Rock Crab
A heavily armored crustacean disguised as an ordinary boulder.
That rock just moved. No it didn't. Yes it did. The Rock Crab's shell is encrusted with stone, lichen, and mineral deposits so thick that it is genuinely indistinguishable from the cave floor. It sits motionless for days, weeks, months — patient as geology itself. Only when something warm-blooded steps within pinching range does the disguise split open to reveal a pair of crushing claws and a cluster of beady black eyes full of dull, crustacean malice. Miners have learned to tap suspicious rocks with their pickaxes before sitting on them.
Stats
Abilities
3Slams its shell into the ground, dealing AoE crush damage and stunning nearby targets for 1 second.
- Damage
- 22% of attack
- Range
- 3 m
- Wind-up
- 0.5 s
- Cooldown
- 10 s
- Effects
- Stun — duration 1
Withdraws into its shell, reducing damage taken by 50% for 5 seconds and healing 5% of max HP.
- Damage
- 0% of attack
- Range
- 0 m
- Cooldown
- 20 s
- Effects
- Damage Reduction — duration 5
- Heal
How it fights
- Behaviour
- Ambush Predator
- Patrol
- Stationary
- Aggressive on sight
- No
| Ability | Weight | Share |
|---|---|---|
| Pinch | 50 | 50% |
| Shell Slam | 30 | 30% |
| Retreat into Shell | 20 | 20% |
Drops
Rolls on Rock Crab Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 45 | 45% |
| Rock Crab Shell Dense shell shards — armor crafting | 1–3 | 30 | 30% |
| Crab Claw | 1–2 | 15 | 15% |
| Coins Copper | 1–4 | 10 | 10% |
Movement & spawning
- Max Instances
- 4
- Respawn Time
- 150
- Respawn Variance
- 30
Sounds
- Aggro
sfx/creatures/rock_crab/aggro- Attack
sfx/creatures/rock_crab/attack- Death
sfx/creatures/rock_crab/death- Footsteps
sfx/footsteps/heavy_chitin- Hurt
sfx/creatures/rock_crab/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_pinch
- Base Damage
- 28
- Cast Time
- 0
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 4
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Snaps a heavy claw shut on the target.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Pinch
- Name
- Pinch
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2
- Root Motion
- —
- Sound
- sfx/creatures/rock_crab/pinch
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_shell_slam
- Base Damage
- 22
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Slams its shell into the ground, dealing AoE crush damage and stunning nearby targets for 1 second.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 1
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- stun
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Shell Slam
- Name
- Shell Slam
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 3
- Root Motion
- —
- Sound
- sfx/creatures/rock_crab/shell_slam
- Telegraph
- aoe_circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- retreat_shell
- Base Damage
- 0
- Cast Time
- 0
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 20
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Withdraws into its shell, reducing damage taken by 50% for 5 seconds and healing 5% of max HP.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- damage_reduction
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- heal
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Retreat into Shell
- Name
- Retreat into Shell
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/rock_crab/retreat
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Pinch
- 50
- Creature Retreat Into Shell
- 20
- Creature Shell Slam
- 30
- Behavior Overrides
- Aggro On Sight
- no
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- ambush_predator
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 0
- Type
- stationary
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/rock_crab/aggro
- Ambient
- —
- Attack
- sfx/creatures/rock_crab/attack
- Death
- sfx/creatures/rock_crab/death
- Footsteps
- sfx/footsteps/heavy_chitin
- Hurt
- sfx/creatures/rock_crab/hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 20
- Description
- A heavily armored crustacean disguised as an ordinary boulder.
- Examine
- That rock just moved. No it didn't. Yes it did. The Rock Crab's shell is encrusted with stone, lichen, and mineral deposits so thick that it is genuinely indistinguishable from the cave floor. It sits motionless for days, weeks, months — patient as geology itself. Only when something warm-blooded steps within pinching range does the disguise split open to reveal a pair of crushing claws and a cluster of beady black eyes full of dull, crustacean malice. Miners have learned to tap suspicious rocks with their pickaxes before sitting on them.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/rock_crab
- Id
- Rock Crab
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Rock Crab Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 38
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Disguised as a rock until stepped on. Very high physical defense but zero magic resistance — mages are the counter. