overhead Fell
Parry Config
—
Parryable
—
Resource
Resource Generated
8
Self Buff
—
Sounds
—
Source
—
Status Effects
none
Tags
combo_chain, main_hand, slash_swing
Timeline
Events
  1. Data
    —
    End Pct
    0.2324
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.176
    Tag
    —
    Type
    hitbox
  2. Data
    —
    End Pct
    0.2324
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.176
    Tag
    scythe
    Type
    hurtbox
  3. Data
    —
    End Pct
    1
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.2624
    Tag
    —
    Type
    dodge_cancel
  4. Data
    —
    End Pct
    1
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.2463
    Tag
    —
    Type
    chain_window
Timing
Active Ms
133
Hitstop Ms
45
Recovery Ms
1,817
Startup Ms
416
Total Duration Ms
2,367
Visuals
Animation
Attack_Combo_Attack_04__Combo_Attack_04_01
Clip Start Ms
—
Phase End
—
Phase End Release Ms
—
Phase Loop
—
Phase Loop Drain Per Sec
—
Phase Loop Drain Stat
—
Phase Loop Max Ms
—
Phase Loop Min Ms
—
Phase Loop Until
—
Root Motion
forward
Weapon Class
scythe