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BossCombat level 50Dragon

Elder Dragon

A scarred, territorial dragon that has claimed the high ridge of Tutorial Island as its roost. Veterans speak of it in whispers.

The Elder Dragon is not the largest of its kind, nor the most ancient — but it is patient, cunning, and utterly sovereign over its territory. The scorch marks on the ridge are decades old. The bones scattered below are from adventurers who thought they were ready. They were not.

Stats

Hitpoints
8,500
Melee attack
140
Magic attack
120
Ranged attack
0
Attack speed
2.2
Attack range
4 m
Defences
Slash defence
45
Stab defence
40
Crush defence
50
Ranged defence
40
Magic resistance
55
Poise
500
Movement & awareness
Move speed
5 m/s
Movement speed
4.5 m/s
Aggro range
50 m
Leash range
60 m
Resistances
Crush defence
25
Magic resistance
30
Ranged defence
15
Slash defence
20
Stab defence
15
Immune to
StaggerKnockupKnockbackStun

Abilities

7
Claw SwipeSlashweight 3

A wide slash from massive talons — covers a large frontal arc.

Damage
40% of attack
Cooldown
3.5 s
Used when
Melee Range
Savage BiteStabweight 2.5

A lunging bite that punishes anyone directly in front.

Damage
50% of attack
Cooldown
4 s
Used when
Melee Range
Tail SlamCrushweight 2

A devastating sweep of the tail behind and to the sides.

Damage
55% of attack
Cooldown
5 s
Used when
Melee Range
Wing BuffetCrushweight 1

Beats its wings to stagger and push back nearby attackers.

Damage
25% of attack
Cooldown
8 s
Used when
Melee Range
Fire BreathFireUnparryableweight 1.5

A sustained cone of dragonfire that scorches everything ahead.

Damage
35% of attack
Cooldown
10 s
Used when
Melee Range

A devastating combo of claws, tail, and jaws — reserved for when the dragon is truly enraged.

Damage
70% of attack
Cooldown
15 s
Used when
Melee Range

An earth-shaking roar that stuns all nearby enemies. Can be avoided with a well-timed dodge or parry.

Damage
15% of attack
Cooldown
20 s
Used when
Melee Range
Effects
  • Stun — duration 3, max at hp pct 0.25, min duration 0.5

How it fights

Behaviour
Boss Phased
Patrol
Stationary
Ability preference
AbilityWeightShare
Claw Swipe330%
Savage Bite2.525%
Tail Slam220%
Fire Breath1.515%
Wing Buffet110%

Drops

This creature names the loot table loot/dragon/elder_dragon, which is not defined anywhere in the game data — it drops nothing.

