Two Handed MeleeMeleeHeavyCrushTwo HandedInertia
Warhammer
A two-handed hammer. Slow, heavy, and every blow lands with the weight of the whole body behind it.
Handling
Reach
2.6 m
Attack speed
78%
Chain window
700 ms
Cancel from
60% recovery
Dodge-cancel cost
15
- Primary damage
- Crush
- Can convert to magic
- No
- Slot
- Main Hand
- Off hands allowed
- None
- Dual wield
- No
- Fallback hit shape
- Arc
- Stowed
- Main Hand: Back Hammer
The head, on a 1.06 m haft above the grip. The client-authoritative shape is the base weapon scene's head box riding weapon_r; this arc and the shapes below are the fallback.
Hit volume
2| Part | Bone | Shape | Size | Offset |
|---|---|---|---|---|
| Hammer | weapon_r | Box | half extents 0.465, 0.274, 0.294 | 0, 0.826, 0 |
| Haft | weapon_r | Capsule | radius 0.06, height 0.53 | 0, 0.285, 0 |
Loadouts
- Warhammermain hand Warhammer, off hand empty
Warhammer items
30Copper Warhammer (c)
Copper Warhammer
Copper Warhammer (p)
Bronze Warhammer (c)
Bronze Warhammer
Bronze Warhammer (p)
Iron Warhammer (c)
Iron Warhammer
Iron Warhammer (p)
Steel Warhammer (c)
Steel Warhammer
Steel Warhammer (p)
Cobalt Warhammer (c)
Cobalt Warhammer
Cobalt Warhammer (p)
Chieftain's Warclub
Ogre Club
Astralite Warhammer (c)
Astralite Warhammer
Astralite Warhammer (p)
Draconic Warhammer (c)
Draconic Warhammer
Draconic Warhammer (p)
Volcanic Warhammer
Aetherium Warhammer (c)
Aetherium Warhammer
Aetherium Warhammer (p)
Voidstone Warhammer (c)
Voidstone Warhammer
Voidstone Warhammer (p)
Referenced by
10Loadouts · 1
Combo Graphs · 1
Full catalogue record15 fields · straight from the content catalogue
- Category
- two_handed_melee
- Damage
- Backstab
- —
- Can Convert To Magic
- no
- Primary Type
- crush
- Secondary Types
- none
- Description
- A two-handed hammer. Slow, heavy, and every blow lands with the weight of the whole body behind it.
- Equipment
- Compatible Off Hands
- none
- Dual Wield Capable
- no
- Slot
- main_hand
- Hurtbox
- Shapes
- Bone
- weapon_r
- Hand
- —
- Offset
- 0, 0.8255, 0
- Shape
- Half Extents
- 0.465, 0.2735, 0.294
- Type
- box
- Tag
- hammer
- Bone
- weapon_r
- Hand
- —
- Offset
- 0, 0.285, 0
- Shape
- Height
- 0.53
- Radius
- 0.06
- Type
- capsule
- Tag
- haft
- Id
- warhammer
- Mechanics
- —
- Moveset
- —
- Name
- Warhammer
- Reach
- Base Range M
- 2.6
- Hitbox Notes
- The head, on a 1.06 m haft above the grip. The client-authoritative shape is the base weapon scene's head box riding weapon_r; this arc and the shapes below are the fallback.
- Hitbox Type
- arc
- Schema
- WeaponClass
- Stow
- Main Hand
- back_hammer
- Off Hand
- —
- Tags
- melee, heavy, crush, two_handed, inertia
- Timing
- Attack Speed Modifier
- 78
- Combo Chain Window Ms
- 700
- Dodge Cancel Cost
- 15
- Recovery Cancel Percent
- 60
- Version
- 1