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Bronze Sword (c)

A simple bronze sword. The foundation of swordsmanship.

The hammer work is uneven and the temper never took. It holds an edge for a while, and that is the kindest thing to be said for it.

Equipment

Crit chance
8
Crush damage
5
Magic damage
-2
Slash damage
12
Stab damage
9
Slot
Main hand
Attack speed
1.2
Attack range
2.5 m
Equip time
800 ms
No recipe, drop, node, shop or quest in the catalogue produces this item (its data names crafting as the source).

Related items

2
Full catalogue record24 fields · straight from the content catalogue
Ammunition
—
Category
weapon
Consumable
—
Description
A simple bronze sword. The foundation of swordsmanship.
Economy
Base Value
40
Ge Tradeable
yes
Player Tradeable
yes
Shop Category
—
Equipment
Also Occupies
none
Ammunition
—
Attack Range
2.5
Attack Speed
1.2
Effects
none
Equip Time Ms
800
Modifiers
none
Slot
main_hand
Stats
Cold Resistance
—
Crit Chance
8
Crit Multiplier
—
Crush Defense
—
Damage Cold
—
Damage Crush
5
Damage Fire
—
Damage Lightning
—
Damage Magic
-2
Damage Physical
—
Damage Ranged
—
Damage Slash
12
Damage Stab
9
Fire Resistance
—
Lightning Resistance
—
Magic Resistance
—
Max Hp
—
Max Stamina
—
Parry Window Bonus
—
Ranged Defense
—
Slash Defense
—
Stab Defense
—
Stability
—
Tool Stats
—
Two Handed
no
Examine
The hammer work is uneven and the temper never took. It holds an edge for a while, and that is the kindest thing to be said for it.
Fish Properties
—
Flags
Cosmetic Only
no
Destroy Warning
no
Discontinued
no
Drop Warning
no
Dual Wield Capable
no
Members Only
no
No Drop
no
No Trade
no
Npc Only
no
Quest Item
no
Unique
no
Icon
items/weapons/melee/swords/bronze_sword
Id
Bronze Sword (c)
Inventory
Bank Stackable
yes
Height
1
Max Stack
1
Stackable
no
Width
1
Material Properties
—
Metadata
Notes
Generated by tools/generate_graded_items.py from bronze_sword. Do not edit; edit the base item and re-run.
Related Items
Iron Sword, Bronze Bar
Source
crafting
Model
models/items/weapons/melee/swords/bronze_sword
Name
Bronze Sword (c)
Pouch Properties
—
Quiver Properties
—
Rarity Glow
—
Requirements
Achievements
none
Quests
none
Skills
  1. Flavor Text
    Every swordsman starts somewhere.
    Level
    6
    Skill
    melee
Runepouch Properties
—
Slate Properties
—
Subtype
sword
Vessel Properties
—
Designer's note
Generated by tools/generate_graded_items.py from bronze_sword. Do not edit; edit the base item and re-run.