Smithing
Complete metalworking skill definition with smelting and forging content
Mastery reward · Master Smith's Regalia
Glowing metal-threaded armor with forge spark particles. Cosmetic only, visible in safe zones only.
- Kind
- Armor Override
- Activation
- Spell
- Applies to
- Armor, Cape, Mount
How to gain experience
10| Activity | What it is |
|---|---|
| Smelt Bar | Smelting ore into bars at a furnace |
| Forge Weapon | Forging weapons at anvil or forge |
| Forge Armor | Forging armor pieces at anvil or forge |
| Forge Tool | Forging tools (pickaxes, axes, hammers) |
| Forge Component | Forging components (nails, arrowheads, bolt tips, fittings, chainmail) |
| Forge Construction | Forging construction ingredients (brackets, hinges, locks, chains, sheets, rivets) |
| Complete Contract | Completing a smithing contract |
| Repair Item | Repairing damaged equipment at an anvil |
| Reforge Item | Breaking down items to recover bars |
| Trim Armor | Applying silver or gold trim to eligible armor |
Unlocks by level
10| Level | Unlock | Kind | Effect |
|---|---|---|---|
| 15 | Smith's Journal | Feature | Tracks items crafted, materials used, and lifetime smithing stats |
| 20 | Heat Sense | Passive | 10% chance a stoke or bellows action burns no fuel |
| 25 | Smithing Contracts | Feature | Repeatable NPC orders for bonus XP and smith points |
| 35 | Double Strike | Passive | 5% chance for 2x output on components (nails, arrowheads, etc.) |
| 40 | Custom Orders | Feature | NPCs request specific items for premium payment |
| 45 | Alloy Intuition | Passive | 10% bonus XP when smelting bars |
| 50 | Superheat | Ability | Smelt a bar from the ore in your bag with a vault's heat, no furnace needed Provided by utility_action:utility_superheat |
| 65 | Material Recovery | Passive | 15% of failed forgings are recovered as successes |
| 90 | Fuel Efficiency | Passive | 25% chance a stoke or bellows action burns no fuel (35% with Heat Sense) |
| 100 | Legendary Smith | Passive | 5% chance for one extra of any smithed output |
Equipment progression
| Level | Material | Notes |
|---|---|---|
| 1 | Copper | Starter hammer, basic forging only |
| 5 | Bronze | First alloy hammer, slightly faster forging |
| 15 | Iron | Standard smithing hammer |
| 25 | Steel | Carbon steel hammer, reliable and durable |
| 45 | Cobalt | Hard cobalt hammer for precision work |
| 65 | Astralite | Cosmic metal hammer, first fantasy tier |
| 65 | Draconic | Dragon-scale hardness, devastating strikes |
| 85 | Aetherium | Crystallized magic essence hammer |
| 85 | Voidstone | Ultimate smithing tool, can shape any material |
Recipes
241Everything that names this skill
19Full catalogue record18 fields · straight from the content catalogue
- Category
- production
- Combat Unlocks
- —
- Description
- Complete metalworking skill definition with smelting and forging content
- Equipment Progression
- Description
- Starter hammer, basic forging only
- Level
- 1
- Material
- copper
- Unlocks
- none
- Description
- First alloy hammer, slightly faster forging
- Level
- 5
- Material
- bronze
- Unlocks
- none
- Description
- Standard smithing hammer
- Level
- 15
- Material
- iron
- Unlocks
- none
- Description
- Carbon steel hammer, reliable and durable
- Level
- 25
- Material
- steel
- Unlocks
- none
- Description
- Hard cobalt hammer for precision work
- Level
- 45
- Material
- cobalt
- Unlocks
- none
- Description
- Cosmic metal hammer, first fantasy tier
- Level
- 65
- Material
- astralite
- Unlocks
- none
- Description
- Dragon-scale hardness, devastating strikes
- Level
- 65
- Material
- draconic
- Unlocks
- none
- Description
- Crystallized magic essence hammer
- Level
- 85
- Material
- aetherium
- Unlocks
- none
- Description
- Ultimate smithing tool, can shape any material
- Level
- 85
- Material
- voidstone
- Unlocks
- none
- Extends
- _base_skill
- Id
- metalworking
- Levels
- Max
- 100
- Start
- 0
- Xp Curve
- scaled_exponential
- Xp To Max
- 25,000,000
- Mastery Reward
- Activation
- spell
- Applies To
- armor, cape, mount
- Description
- Glowing metal-threaded armor with forge spark particles. Cosmetic only, visible in safe zones only.