Movement & spawning

Mode
Ground
Walk / run
3 / 6 m/s
Swims
Yes
Flies
Yes

Sounds

Aggro
sfx/creatures/dragon/elder_roar
Attack
sfx/creatures/dragon/elder_attack
Death
sfx/creatures/dragon/elder_death
Footsteps
sfx/creatures/dragon/elder_footstep
Hurt
sfx/creatures/dragon/elder_hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_1
    Base Damage
    40
    Cast Time
    —
    Channel Duration
    —
    Channeled
    —
    Condition
    melee_range
    Cooldown
    —
    Cooldown Ms
    3,500
    Damage
    —
    Damage Shape
    —
    Damage Type
    slash
    Description
    A wide slash from massive talons — covers a large frontal arc.
    Effects
    none
    Hitbox
    Range M
    4.5
    Shape
    cone
    Width Degrees
    120
    Hurtbox Shapes
    none
    Id
    Claw Swipe
    Name
    Claw Swipe
    Parryable
    —
    Priority
    3
    Projectile
    —
    Range
    —
    Root Motion
    —
    Sound
    —
    Telegraph
    —
    Timeline
    Events
    1. At Pct
      0
      Data
      1 fields
      Type
      sfx
    2. Data
      —
      End Pct
      0.647
      Hold Scale
      —
      Phase
      —
      Start Pct
      0.471
      Tag
      —
      Type
      hitbox
    3. At Pct
      0.471
      Data
      2 fields
      Type
      vfx
    4. At Pct
      0.471
      Data
      1 fields
      Type
      sfx
    Timing
    Active Ms
    300
    Recovery Ms
    600
    Startup Ms
    800
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_2
    Base Damage
    50
    Cast Time
    —
    Channel Duration
    —
    Channeled
    —
    Condition
    melee_range
    Cooldown
    —
    Cooldown Ms
    4,000
    Damage
    —
    Damage Shape
    —
    Damage Type
    stab
    Description
    A lunging bite that punishes anyone directly in front.
    Effects
    none
    Hitbox
    Range M
    3.5
    Shape
    cone
    Width Degrees
    60
    Hurtbox Shapes
    none
    Id
    Savage Bite
    Name
    Savage Bite
    Parryable
    —
    Priority
    2
    Projectile
    —
    Range
    —
    Root Motion
    —
    Sound
    —
    Telegraph
    —
    Timeline
    Events
    1. Data
      —
      End Pct
      0.655
      Hold Scale
      —
      Phase
      —
      Start Pct
      0.483
      Tag
      —
      Type
      hitbox
    2. At Pct
      0.483
      Data
      1 fields
      Type
      sfx
    Timing
    Active Ms
    250
    Recovery Ms
    500
    Startup Ms
    700
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_3
    Base Damage
    55
    Cast Time
    —
    Channel Duration
    —
    Channeled
    —
    Condition
    melee_range
    Cooldown
    —
    Cooldown Ms
    5,000
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    A devastating sweep of the tail behind and to the sides.
    Effects
    none
    Hitbox
    Range M
    5
    Shape
    cone
    Width Degrees
    180
    Hurtbox Shapes
    none
    Id
    Tail Slam
    Name
    Tail Slam
    Parryable
    —
    Priority
    2
    Projectile
    —
    Range
    —
    Root Motion
    —
    Sound
    —
    Telegraph
    —
    Timeline
    Events
    1. Data
      —
      End Pct
      0.65
      Hold Scale
      —
      Phase
      —
      Start Pct
      0.5
      Tag
      —
      Type
      hitbox
    2. At Pct
      0.5
      Data
      3 fields
      Type
      vfx
    3. At Pct
      0.5
      Data
      1 fields
      Type
      sfx
    4. At Pct
      0.5
      Data
      3 fields
      Type
      camera
    Timing
    Active Ms
    300
    Recovery Ms
    700
    Startup Ms
    1,000
  4. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_4
    Base Damage
    25
    Cast Time
    —
    Channel Duration
    —
    Channeled
    —
    Condition
    melee_range
    Cooldown
    —
    Cooldown Ms
    8,000
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Beats its wings to stagger and push back nearby attackers.
    Effects
    none
    Hitbox
    Range M
    6
    Shape
    sphere
    Hurtbox Shapes
    none
    Id
    Wing Buffet
    Name
    Wing Buffet
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    —
    Root Motion
    —
    Sound
    —
    Telegraph
    —
    Timeline
    Events
    1. Data
      —
      End Pct
      0.722
      Hold Scale
      —
      Phase
      —
      Start Pct
      0.5
      Tag
      —
      Type
      hitbox
    2. At Pct
      0.5
      Data
      3 fields
      Type
      vfx
    3. At Pct
      0.5
