Damage
Weapon damage
165%
Hits
1
Type
Slash
- Crit Modifier
- 100
Timing
Total 2.37 s (as authored — the live duration comes from the measured animation clip).
Timeline events
| Event | From | To | Details |
|---|---|---|---|
| Hitbox | 31.7% | 35.2% | |
| Hurtbox · scythe | 31.7% | 35.2% | |
| Dodge Cancel | 38.2% | 100% |
Reach
- Max Targets
- 3
- Range
- 3.2 m
- Type
- Arc
- Width Degrees
- 170
Special rules
- Invulnerable frames
- End Ms
- 800
- Start Ms
- 700
Used by
1Combo Graphs · 1
Full catalogue record27 fields · straight from the content catalogue
- Animation
- —
- Category
- basic
- Charge
- —
- Costs
- Cooldown Ms
- —
- Hp
- —
- Loadout Resource
- —
- Stamina
- 420
- Damage
- Base Damage Percent
- 165
- Crit Modifier
- 100
- Damage Type
- slash
- Hit Count
- 1
- Description
- Step through the swing; the blade arrives after you do.
- Effects
- —
- Extraction Damage Multiplier
- —
- Generates
- —
- Hitbox
- Max Targets
- 3
- Range M
- 3.2
- Type
- arc
- Width Degrees
- 170
- I Frames
- End Ms
- 800
- Start Ms
- 700
- Id
- Crescent Step
- Input
- Type
- light
- Movement
- —
- Name
- Crescent Step
- Parry Config
- —
- Parryable
- —
- Resource
- Resource Generated
- 10
- Self Buff
- —
- Sounds
- —
- Source
- —
- Status Effects
- none
- Tags
- special, main_hand, slash_swing, evasive
- Timeline
- Events
- Data
- —
- End Pct
- 0.3521
- Hold Scale
- —
- Phase
- —
- Start Pct
- 0.3169
- Tag
- —
- Type
- hitbox
- Data
- —
- End Pct
- 0.3521
- Hold Scale
- —
- Phase
- —
- Start Pct
- 0.3169
- Tag
- scythe
- Type
- hurtbox
- Data
- —
- End Pct
- 1
- Hold Scale
- —
- Phase
- —
- Start Pct
- 0.3821
- Tag
- —
- Type
- dodge_cancel
- Timing
- Active Ms
- 83
- Hitstop Ms
- 45
- Recovery Ms
- 1,534
- Startup Ms
- 749
- Total Duration Ms
- 2,367
- Visuals
- Animation
- Attack_Skill_Attack__Skill_01
- Clip Start Ms
- —
- Phase End
- —
- Phase End Release Ms
- —
- Phase Loop
- —
- Phase Loop Drain Per Sec
- —
- Phase Loop Drain Stat
- —
- Phase Loop Max Ms
- —
- Phase Loop Min Ms
- —
- Phase Loop Until
- —
- Root Motion
- forward
- Weapon Class
- scythe