VESTRA CODAThe Codex
vestracoda.com ↗
CommonCombat level 2Goblinoid

Goblin

A scrawny goblin scavenging along the shore.

This goblin looks half-starved and poorly equipped, clutching a chipped dagger made from a sharpened stone. It must have washed up on the island or been left behind by a raiding party. Alone and desperate, it will attack anyone who gets too close.

Stats

Hitpoints
25
Melee attack
4
Magic attack
0
Ranged attack
0
Attack speed
1.2
Attack range
1.2 m
Defences
Slash defence
2
Stab defence
2
Crush defence
2
Ranged defence
1
Magic resistance
1
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3 m/s
Aggro range
6 m
Leash range
20 m

Abilities

1
SlashSlashweight 100

A clumsy swing with a crude stone dagger.

Damage
75% of attack
Range
1.2 m

How it fights

Behaviour
Melee Aggressive
Patrol
Wander · 6 m
Aggressive on sight
Yes
Ability preference
AbilityWeightShare
Slash100100%

Drops

Rolls on Goblin Common Drops, shared with 4 other creatures.

Guaranteed1 roll · all
DropQuantityWeightChance
Bones1——
Currency1 roll · weighted
DropQuantityWeightChance
Nothing—3030%
Gold3–157070%
Main Drops1 roll · weighted
DropQuantityWeightChance
Nothing—6060%
Crude Dagger11515%
Goblin Mail11010%
Goblin Spear11010%
Leather Scraps1–355%

Movement & spawning

Spawn
Max Instances
4
Respawn Time
20
Respawn Variance
5
Spawn Animation
spawn_rise
Spawn Sound
sfx/creatures/goblin/spawn

Sounds

Aggro
sfx/creatures/goblin/aggro
Ambient
sfx/creatures/goblin/idle
Attack
sfx/creatures/goblin/attack
Death
sfx/creatures/goblin/death
Footsteps
sfx/footsteps/light_leather
Hurt
sfx/creatures/goblin/hurt

Referenced by

4
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_slash
    Base Damage
    75
    Cast Time
    —
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    —
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    slash
    Description
    A clumsy swing with a crude stone dagger.
    Effects
    none
    Hitbox
    Range M
    1.2
    Width Degrees
    130
    Hurtbox Shapes
    none
    Id
    Slash
    Name
    Slash
    Parryable
    yes
    Priority
    1
    Projectile
    —
    Range
    1.2
    Root Motion
    —
    Sound
    sfx/creatures/goblin/attack
    Telegraph
    —
    Timeline
    —
    Timing
    Active Ms
    130
    Recovery Ms
    417
    Startup Ms
    170
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Tutorial Goblin Slash
100
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Melee Aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
6
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/goblin/aggro
Ambient
sfx/creatures/goblin/idle
Attack
sfx/creatures/goblin/attack
Death
sfx/creatures/goblin/death
Footsteps
sfx/footsteps/light_leather
Hurt
sfx/creatures/goblin/hurt
Behavior Tree
—
Category
common
Combat Level
2
Description
A scrawny goblin scavenging along the shore.
Examine
This goblin looks half-starved and poorly equipped, clutching a chipped dagger made from a sharpened stone. It must have washed up on the island or been left behind by a raiding party. Alone and desperate, it will attack anyone who gets too close.
Fish
—
Hitbox
Height
1.3
Offset
—
Radius
0.23
Shape
capsule
Icon
icons/creatures/goblin
Id
Goblin
Impact
Mass Scale
—
Material
flesh
Residue
blood
Verb
none
Inheritance
—
Loot
Loot Table
Goblin Common Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
5
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Weaker tutorial version of the standard goblin (combat level 2 vs 5). Reduced HP, attack, and defenses to be appropriate for new players. Does not call for help, keeping encounters simple. Teaches players basic melee combat against an aggressive enemy.
Tags
humanoid, melee, aggressive, tutorial
Venery Category
goblinoid
Zone
tutorial_island
Model
models/creatures/humanoid/goblin
Movement
—
Name
Goblin
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
4
Respawn Time
20
Respawn Variance
5
Spawn Animation
spawn_rise
Spawn Sound
sfx/creatures/goblin/spawn
Stats
Aggro Range
6
Attack
4
Attack Range
1.2
Attack Speed
1.2
Crush Defense
2
Immunities
none
Leash Range
20
Magic Attack
0
Magic Resistance
1
Max Hp
25
Move Speed
5
Movement Speed
3
Poise
100
Ranged Attack
0
Ranged Defense
1
Slash Defense
2
Stab Defense
2
Status Immunities
—
Variation
—
Visuals
Animations
Attack Bite
Attack3Daggers
Attack Combo
3HitComboDaggers
Attack Slash
Attack1Daggers
Basic Attack
Attack1Daggers
Block
BlockDaggers
Combat Idle
IdleProtectedDaggers
Death
DeathDaggers
Hit
GetHitDaggers
Idle
IdleDaggers
Idle Alt
IdleDaggers
Run Forward
RunDaggers
Stagger
GetHitDaggers
Strafe Left
StrafeLeftDaggers
Strafe Right
StrafeRightDaggers
Walk Backward
WalkBackwardsDaggers
Walk Forward
WalkNormalDaggers
Appearance
—
Boss Bar
—
Lock Target Height
0.8
Nameplate Height
1.6
Parts
Body, DaggerLeft, DaggerRight
Pitch To Velocity
—
Scene
res://entities/creature/types/goblin.tscn
Xp Rewards
—
Designer's note

Weaker tutorial version of the standard goblin (combat level 2 vs 5). Reduced HP, attack, and defenses to be appropriate for new players. Does not call for help, keeping encounters simple. Teaches players basic melee combat against an aggressive enemy.

humanoidmeleeaggressivetutorial