      Data
      1 fields
      Type
      sfx
    Timing
    Active Ms
    400
    Recovery Ms
    500
    Startup Ms
    900
  5. Ability Ref
    —
    Active Frames
    none
    Animation
    spell_start
    Base Damage
    35
    Cast Time
    —
    Channel Duration
    —
    Channeled
    —
    Condition
    melee_range
    Cooldown
    —
    Cooldown Ms
    10,000
    Damage
    —
    Damage Shape
    —
    Damage Type
    fire
    Description
    A sustained cone of dragonfire that scorches everything ahead.
    Effects
    none
    Hitbox
    Range M
    8
    Shape
    cone
    Width Degrees
    45
    Hurtbox Shapes
    none
    Id
    Fire Breath
    Name
    Fire Breath
    Parryable
    no
    Priority
    2
    Projectile
    —
    Range
    —
    Root Motion
    —
    Sound
    —
    Telegraph
    —
    Timeline
    Events
    1. Data
      —
      End Pct
      0.769
      Hold Scale
      —
      Phase
      —
      Start Pct
      0.462
      Tag
      —
      Type
      hitbox
    2. At Pct
      0.462
      Data
      3 fields
      Type
      vfx
    3. At Pct
      0.462
      Data
      1 fields
      Type
      sfx
    Timing
    Active Ms
    800
    Recovery Ms
    600
    Startup Ms
    1,200
  6. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_special
    Base Damage
    70
    Cast Time
    —
    Channel Duration
    —
    Channeled
    —
    Condition
    melee_range
    Cooldown
    —
    Cooldown Ms
    15,000
    Damage
    —
    Damage Shape
    —
    Damage Type
    slash
    Description
    A devastating combo of claws, tail, and jaws — reserved for when the dragon is truly enraged.
    Effects
    none
    Hitbox
    Range M
    5
    Shape
    cone
    Width Degrees
    150
    Hurtbox Shapes
    none
    Id
    Draconic Fury
    Name
    Draconic Fury
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    —
    Root Motion
    —
    Sound
    —
    Telegraph
    —
    Timeline
    Events
    1. Data
      —
      End Pct
      0.68
      Hold Scale
      —
      Phase
      —
      Start Pct
      0.48
      Tag
      —
      Type
      hitbox
    2. At Pct
      0.48
      Data
      3 fields
      Type
      vfx
    3. At Pct
      0.48
      Data
      1 fields
      Type
      sfx
    Timing
    Active Ms
    500
    Recovery Ms
    800
    Startup Ms
    1,200
  7. Ability Ref
    —
    Active Frames
    none
    Animation
    roar
    Base Damage
    15
    Cast Time
    —
    Channel Duration
    —
    Channeled
    —
    Condition
    melee_range
    Cooldown
    —
    Cooldown Ms
    20,000
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    An earth-shaking roar that stuns all nearby enemies. Can be avoided with a well-timed dodge or parry.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      3
      Max At Hp Pct
      0.25
      Min Duration
      0.5
      Radius
      —
      Type
      stun
    Hitbox
    Range M
    20
    Shape
    sphere
    Width Degrees
    360
    Hurtbox Shapes
    none
    Id
    Thunderous Roar
    Name
    Thunderous Roar
    Parryable
    yes
    Priority
    4
    Projectile
    —
    Range
    —
    Root Motion
    —
    Sound
    —
    Telegraph
    —
    Timeline
    Events
    1. Data
      —
      End Pct
      0.64
      Hold Scale
      —
      Phase
      —
      Start Pct
      0.48
      Tag
      —
      Type
      hitbox
    2. At Pct
      0.48
      Data
      3 fields
      Type
      vfx
    3. At Pct
      0.34
      Data
      1 fields
      Type
      sfx
    4. At Pct
      0.48
      Data
      3 fields
      Type
      camera
    Timing
    Active Ms
    400
    Recovery Ms
    900
    Startup Ms
    1,200
Refs
none
Aggression
Aggro Level Threshold
55
Aggro On Damage
yes
Aggro Range
50
Aggro Type
conditional
Calls For Help
no
Help Radius
—
Leash Range
80
Ai
Ability Conditions
—
Ability Weights
Creature Elder Dragon Bite
2.5
Creature Elder Dragon Claw Swipe
3
Creature Elder Dragon Fire Breath
1.5
Creature Elder Dragon Tail Slam
2
Creature Elder Dragon Wing Buffet
1
Behavior Overrides
Aggro On Sight
—
Auto Heal
—
Call For Help
—
Flee At Hp Percent
—
Heal Delay
—
Help Range
—
Show Damage Numbers
yes
Track Dps
yes
Behavior Tree
Boss Phased
Disengage After Secs
—
Evasion
—
Patrol
Radius
—
Type
stationary
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/dragon/elder_roar
Ambient
—
Attack
sfx/creatures/dragon/elder_attack
Death
