Goblin
A scrawny goblin scavenging along the shore.
This goblin looks half-starved and poorly equipped, clutching a chipped dagger made from a sharpened stone. It must have washed up on the island or been left behind by a raiding party. Alone and desperate, it will attack anyone who gets too close.
Stats
Hitpoints
25
Melee attack
4
Magic attack
0
Ranged attack
0
Attack speed
1.2
Attack range
1.2 m
Defences
Slash defence
2
Stab defence
2
Crush defence
2
Ranged defence
1
Magic resistance
1
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3 m/s
Aggro range
6 m
Leash range
20 m
Abilities
1How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Wander · 6 m
- Aggressive on sight
- Yes
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Slash | 100 | 100% |
Drops
Rolls on Goblin Common Drops, shared with 4 other creatures.
Guaranteed1 roll · all
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| 1 | — | — |
Currency1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 30 | 30% |
| Gold | 3–15 | 70 | 70% |
Main Drops1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 60 | 60% |
| 1 | 15 | 15% | |
| Goblin Mail | 1 | 10 | 10% |
| 1 | 10 | 10% | |
| 1–3 | 5 | 5% |
Movement & spawning
Spawn
- Max Instances
- 4
- Respawn Time
- 20
- Respawn Variance
- 5
- Spawn Animation
- spawn_rise
- Spawn Sound
- sfx/creatures/goblin/spawn
Sounds
- Aggro
sfx/creatures/goblin/aggro- Ambient
sfx/creatures/goblin/idle- Attack
sfx/creatures/goblin/attack- Death
sfx/creatures/goblin/death- Footsteps
sfx/footsteps/light_leather- Hurt
sfx/creatures/goblin/hurt
Referenced by
4Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_slash
- Base Damage
- 75
- Cast Time
- —
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- —
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- slash
- Description
- A clumsy swing with a crude stone dagger.
- Effects
- none
- Hitbox
- Range M
- 1.2
- Width Degrees
- 130
- Hurtbox Shapes
- none
- Id
- Slash
- Name
- Slash
- Parryable
- yes
- Priority
- 1
- Projectile
- —
- Range
- 1.2
- Root Motion
- —
- Sound
- sfx/creatures/goblin/attack
- Telegraph
- —
- Timeline
- —
- Timing
- Active Ms
- 130
- Recovery Ms
- 417
- Startup Ms
- 170
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Tutorial Goblin Slash
- 100
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 6
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/goblin/aggro
- Ambient
- sfx/creatures/goblin/idle
- Attack
- sfx/creatures/goblin/attack
- Death
- sfx/creatures/goblin/death
- Footsteps
- sfx/footsteps/light_leather
- Hurt
- sfx/creatures/goblin/hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 2
- Description
- A scrawny goblin scavenging along the shore.
- Examine
- This goblin looks half-starved and poorly equipped, clutching a chipped dagger made from a sharpened stone. It must have washed up on the island or been left behind by a raiding party. Alone and desperate, it will attack anyone who gets too close.
- Fish
- —
- Hitbox
- Height
- 1.3
- Offset
- —
- Radius
- 0.23
- Shape
- capsule
- Icon
- icons/creatures/goblin
- Id
- Goblin
- Impact
- Mass Scale
- —
- Material
- flesh
- Residue
- blood
- Verb
- none
- Inheritance
- —
- Loot
- Loot Table
- Goblin Common Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 5
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Weaker tutorial version of the standard goblin (combat level 2 vs 5). Reduced HP, attack, and defenses to be appropriate for new players. Does not call for help, keeping encounters simple. Teaches players basic melee combat against an aggressive enemy.
- Tags
- humanoid, melee, aggressive, tutorial
- Venery Category
- goblinoid
- Zone
- tutorial_island
- Model
- models/creatures/humanoid/goblin
- Movement
- —
- Name
- Goblin
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 4
- Respawn Time
- 20
- Respawn Variance
- 5
- Spawn Animation
- spawn_rise
- Spawn Sound
- sfx/creatures/goblin/spawn
- Stats
- Aggro Range
- 6
- Attack
- 4
- Attack Range
- 1.2
- Attack Speed
- 1.2
- Crush Defense
- 2
- Immunities
- none
- Leash Range
- 20
- Magic Attack
- 0
- Magic Resistance
- 1
- Max Hp
- 25
- Move Speed
- 5
- Movement Speed
- 3
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 1
- Slash Defense
- 2
- Stab Defense
- 2
- Status Immunities
- —
- Variation
- —
- Visuals
- Animations
- Attack Bite
- Attack3Daggers
- Attack Combo
- 3HitComboDaggers
- Attack Slash
- Attack1Daggers
- Basic Attack
- Attack1Daggers
- Block
- BlockDaggers
- Combat Idle
- IdleProtectedDaggers
- Death
- DeathDaggers
- Hit
- GetHitDaggers
- Idle
- IdleDaggers
- Idle Alt
- IdleDaggers
- Run Forward
- RunDaggers
- Stagger
- GetHitDaggers
- Strafe Left
- StrafeLeftDaggers
- Strafe Right
- StrafeRightDaggers
- Walk Backward
- WalkBackwardsDaggers
- Walk Forward
- WalkNormalDaggers
- Appearance
- —
- Boss Bar
- —
- Lock Target Height
- 0.8
- Nameplate Height
- 1.6
- Parts
- Body, DaggerLeft, DaggerRight
- Pitch To Velocity
- —
- Scene
- res://entities/creature/types/goblin.tscn
- Xp Rewards
- —
Designer's note
Weaker tutorial version of the standard goblin (combat level 2 vs 5). Reduced HP, attack, and defenses to be appropriate for new players. Does not call for help, keeping encounters simple. Teaches players basic melee combat against an aggressive enemy.
humanoidmeleeaggressivetutorial