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Creatures5 items

Tide Lurker Drops

Drops

Roll 1always drops · guaranteed
DropQuantityWeightChance
Lurker Hide
Camouflage leather — crafting material
2–4—100%
Roll 22 rolls · weighted
DropQuantityWeightChance
Nothing—2020%
Lurker Claw1–32525%
Coins Gold2–62525%
Adaptive Scale
Armor material with stealth bonus
11515%
Deep Lurker Eye
Grants temporary aquatic vision — alchemy
11515%

Chance is per roll within its group: an entry's weight over the group's total weight.

Dropped by

1
Full table recordnormalised from the loot YAML
Id
Tide Lurker Drops
Name
Tide Lurker Drops
Type
creatures
Description
—
Groups
  1. Label
    Roll 1
    Rolls
    always
    Behavior
    guaranteed
    Entries
    1. Item
      lurker_hide
      Kind
      item
      Qty
      2, 4
      Weight
      —
      Chance
      1
      Note
      Camouflage leather — crafting material
  2. Label
    Roll 2
    Rolls
    2
    Behavior
    weighted
    Entries
    1. Item
      —
      Kind
      nothing
      Qty
      1, 1
      Weight
      20
      Chance
      0.2
    2. Item
      lurker_claw
      Kind
      item
      Qty
      1, 3
      Weight
      25
      Chance
      0.25
    3. Item
      coins_gold
      Kind
      item
      Qty
      2, 6
      Weight
      25
      Chance
      0.25
    4. Item
      adaptive_scale
      Kind
      item
      Qty
      1, 1
      Weight
      15
      Chance
      0.15
      Note
      Armor material with stealth bonus
    5. Item
      deep_lurker_eye
      Kind
      item
      Qty
      1, 1
      Weight
      15
      Chance
      0.15
      Note
      Grants temporary aquatic vision — alchemy
Source
game/data/loot/creatures/loot_tables_elemental_aquatic.yaml