sfx/creatures/dragon/elder_death
Footsteps
sfx/creatures/dragon/elder_footstep
Hurt
sfx/creatures/dragon/elder_hurt
Behavior Tree
—
Category
boss
Combat Level
50
Description
A scarred, territorial dragon that has claimed the high ridge of Tutorial Island as its roost. Veterans speak of it in whispers.
Examine
The Elder Dragon is not the largest of its kind, nor the most ancient — but it is patient, cunning, and utterly sovereign over its territory. The scorch marks on the ridge are decades old. The bones scattered below are from adventurers who thought they were ready. They were not.
Fish
—
Hitbox
Height
5
Offset
—
Radius
2.5
Shape
capsule
Icon
icons/creatures/elder_dragon
Id
Elder Dragon
Impact
—
Inheritance
—
Loot
Loot Table
loot/dragon/elder_dragon
Xp Rewards
Combat
500
Hp
200
Skills
none
Venery
150
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Tutorial Island boss encounter. Intended for level 40-50 groups. Located on the high ridge overlook.
Tags
dragon, boss, fire, tutorial_boss
Venery Category
dragon
Zone
Tutorial Island
Model
models/creatures/dragon/elder_dragon
Movement
Can Fly
yes
Can Swim
yes
Flight
—
Hover Height
1
Mode
ground
Patrol Radius
—
Run Speed
6
Swim
—
Walk Speed
3
Name
Elder Dragon
Phases
  1. Abilities
    Claw Swipe, Savage Bite, Fire Breath, Tail Slam
    Hp Threshold
    100
    Name
    Territorial
    On Enter Animation
    roar
    Phase
    1
  2. Abilities
    Claw Swipe, Savage Bite, Fire Breath, Tail Slam, Wing Buffet, Draconic Fury, Thunderous Roar
    Ability Weight Overrides
    Creature Elder Dragon Bite
    2
    Creature Elder Dragon Claw Swipe
    2.5
    Creature Elder Dragon Fire Breath
    2
    Creature Elder Dragon Roar
    1
    Creature Elder Dragon Special Attack
    1.5
    Creature Elder Dragon Tail Slam
    2.5
    Creature Elder Dragon Wing Buffet
    2
    Hp Threshold
    50
    Name
    Enraged
    On Enter Animation
    roar
    Phase
    2
    Stat Modifiers
    Attack Multiplier
    1.3
    Speed Multiplier
    1.2
Recovery
—
Resistances
Crush Defense
25
Magic Resistance
30
Ranged Defense
15
Slash Defense
20
Stab Defense
15
Respawn
—
Spawn
—
Stats
Aggro Range
50
Attack
140
Attack Range
4
Attack Speed
2.2
Crush Defense
50
Immunities
stagger, knockup, knockback, stun
Leash Range
60
Magic Attack
120
Magic Resistance
55
Max Hp
8,500
Move Speed
5
Movement Speed
4.5
Poise
500
Ranged Attack
0
Ranged Defense
40
Slash Defense
45
Stab Defense
40
Status Immunities
Bleed
no
Burn
yes
Fear
yes
Freeze
no
Poison
yes
Stun
no
Variation
—
Visuals
Animations
Attack 1
Combat_Ground_Attack
Attack 2
Combat_Ground_Attack01
Attack 3
Combat_Ground_Attack02
Attack 4
Combat_Ground_Attack03
Attack Special
Combat_Ground_AttackSpecial
Combat Idle
Combat_Ground_Ready
Death
Death_Ground
Dodge
Combat_Ground_Dodge
Fly Attack 1
Combat_Fly_Attack
Fly Attack 2
Combat_Fly_Attack01
Fly Attack 3
Combat_Fly_Attack02
Fly Attack 4
Combat_Fly_Attack03
Fly Death
Fly_Death
Fly Dodge
Combat_Fly_Dodge
Fly Hit
Combat_Fly_Hit
Fly Idle
Fly_Idle
Fly Idle Alt
Fly_Idle01
Fly Roar
Emote_Fly_Roar
Fly Run Forward
Run_Fly_Forward
Fly Run Left
Run_Fly_Left
Fly Run Right
Run_Fly_Right
Fly Spell End
Combat_Fly_Spell_End
Fly Spell Loop
Combat_Fly_SpellLoop
Fly Spell Start
Combat_Fly_Spell_Start
Fly Stun
Combat_Fly_Stun
Fly Walk Backward
Walk_Fly_Backwards
Fly Walk Forward
Walk_Fly_Forward
Fly Walk Left
Walk_Fly_Left
Fly Walk Right
Walk_Fly_Right
Hit
Combat_Ground_Hit
Idle
Idle_Ground
Idle Alt
Idle_Ground01
Jump End
Jump_End
Jump Loop
Jump_Loop
Jump Start
Jump_Start
Roar
Combat_Ground_Roar
Run Backward
Run_Ground_Backwards
Run Forward
Run_Ground_Forward
Run Left
Run_Ground_Left
Run Right
Run_Ground_Right
Spell End
Combat_Ground_Spell_End
Spell Loop
Combat_Ground_SpellLoop
Spell Start
Combat_Ground_Spell_Start
Stun
Combat_Ground_Stun
Swim Backward
Swim_Backwards
Swim Death
Swim_Death
Swim Forward
Swim_Forward
Swim Idle
Swim_Idle
Swim Left
Swim_Left
Swim Right
Swim_Right
Transition To Fly
Transition_ToFly
Transition To Ground
Transition_ToGround
Walk Backward
Walk_Ground_Backwards
Walk Forward
Walk_Ground_Forward
Walk Left
Walk_Ground_Left
Walk Right
Walk_Ground_Right
Appearance
—
Boss Bar
yes
Lock Target Height
4
Nameplate Height
5.2
Parts
none
Pitch To Velocity
—
Scene
res://entities/creature/types/elder_dragon.tscn
Xp Rewards
—
Designer's note

Tutorial Island boss encounter. Intended for level 40-50 groups. Located on the high ridge overlook.

dragonbossfiretutorial_boss