Damage
Weapon damage
150%
Hits
1
Type
Crush
- Crit Modifier
- 100
Timing
Total 533 ms (as authored — the live duration comes from the measured animation clip).
Timeline events
| Event | From | To | Details |
|---|---|---|---|
| Hitbox | 24.1% | 32.1% | phase end |
| Hurtbox · hammer | 24.1% | 32.1% | phase end |
| Hitbox | 49.2% | 55.1% | phase end |
| Hurtbox · hammer | 49.2% | 55.1% | phase end |
Reach
- Max Targets
- 6
- Range
- 2.8 m
- Type
- Arc
- Width Degrees
- 140
Special rules
- Charge
- Damage Multiplier
- 1
- 1.8
- 2
- 2.6
- 3
- 3.6
- Hold Frame Pct
- —
- Loop Section
- —
- Max Hold Ms
- —
- Release Parry
- Knockdown
- Down Ms
- 1,500
- Push M
- 2
- Min Tier
- 1
- Until End Window
- 1
Used by
1Combo Graphs · 1
Full catalogue record27 fields · straight from the content catalogue
- Animation
- —
- Category
- basic
- Charge
- Damage Multiplier
- 1
- 1.8
- 2
- 2.6
- 3
- 3.6
- Hold Frame Pct
- —
- Loop Section
- —
- Max Hold Ms
- —
- Release Parry
- Knockdown
- Down Ms
- 1,500
- Push M
- 2
- Min Tier
- 1
- Until End Window
- 1
- Costs
- Cooldown Ms
- —
- Hp
- —
- Loadout Resource
- Amount
- 40
- Kind
- inertia
- Stamina
- 700
- Damage
- Base Damage Percent
- 150
- Crit Modifier
- 100
- Damage Type
- crush
- Hit Count
- 1
- Description
- Wind the hammer up for as long as you dare, then let it fall. Spends Inertia to begin.
- Effects
- —
- Extraction Damage Multiplier
- —
- Generates
- —
- Hitbox
- Max Targets
- 6
- Range M
- 2.8
- Type
- arc
- Width Degrees
- 140
- I Frames
- —
- Id
- Full Weight
- Input
- Type
- heavy
- Movement
- —
- Name
- Full Weight
- Parry Config
- —
- Parryable
- —
- Resource
- Resource Generated
- 0
- Self Buff
- —
- Sounds
- —
- Source
- —
- Status Effects
- none
- Tags
- rmb_hold, main_hand, crush_swing, channeled, inertia_spender
- Timeline
- Events
- Data
- —
- End Pct
- 0.3209
- Hold Scale
- —
- Phase
- end
- Start Pct
- 0.2406
- Tag
- —
- Type
- hitbox
- Data
- —
- End Pct
- 0.3209
- Hold Scale
- —
- Phase
- end
- Start Pct
- 0.2406
- Tag
- hammer
- Type
- hurtbox
- Data
- —
- End Pct
- 0.5508
- Hold Scale
- —
- Phase
- end
- Start Pct
- 0.492
- Tag
- —
- Type
- hitbox
- Data
- —
- End Pct
- 0.5508
- Hold Scale
- —
- Phase
- end
- Start Pct
- 0.492
- Tag
- hammer
- Type
- hurtbox
- Timing
- Active Ms
- 0
- Hitstop Ms
- 210
- Recovery Ms
- 0
- Startup Ms
- 533
- Total Duration Ms
- 533
- Visuals
- Animation
- Attack_Ultimate_Attack__Ultimate_Attack_Start
- Clip Start Ms
- —
- Phase End
- Attack_Ultimate_Attack__Ultimate_Attack_End
- Phase End Release Ms
- 2,667
- Phase Loop
- Attack_Ultimate_Attack__Ultimate_Attack_Loop
- Phase Loop Drain Per Sec
- 0
- Phase Loop Drain Stat
- —
- Phase Loop Max Ms
- 5,500
- Phase Loop Min Ms
- —
- Phase Loop Until
- release
- Root Motion
- forward
- Weapon Class
- warhammer