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BossCombat level 95Goblinoid

Storm Giant

A colossal giant wreathed in perpetual storm clouds, wielding lightning as both weapon and will.

The Storm Giant stands at the apex of the mountain, a living conduit between earth and sky. Lightning arcs constantly between its fingers, and the air around it crackles with enough static to stand your hair on end from a hundred paces away. Unlike the brute-force hill giants or the cunning frost giants, the storm giant commands the weather itself. Thunder rolls with its every step, and the clouds above twist to obey its gestures. It speaks in a voice like rolling thunder, and those few who have survived an audience say it considers all smaller races as insects beneath its notice. When it fights, the entire mountain becomes its weapon — lightning rods channel destruction across the arena, cyclones hurl warriors like ragdolls, and the very ground crackles with lethal electrical current. Bring your best, bring many, and pray the storm passes.

Stats

Hitpoints
25,000
Melee attack
180
Magic attack
250
Ranged attack
0
Attack speed
1
Attack range
6 m
Defences
Slash defence
25
Stab defence
20
Crush defence
20
Ranged defence
15
Magic resistance
30
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.5 m/s
Aggro range
20 m
Leash range
80 m

Abilities

8
Chain LightningMagicweight 35

Hurls a bolt of lightning at the target that bounces to up to 3 additional targets within 6m.

Damage
150% of attack
Range
15 m
Wind-up
0.5 s
Cooldown
8 s
Effects
  • Chain
ThunderclapCrushTelegraph: Circleweight 25

Claps its massive hands together, creating a shockwave that deals crush AoE damage and stuns all targets for 2 seconds.

Damage
120% of attack
Range
0 m
Wind-up
1 s
Cooldown
15 s
Effects
  • Stun — duration 2
Lightning RodMagicTelegraph: Circleweight 20

Places a lightning rod at a target location that pulses AoE magic damage every 5 seconds.

Damage
60% of attack
Range
20 m
Wind-up
0.8 s
Cooldown
20 s
Effects
  • Summon Object — duration 30
Storm CallMagicweight 100

Summons 2 Storm Elementals to fight alongside the giant.

Damage
0% of attack
Range
0 m
Wind-up
2 s
Cooldown
45 s
Effects
  • Summon Creature
CycloneCrushTelegraph: Circleweight 30

Conjures a cyclone that picks up a target player, dealing crush damage and throwing them 10m with knockback.

Damage
200% of attack
Range
10 m
Wind-up
1 s
Cooldown
12 s
Effects
  • Knockback
Electrified GroundMagicTelegraph: Zone Highlightweight 25

Electrifies sections of the arena floor. Standing on electrified ground deals magic DoT.

Damage
0% of attack
Range
0 m
Wind-up
1.5 s
Cooldown
25 s
Effects
  • Ground Zone — duration 15
Tempest UnleashedMagicweight 0

Unleashes constant AoE lightning across the arena. Safe zones shrink over time, forcing the raid to stay mobile.

Damage
50% of attack
Range
0 m
Effects
  • Persistent Arena Aoe
Thunder God's WrathMagicTelegraph: Circleweight 40

Channels a devastating single-target lightning strike. Must be interrupted or dodged.

Damage
800% of attack
Range
20 m
Wind-up
2.5 s
Cooldown
10 s
Effects
  • Interruptible

How it fights

Behaviour
Boss Multi Phase
Patrol
Stationary
Aggressive on sight
Yes
Ability preference

Phases

3
  1. Gathering Storm from —% HP
    Description: The Storm Giant fights with focused lightning attacks, placing lightning rods to control the battlefield.
    Hp Threshold End: 55
    Hp Threshold Start: 100
  2. Tempest Rising from —% HP
    0 ×[object Object]
    Description: The giant calls reinforcements and unleashes cyclones. Sections of the arena become electrified.
    Hp Threshold End: 25
    Hp Threshold Start: 55
  3. Tempest Unleashed from —% HP
    0 ×[object Object]
    Description: The storm reaches full fury. Constant AoE lightning, shrinking safe zones, and devastating single-target strikes.
    Hp Threshold End: 0
    Hp Threshold Start: 25

Drops

Rolls on Storm Giant Drops.