- Name
- Master Smith's Regalia
- Restriction
- safe_zone_only
- Type
- armor_override
- Name
- Smithing
- Resources
- none
- Scaling
- Custom
- none
- Quality Percent Per Level
- —
- Speed Percent Per Level
- 0.8
- Stamina Reduction Percent Per Level
- 0.3
- Yield Percent Per Level
- —
- Schema
- MetalworkingSkill
- Skill Tree
- Has Tree
- no
- Skill Tree Nodes
- —
- Training Methods
- none
- Unlocks
- Description
- Smelt a bar from the ore in your bag with a vault's heat, no furnace needed
- Effects
- none
- Id
- superheat
- Level
- 50
- Name
- Superheat
- Provided By
- utility_action:utility_superheat
- Unlock Type
- ability
- Description
- 10% chance a stoke or bellows action burns no fuel
- Effects
- Chance
- 0.1
- Type
- fuel_conserve_chance
- Id
- heat_sense
- Level
- 20
- Name
- Heat Sense
- Provided By
- —
- Unlock Type
- passive
- Description
- 5% chance for 2x output on components (nails, arrowheads, etc.)
- Effects
- Chance
- 0.05
- Output Subtype
- smithing_component
- Subcategory
- forging
- Type
- craft_bonus_output_chance
- Id
- double_strike
- Level
- 35
- Name
- Double Strike
- Provided By
- —
- Unlock Type
- passive
- Description
- 10% bonus XP when smelting bars
- Effects
- Percent
- 10
- Recipe Subcategory
- smelting
- Skill
- —
- Type
- xp_percent
- Id
- alloy_intuition
- Level
- 45
- Name
- Alloy Intuition
- Provided By
- —
- Unlock Type
- passive
- Description
- 15% of failed forgings are recovered as successes
- Effects
- Chance
- 0.15
- Subcategory
- forging
- Type
- craft_fail_recover_chance
- Id
- material_recovery
- Level
- 65
- Name
- Material Recovery
- Provided By
- —
- Unlock Type
- passive
- Description
- 25% chance a stoke or bellows action burns no fuel (35% with Heat Sense)
- Effects
- Chance
- 0.25
- Type
- fuel_conserve_chance
- Id
- fuel_efficiency
- Level
- 90
- Name
- Fuel Efficiency
- Provided By
- —
- Unlock Type
- passive
- Description
- 5% chance for one extra of any smithed output
- Effects
- Chance
- 0.05
- Output Subtype
- —
- Subcategory
- —
- Type
- craft_bonus_output_chance
- Id
- legendary_smith
- Level
- 100
- Name
- Legendary Smith
- Provided By
- —
- Unlock Type
- passive
- Description
- Tracks items crafted, materials used, and lifetime smithing stats
- Effects
- none
- Id
- smiths_journal
- Level
- 15
- Name
- Smith's Journal
- Provided By
- —
- Unlock Type
- feature
- Description
- Repeatable NPC orders for bonus XP and smith points
- Effects
- none
- Id
- smithing_contracts
- Level
- 25
- Name
- Smithing Contracts
- Provided By
- —
- Unlock Type
- feature
- Description
- NPCs request specific items for premium payment
- Effects
- none
- Id
- custom_orders
- Level
- 40
- Name
- Custom Orders
- Provided By
- —
- Unlock Type
- feature
- Version
- 1
- Xp Sources
- Action Type
- smelt_bar
- Description
- Smelting ore into bars at a furnace
- Scaling Note
- XP scales with bar tier and alloy complexity
- Action Type
- forge_weapon
- Description
- Forging weapons at anvil or forge
- Scaling Note
- XP scales with weapon tier and bar cost
- Action Type
- forge_armor
- Description
- Forging armor pieces at anvil or forge
- Scaling Note
- XP scales with armor tier and bar cost
- Action Type
- forge_tool
- Description
- Forging tools (pickaxes, axes, hammers)
- Scaling Note
- XP scales with tool tier
- Action Type
- forge_component
- Description
- Forging components (nails, arrowheads, bolt tips, fittings, chainmail)
- Scaling Note
- XP per item, scaled by tier
- Action Type
- forge_construction
- Description
- Forging construction ingredients (brackets, hinges, locks, chains, sheets, rivets)
- Scaling Note
- XP scales with ingredient tier and complexity
- Action Type
- complete_contract
- Description
- Completing a smithing contract
- Scaling Note
- Bonus XP based on contract tier
- Action Type
- repair_item
- Description
- Repairing damaged equipment at an anvil
- Scaling Note
- XP based on item tier (unlocked at level 50)
- Action Type
- reforge_item
- Description
- Breaking down items to recover bars
- Scaling Note
- Small XP for deconstruction (unlocked at level 70)
- Action Type
- trim_armor
- Description
- Applying silver or gold trim to eligible armor
- Scaling Note
- XP based on armor tier