Drops
Gold1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 30 | 30% |
| Gold | 5–25 | 70 | 70% |
Supplies1–3 rolls · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 40 | 20% |
| 1–2 | 60 | 30% | |
| Feather | 1–3 | 40 | 20% |
| Bronze Nails | 1–5 | 30 | 15% |
| 1 | 30 | 15% |
Tertiary Rare1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 99 | 99% |
| Old Coin | 1 | 1 | 1% |
Chance is per roll within its group: an entry's weight over the group's total weight.
Nothing in the content catalogue rolls on this table yet.
Referenced by
2Regions · 2
Full table recordnormalised from the loot YAML
- Id
- Common Barrel Loot
- Name
- Common Barrel Loot
- Type
- container
- Description
- Standard loot from barrels, crates, and common containers.
- Groups
- Label
- gold
- Rolls
- 1
- Behavior
- weighted
- Entries
- Item
- —
- Kind
- nothing
- Qty
- 1, 1
- Weight
- 30
- Chance
- 0.3
- Item
- —
- Kind
- gold
- Qty
- 1, 1
- Weight
- 70
- Chance
- 0.7
- Gold
- 5, 25
- Label
- supplies
- Rolls
- 1–3
- Behavior
- weighted
- Entries
- Item
- —
- Kind
- nothing
- Qty
- 1, 1
- Weight
- 40
- Chance
- 0.2
- Item
- bones
- Kind
- item
- Qty
- 1, 2
- Weight
- 60
- Chance
- 0.3
- Item
- feather
- Kind
- item
- Qty
- 1, 3
- Weight
- 40
- Chance
- 0.2
- Item
- Bronze Nails
- Kind
- item
- Qty
- 1, 5
- Weight
- 30
- Chance
- 0.15
- Item
Linen Thread- Kind
- item
- Qty
- 1, 1
- Weight
- 30
- Chance
- 0.15
- Label
- tertiary_rare
- Rolls
- 1
- Behavior
- weighted
- Entries
- Item
- —
- Kind
- nothing
- Qty
- 1, 1
- Weight
- 99
- Chance
- 0.99
- Item
- Old Coin
- Kind
- item
- Qty
- 1, 1
- Weight
- 1
- Chance
- 0.01
- Source
- game/data/loot/containers/common_barrel.yaml