CreatureCrush
Thunderous Roar
An earth-shaking roar that stuns all nearby enemies. Can be avoided with a well-timed dodge or parry.
Damage
Power (% of attack)
15%
Type
Crush
Timing
Total 2.5 s (as authored — the live duration comes from the measured animation clip).
Timeline events
| Event | From | To | Details |
|---|---|---|---|
| Hitbox | 48% | 64% | |
| Vfx | — | — |
|
| Sfx | — | — |
|
| Camera | — | — |
|
Reach
- Range
- 20 m
- Shape
- Sphere
- Width Degrees
- 360
Effects
| Status | Chance | Duration | Stacks | Notes |
|---|---|---|---|---|
| Stun | 100% | 500 ms–3 s | 1 | strongest at 25% HP |
As used by Elder Dragon
- Cooldown
- 20 s
- Power
- 15% of attack
- Damage type
- Crush
- Parryable
- Yes
- Used when
- melee_range
- Effects
- Chance
- —
- Dps
- —
- Duration
- 3
- Max At Hp Pct
- 0.25
- Min Duration
- 0.5
- Radius
- —
- Type
- stun
Used by
1Bestiary · 1
Full catalogue record27 fields · straight from the content catalogue
- Animation
- roar
- Category
- creature
- Charge
- —
- Costs
- Cooldown Ms
- 20,000
- Hp
- —
- Loadout Resource
- —
- Stamina
- —
- Damage
- Base Damage Percent
- 15
- Damage Type
- crush
- Description
- An earth-shaking roar that stuns all nearby enemies. Can be avoided with a well-timed dodge or parry.
- Effects
- —
- Extraction Damage Multiplier
- —
- Generates
- —
- Hitbox
- Range M
- 20
- Shape
- sphere
- Width Degrees
- 360
- I Frames
- —
- Id
- Thunderous Roar
- Input
- —
- Movement
- —
- Name
- Thunderous Roar
- Parry Config
- —
- Parryable
- yes
- Resource
- —
- Self Buff
- —
- Sounds
- —
- Source
- —
- Status Effects
- Chance
- 1
- Duration Ms
- 3,000
- Id
- stun
- Max At Hp Pct
- 0.25
- Min Duration Ms
- 500
- Stacks
- 1
- Tags
- none
- Timeline
- Events
- Data
- —
- End Pct
- 0.64
- Hold Scale
- —
- Phase
- —
- Start Pct
- 0.48
- Tag
- —
- Type
- hitbox
- At Pct
- 0.48
- Data
- Color
- [1, 0.5, 0.15, 0.9]
- Radius
- 20
- Type
- shockwave
- Type
- vfx
- At Pct
- 0.34
- Data
- Id
- creature_roar_thunder
- Type
- sfx
- At Pct
- 0.48
- Data
- Duration
- 0.6
- Effect
- shake
- Intensity
- 0.5
- Type
- camera
- Timing
- Active Ms
- 400
- Recovery Ms
- 900
- Startup Ms
- 1,200
- Visuals
- —
- Weapon Class
- —