Damage
Power (% of attack)
55%
Type
Crush
Timing
Total 2 s (as authored — the live duration comes from the measured animation clip).
Timeline events
| Event | From | To | Details |
|---|---|---|---|
| Hitbox | 50% | 65% | |
| Vfx | — | — |
|
| Sfx | — | — |
|
| Camera | — | — |
|
Reach
- Range
- 5 m
- Shape
- Cone
- Width Degrees
- 180
As used by Elder Dragon
- Cooldown
- 5 s
- Power
- 55% of attack
- Damage type
- Crush
- Used when
- melee_range
Used by
1Bestiary · 1
Full catalogue record27 fields · straight from the content catalogue
- Animation
- attack_3
- Category
- creature
- Charge
- —
- Costs
- Cooldown Ms
- 5,000
- Hp
- —
- Loadout Resource
- —
- Stamina
- —
- Damage
- Base Damage Percent
- 55
- Damage Type
- crush
- Description
- A devastating sweep of the tail behind and to the sides.
- Effects
- —
- Extraction Damage Multiplier
- —
- Generates
- —
- Hitbox
- Range M
- 5
- Shape
- cone
- Width Degrees
- 180
- I Frames
- —
- Id
- Tail Slam
- Input
- —
- Movement
- —
- Name
- Tail Slam
- Parry Config
- —
- Parryable
- —
- Resource
- —
- Self Buff
- —
- Sounds
- —
- Source
- —
- Status Effects
- none
- Tags
- none
- Timeline
- Events
- Data
- —
- End Pct
- 0.65
- Hold Scale
- —
- Phase
- —
- Start Pct
- 0.5
- Tag
- —
- Type
- hitbox
- At Pct
- 0.5
- Data
- Color
- [0.6, 0.5, 0.3, 0.9]
- Radius
- 5
- Type
- ground_impact
- Type
- vfx
- At Pct
- 0.5
- Data
- Id
- creature_tail_slam
- Type
- sfx
- At Pct
- 0.5
- Data
- Duration
- 0.5
- Effect
- shake
- Intensity
- 0.4
- Type
- camera
- Timing
- Active Ms
- 300
- Recovery Ms
- 700
- Startup Ms
- 1,000
- Visuals
- —
- Weapon Class
- —