Roll 1always drops · guaranteed
DropQuantityWeightChance
Big Bones1—100%
Lightning Shard
Storm giant charge — magic crafting material
2–5—100%
Roll 22 rolls · weighted
DropQuantityWeightChance
Nothing—2020%
Coins Gold5–153030%
Storm Giant Tooth
Weapon material — lightning damage
1–22020%
Giant Storm Armor Shard12020%
Tempest Rune
Magic rune — lightning AoE on enchant
11010%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
7,200
Respawn Variance
1,200
Spawn Animation
lightning_strike_summon
Spawn Sound
sfx/creatures/giant/boss_spawn_thunder

Sounds

Aggro
sfx/creatures/giant/storm_aggro_boom
Ambient
sfx/creatures/giant/storm_idle_thunder
Attack
sfx/creatures/giant/chain_lightning
Death
sfx/creatures/giant/storm_death
Footsteps
sfx/footsteps/giant_stone
Hurt
sfx/creatures/giant/storm_hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    cast_chain_lightning
    Base Damage
    150
    Cast Time
    0.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    8
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Hurls a bolt of lightning at the target that bounces to up to 3 additional targets within 6m.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      chain
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Chain Lightning
    Name
    Chain Lightning
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    15
    Root Motion
    —
    Sound
    sfx/creatures/giant/chain_lightning
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_thunderclap
    Base Damage
    120
    Cast Time
    1
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    15
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Claps its massive hands together, creating a shockwave that deals crush AoE damage and stuns all targets for 2 seconds.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      2
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      stun
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Thunderclap
    Name
    Thunderclap
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/giant/thunderclap
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    cast_lightning_rod
    Base Damage
    60
    Cast Time
    0.8
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    20
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Places a lightning rod at a target location that pulses AoE magic damage every 5 seconds.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      30
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      summon_object
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Lightning Rod
    Name
    Lightning Rod
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    20
    Root Motion
    —
    Sound
    sfx/creatures/giant/lightning_rod
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  4. Ability Ref
    —
    Active Frames
    none
    Animation
    cast_storm_call
    Base Damage
    0
    Cast Time
    2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    45
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Summons 2 Storm Elementals to fight alongside the giant.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      summon_creature
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Storm Call
    Name
    Storm Call
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/giant/storm_call
    Telegraph
    —
    Timeline
    —
    Timing
    —
  5. Ability Ref
    —
    Active Frames
    none
    Animation
    cast_cyclone
    Base Damage
    200
    Cast Time
    1
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    12
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Conjures a cyclone that picks up a target player, dealing crush damage and throwing them 10m with knockback.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      knockback
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Cyclone
    Name
    Cyclone
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    10
    Root Motion
    —
    Sound
    sfx/creatures/giant/cyclone
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  6. Ability Ref
    —
    Active Frames
    none
    Animation
    cast_electrified_ground
    Base Damage
    0
    Cast Time
    1.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    25
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Electrifies sections of the arena floor. Standing on electrified ground deals magic DoT.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      15
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      ground_zone
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Electrified Ground
    Name
    Electrified Ground
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/giant/electrified_ground
    Telegraph
    zone_highlight
    Timeline
    —
    Timing
    —
  7. Ability Ref
    —
    Active Frames
    none
    Animation
    channel_tempest
    Base Damage
    50
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Unleashes constant AoE lightning across the arena. Safe zones shrink over time, forcing the raid to stay mobile.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      persistent_arena_aoe
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Tempest Unleashed
