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BasicScytheSlashLight inputCombo ChainMain HandSlash Swing

Wheeling Cut

The scythe wheels and bites three times.

Damage

Weapon damage
95%
Hits
3
Type
Slash
Crit Modifier
100

Timing

Hit 666 ms
Recovery 1.83 s
Total 2.78 s (as authored — the live duration comes from the measured animation clip).
Timeline events
EventFromToDetails
Hitbox10.2%15.6%
Hurtbox · scythe10.2%15.6%
Hitbox18%22.8%
Hurtbox · scythe18%22.8%
Hitbox29.3%34.1%
Hurtbox · scythe29.3%34.1%
Dodge Cancel37.1%100%
Chain Window35.9%100%

Reach

Max Targets
3
Range
3.2 m
Type
Arc
Width Degrees
170

Used by

1
Combo Graphs · 1
Full catalogue record27 fields · straight from the content catalogue
Animation
—
Category
basic
Charge
—
Costs
Cooldown Ms
—
Hp
—
Loadout Resource
—
Stamina
360
Damage
Base Damage Percent
95
Crit Modifier
100
Damage Type
slash
Hit Count
3
Description
The scythe wheels and bites three times.
Effects
—
Extraction Damage Multiplier
—
Generates
—
Hitbox
Max Targets
3
Range M
3.2
Type
arc
Width Degrees
170
I Frames
—
Id
Wheeling Cut
Input
Type
light
Movement
—
Name
Wheeling Cut
Parry Config
—
Parryable
—
Resource
Resource Generated
9
Self Buff
—
Sounds
—
Source
—
Status Effects
none
Tags
combo_chain, main_hand, slash_swing
Timeline
Events
  1. Data
    —
    End Pct
    0.1557
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.1018
    Tag
    —
    Type
    hitbox
  2. Data
    —
    End Pct
    0.1557
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.1018
    Tag
    scythe
    Type
    hurtbox
  3. Data
    —
    End Pct
    0.2276
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.1797
    Tag
    —
    Type
    hitbox
  4. Data
    —
    End Pct
    0.2276
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.1797
    Tag
    scythe
    Type
    hurtbox
  5. Data
    —
    End Pct
    0.3414
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.2934
    Tag
    —
    Type
    hitbox
  6. Data
    —
    End Pct
    0.3414
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.2934
    Tag
    scythe
    Type
    hurtbox
  7. Data
    —
    End Pct
    1
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.3714
    Tag
    —
    Type
    dodge_cancel
  8. Data
    —
    End Pct
    1
    Hold Scale
    —
    Phase
    —
    Start Pct
    0.3593
    Tag
    —
    Type
    chain_window
Timing
Active Ms
666
Hitstop Ms
45
Recovery Ms
1,833
Startup Ms
283
Total Duration Ms
2,783
Visuals
Animation
Attack_Combo_Attack_04__Combo_Attack_04_02
Clip Start Ms
—
Phase End
—
Phase End Release Ms
—
Phase Loop
—
Phase Loop Drain Per Sec
—
Phase Loop Drain Stat
—
Phase Loop Max Ms
—
Phase Loop Min Ms
—
Phase Loop Until
—
Root Motion
forward
Weapon Class
scythe