Siege Automaton
A war machine from a forgotten age, reactivated by magic.
This colossal war engine was built to breach fortress walls and raze cities. Dormant for centuries in the Ruined Foundry, some unknown force has rekindled its furnace heart. Cannons rotate on its shoulders, and a massive ram-piston serves as its primary arm. Its iron hull still bears the scars of its last war.
Stats
Hitpoints
11,200
Melee attack
155
Magic attack
40
Ranged attack
140
Attack speed
0.7
Attack range
5 m
Defences
Slash defence
80
Stab defence
75
Crush defence
70
Ranged defence
65
Magic resistance
20
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
2.5 m/s
Aggro range
30 m
Leash range
55 m
Abilities
4Drives its massive piston arm forward, crushing anything in its path.
- Damage
- 170% of attack
- Range
- 6 m
- Wind-up
- 1.2 s
- Cooldown
- 8 s
- Effects
- Debuff — duration 1
Fires a salvo of explosive shells across the arena.
- Damage
- 100% of attack
- Range
- 30 m
- Wind-up
- 2 s
- Cooldown
- 15 s
- Effects
- Debuff — duration 5
Siege Shieldweight 15
Deploys reinforced plating, becoming nearly immune to physical damage.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 1.5 s
- Cooldown
- 30 s
- Effects
- Buff — duration 12
Overloads all weapon systems for a devastating full-arena bombardment.
- Damage
- 200% of attack
- Range
- 35 m
- Wind-up
- 3 s
- Cooldown
- 40 s
- Effects
- Debuff — duration 5
How it fights
- Behaviour
- Mixed Combat
- Patrol
- Stationary
- Aggressive on sight
- Yes
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Cannon Barrage | 35 | 35% |
| Ram Piston | 30 | 30% |
| Overcharge Volley | 20 | 20% |
| Siege Shield | 15 | 15% |
Conditions
- Siege Shield only when hp below 60
- Overcharge Volley only when hp below 25
Phases
3- Patrol Mode from 100% HPDescription: Standard combat routines. Ram piston and targeted cannon fire.Stat Modifiers:
- Attack
- 1
- Movement Speed
- 1
- Siege Mode from 60% HPAdded Abilities: Siege ShieldBehavior Change: prioritizes_rangedDescription: Locks down and deploys siege shield. Cannon barrage becomes primary attack.Stat Modifiers:
- Attack
- 1.3
- Movement Speed
- 0.5
- Overcharge from 25% HPAdded Abilities: Overcharge VolleyBehavior Change: berserker_protocolDescription: All limiters removed. Rapid attacks, overcharge volleys, shield cycling.Stat Modifiers:
- Attack
- 1.6
- Movement Speed
- 1
Drops
This creature has no loot table.
Sounds
- Aggro
sfx/creatures/siege_automaton/aggro- Ambient
sfx/creatures/siege_automaton/ambient- Attack
sfx/creatures/siege_automaton/attack- Death
sfx/creatures/siege_automaton/death- Hurt
sfx/creatures/siege_automaton/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_ram_piston
- Base Damage
- 170
- Cast Time
- 1.2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 8
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Drives its massive piston arm forward, crushing anything in its path.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 1
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- debuff
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Ram Piston
- Name
- Ram Piston
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 6
- Root Motion
- —
- Sound
- sfx/creatures/siege_automaton/ram_piston
- Telegraph
- line
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_cannon_barrage
- Base Damage
- 100
- Cast Time
- 2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 15
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- ranged
- Description
- Fires a salvo of explosive shells across the arena.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- debuff
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Cannon Barrage
- Name
- Cannon Barrage
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 30
- Root Motion
- —
- Sound
- sfx/creatures/siege_automaton/cannon_barrage
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- cast_siege_shield
- Base Damage
- 0
- Cast Time
- 1.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 30
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- —
- Description
- Deploys reinforced plating, becoming nearly immune to physical damage.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 12
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- buff
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Siege Shield
- Name
- Siege Shield
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/siege_automaton/siege_shield
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_overcharge_volley
- Base Damage
- 200
- Cast Time
- 3
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 40
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- ranged
- Description
- Overloads all weapon systems for a devastating full-arena bombardment.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- debuff
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Overcharge Volley
- Name
- Overcharge Volley
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 35
- Root Motion
- —
- Sound
- sfx/creatures/siege_automaton/overcharge_volley
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- Ability Id
- siege_shield
- Condition
- hp_below
- Value
- 60
- Ability Id
- overcharge_volley
- Condition
- hp_below
- Value
- 25
- Ability Weights
- Creature Cannon Barrage
- 35
- Creature Overcharge Volley
- 20
- Creature Ram Piston
- 30
- Creature Siege Shield
- 15
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- mixed_combat
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 0
- Type
- stationary
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/siege_automaton/aggro
- Ambient
- sfx/creatures/siege_automaton/ambient
- Attack
- sfx/creatures/siege_automaton/attack
- Death
- sfx/creatures/siege_automaton/death
- Footsteps
- —
- Hurt
- sfx/creatures/siege_automaton/hurt
- Behavior Tree
- —
- Category
- boss
- Combat Level
- 140
- Description
- A war machine from a forgotten age, reactivated by magic.
- Examine
- This colossal war engine was built to breach fortress walls and raze cities. Dormant for centuries in the Ruined Foundry, some unknown force has rekindled its furnace heart. Cannons rotate on its shoulders, and a massive ram-piston serves as its primary arm. Its iron hull still bears the scars of its last war.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/siege_automaton
- Id
- Siege Automaton
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- —
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 650
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.9.0
- Notes
- —
- Tags
- none
- Venery Category
- construct
- Zone
- none
- Model
- models/creatures/construct/siege_automaton
- Movement
- —
- Name
- Siege Automaton
- Phases
- Phase List
- Added Abilities
- none
- Behavior Change
- —
- Description
- Standard combat routines. Ram piston and targeted cannon fire.
- Name
- Patrol Mode
- Phase Id
- phase_1
- Removed Abilities
- none
- Stat Modifiers
- Attack
- 1
- Movement Speed
- 1
- Threshold
- 100
- Added Abilities
- Siege Shield
- Behavior Change
- prioritizes_ranged
- Description
- Locks down and deploys siege shield. Cannon barrage becomes primary attack.
- Name
- Siege Mode
- Phase Id
- phase_2
- Removed Abilities
- none
- Stat Modifiers
- Attack
- 1.3
- Movement Speed
- 0.5
- Threshold
- 60
- Added Abilities
- Overcharge Volley
- Behavior Change
- berserker_protocol
- Description
- All limiters removed. Rapid attacks, overcharge volleys, shield cycling.
- Name
- Overcharge
- Phase Id
- phase_3
- Removed Abilities
- none
- Stat Modifiers
- Attack
- 1.6
- Movement Speed
- 1
- Threshold
- 25
- Threshold Type
- hp_percent
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- —
- Respawn Time
- —
- Respawn Variance
- —
- Spawn Animation
- —
- Spawn Sound
- —
- Stats
- Aggro Range
- 30
- Attack
- 155
- Attack Range
- 5
- Attack Speed
- 0.7
- Crush Defense
- 70
- Immunities
- none
- Leash Range
- 55
- Magic Attack
- 40
- Magic Resistance
- 20
- Max Hp
- 11,200
- Move Speed
- 5
- Movement Speed
- 2.5
- Poise
- 100
- Ranged Attack
- 140
- Ranged Defense
- 65
- Slash Defense
- 80
- Stab Defense
- 75
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —