VESTRA CODAThe Codex
vestracoda.com ↗
TrainingCombat level 1

Training Dummy

A straw-stuffed practice dummy set up for new arrivals.

A simple practice dummy made of burlap and straw, lashed to a wooden post. It looks like it's taken quite a beating from previous recruits. The instructor uses these to teach basic attack techniques to newcomers.

Stats

Hitpoints
40
Melee attack
12
Magic attack
0
Ranged attack
0
Attack speed
0.6
Attack range
2.6 m
Defences
Slash defence
0
Stab defence
0
Crush defence
0
Ranged defence
0
Magic resistance
0
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
0 m/s
Aggro range
6 m
Leash range
15 m

Abilities

3
Reaping TwistCrushTelegraph: Frontalweight 50

Coils back on its post, then whips its arms through in a lunging sweep.

Damage
60% of attack
Range
2.6 m
Cooldown
5 s
Spinning BackhandCrushTelegraph: Frontalweight 30

A fast spin about the post — the cross-bar whips across the front.

Damage
40% of attack
Range
2.4 m
Cooldown
3.5 s
Post LungeCrushTelegraph: Frontalweight 20

Rears back on its post and slams its whole body forward.

Damage
50% of attack
Range
2.2 m
Cooldown
4.5 s

How it fights

Behaviour
Stationary Reactive
Patrol
Stationary
Gives up after
10 s
Aggressive on sight
No
Ability preference
AbilityWeightShare
Reaping Twist5050%
Spinning Backhand3030%
Post Lunge2020%

Drops

Rolls on Training Dummy Rewards, shared with 8 other creatures.

None0 rolls · weighted
DropQuantityWeightChance
Nothing—1100%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
5
Respawn Variance
0

Sounds

Hurt
sfx/impact/wood_hit

Referenced by

1
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    pell_reap
    Base Damage
    60
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    5
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    Arc Degrees
    140
    Offset Angle
    0
    Range
    2.6
    Type
    cone
    Damage Type
    crush
    Description
    Coils back on its post, then whips its arms through in a lunging sweep.
    Effects
    none
    Hitbox
    Range M
    2.6
    Width Degrees
    140
    Hurtbox Shapes
    none
    Id
    Reaping Twist
    Name
    Reaping Twist
    Parryable
    yes
    Priority
    1
    Projectile
    —
    Range
    2.6
    Root Motion
    —
    Sound
    sfx/impact/wood_whoosh
    Telegraph
    frontal
    Timeline
    —
    Timing
    Active Ms
    220
    Recovery Ms
    900
    Startup Ms
    900
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    pell_whip
    Base Damage
    40
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    3.5
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    Arc Degrees
    120
    Offset Angle
    0
    Range
    2.4
    Type
    cone
    Damage Type
    crush
    Description
    A fast spin about the post — the cross-bar whips across the front.
    Effects
    none
    Hitbox
    Range M
    2.4
    Width Degrees
    120
    Hurtbox Shapes
    none
    Id
    Spinning Backhand
    Name
    Spinning Backhand
    Parryable
    yes
    Priority
    1
    Projectile
    —
    Range
    2.4
    Root Motion
    —
    Sound
    sfx/impact/wood_whoosh
    Telegraph
    frontal
    Timeline
    —
    Timing
    Active Ms
    180
    Recovery Ms
    800
    Startup Ms
    700
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    pell_lunge
    Base Damage
    50
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    4.5
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    Arc Degrees
    70
    Offset Angle
    0
    Range
    2.2
    Type
    cone
    Damage Type
    crush
    Description
    Rears back on its post and slams its whole body forward.
    Effects
    none
    Hitbox
    Range M
    2.2
    Width Degrees
    70
    Hurtbox Shapes
    none
    Id
    Post Lunge
    Name
    Post Lunge
    Parryable
    yes
    Priority
    1
    Projectile
    —
    Range
    2.2
    Root Motion
    —
    Sound
    sfx/impact/wood_whoosh
    Telegraph
    frontal
    Timeline
    —
    Timing
    Active Ms
    200
    Recovery Ms
    900
    Startup Ms
    800
Refs
none
Aggression
—
Ai
Ability Conditions
none
Ability Weights
Creature Dummy Lunge
20
Creature Dummy Reap
50
Creature Dummy Whip
30
Behavior Overrides
Aggro On Sight
no
Auto Heal
yes
Call For Help
no
Flee At Hp Percent
0
Heal Delay
5
Help Range
—
Show Damage Numbers
yes
Track Dps
no
Behavior Tree
Stationary Reactive
Disengage After Secs
10
Evasion
—
Patrol
Radius
—
Type
stationary
Waypoints
none
Pursuit
—
Audio
Aggro
—
Ambient
—
Attack
—
Death
—
Footsteps
—
Hurt
sfx/impact/wood_hit
Behavior Tree
—
Category
training
Combat Level
1
Description
A straw-stuffed practice dummy set up for new arrivals.
Examine
A simple practice dummy made of burlap and straw, lashed to a wooden post. It looks like it's taken quite a beating from previous recruits. The instructor uses these to teach basic attack techniques to newcomers.
Fish
—
Hitbox
—
Icon
icons/creatures/training_dummy
Id
Training Dummy
Impact
Mass Scale
—
Material
soft
Residue
dust
Verb
none
Inheritance
—
Loot
Loot Table
Training Dummy Rewards
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
0
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Tutorial island version of the training dummy. Used during the combat instructor's lesson to teach players basic attack mechanics — and, since 2026-09-20, the parry: it fights back in place once struck with three telegraphed pell attacks (reap / whip / lunge), forgets the player after 10 s, and falls over (40 HP, 5 s respawn) for the quest's kill step.
Tags
training, stationary, no_aggro, fights_back, tutorial
Venery Category
—
Zone
Maplewood Village
Model
models/props/training_dummy
Movement
—
Name
Training Dummy
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
5
Respawn Variance
0
Spawn Animation
—
Spawn Sound
—
Stats
Aggro Range
6
Attack
12
Attack Range
2.6
Attack Speed
0.6
Crush Defense
0
Immunities
none
Leash Range
15
Magic Attack
0
Magic Resistance
0
Max Hp
40
Move Speed
5
Movement Speed
0
Poise
100
Ranged Attack
0
Ranged Defense
0
Slash Defense
0
Stab Defense
0
Status Immunities
—
Variation
—
Visuals
Animations
none
Appearance
—
Boss Bar
—
Lock Target Height
1.2
Nameplate Height
2.3
Parts
none
Pitch To Velocity
—
Scene
res://entities/creature/types/training_dummy_scarecrow.tscn
Xp Rewards
—
Designer's note

Tutorial island version of the training dummy. Used during the combat instructor's lesson to teach players basic attack mechanics — and, since 2026-09-20, the parry: it fights back in place once struck with three telegraphed pell attacks (reap / whip / lunge), forgets the player after 10 s, and falls over (40 HP, 5 s respawn) for the quest's kill step.

trainingstationaryno_aggrofights_backtutorial