    Name
    Tempest Unleashed
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/giant/tempest_unleashed
    Telegraph
    —
    Timeline
    —
    Timing
    —
  8. Ability Ref
    —
    Active Frames
    none
    Animation
    cast_thunder_gods_wrath
    Base Damage
    800
    Cast Time
    2.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    10
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Channels a devastating single-target lightning strike. Must be interrupted or dodged.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      interruptible
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Thunder God's Wrath
    Name
    Thunder God's Wrath
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    20
    Root Motion
    —
    Sound
    sfx/creatures/giant/thunder_gods_wrath
    Telegraph
    circle
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Chain Lightning
35
Creature Cyclone
30
Creature Electrified Ground
25
Creature Lightning Rod
20
Creature Storm Call
100
Creature Tempest Unleashed
0
Creature Thunder Gods Wrath
40
Creature Thunderclap
25
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
boss_multi_phase
Disengage After Secs
—
Evasion
—
Patrol
Radius
0
Type
stationary
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/giant/storm_aggro_boom
Ambient
sfx/creatures/giant/storm_idle_thunder
Attack
sfx/creatures/giant/chain_lightning
Death
sfx/creatures/giant/storm_death
Footsteps
sfx/footsteps/giant_stone
Hurt
sfx/creatures/giant/storm_hurt
Behavior Tree
—
Category
boss
Combat Level
95
Description
A colossal giant wreathed in perpetual storm clouds, wielding lightning as both weapon and will.
Examine
The Storm Giant stands at the apex of the mountain, a living conduit between earth and sky. Lightning arcs constantly between its fingers, and the air around it crackles with enough static to stand your hair on end from a hundred paces away. Unlike the brute-force hill giants or the cunning frost giants, the storm giant commands the weather itself. Thunder rolls with its every step, and the clouds above twist to obey its gestures. It speaks in a voice like rolling thunder, and those few who have survived an audience say it considers all smaller races as insects beneath its notice. When it fights, the entire mountain becomes its weapon — lightning rods channel destruction across the arena, cyclones hurl warriors like ragdolls, and the very ground crackles with lethal electrical current. Bring your best, bring many, and pray the storm passes.
Fish
—
Hitbox
—
Icon
icons/creatures/storm_giant
Id
Storm Giant
Impact
—
Inheritance
—
Loot
Loot Table
Storm Giant Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
3,200
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
3-phase raid boss. Especially lightning resistant (magic_resistance 30). Phase 2 adds Storm Elementals and electrified ground. Phase 3 is a survival gauntlet with shrinking safe zones. Thunder God's Wrath must be interrupted.
Tags
giant, boss, multi_phase, lightning, summons_adds, arena_control
Venery Category
goblinoid
Zone
storm_peak, giant_fortress
Model
models/creatures/goblinoid/storm_giant
Movement
—
Name
Storm Giant
Phases
Enabled
yes
Phase List
  1. Abilities
    Chain Lightning, Thunderclap, Lightning Rod
    Description
    The Storm Giant fights with focused lightning attacks, placing lightning rods to control the battlefield.
    Hp Threshold End
    55
    Hp Threshold Start
    100
    Modifiers
    none
    Name
    Gathering Storm
    Phase Id
    phase_1
  2. Abilities
    Chain Lightning, Thunderclap, Storm Call, Cyclone, Electrified Ground
    Description
    The giant calls reinforcements and unleashes cyclones. Sections of the arena become electrified.
    Hp Threshold End
    25
    Hp Threshold Start
    55
    Modifiers
    1. Stat
      attack_speed
      Type
      stat_buff
      Value
      0.15
    Name
    Tempest Rising
    Phase Id
    phase_2
  3. Abilities
    Tempest Unleashed, Thunder God's Wrath, Chain Lightning, Thunderclap
    Description
    The storm reaches full fury. Constant AoE lightning, shrinking safe zones, and devastating single-target strikes.
    Hp Threshold End
    0
    Hp Threshold Start
    25
    Modifiers
    1. Stat
      damage_all
      Type
      stat_buff
      Value
      0.4
    Name
    Tempest Unleashed
    Phase Id
    phase_3
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
7,200
Respawn Variance
1,200
Spawn Animation
lightning_strike_summon
Spawn Sound
sfx/creatures/giant/boss_spawn_thunder
Stats
Aggro Range
20
Attack
180
Attack Range
6
Attack Speed
1
Crush Defense
20
Immunities
none
Leash Range
80
Magic Attack
250
Magic Resistance
30
Max Hp
25,000
Move Speed
5
Movement Speed
3.5
Poise
100
Ranged Attack
0
Ranged Defense
15
Slash Defense
25
Stab Defense
20
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

3-phase raid boss. Especially lightning resistant (magic_resistance 30). Phase 2 adds Storm Elementals and electrified ground. Phase 3 is a survival gauntlet with shrinking safe zones. Thunder God's Wrath must be interrupted.

giantbossmulti_phaselightningsummons_addsarena_control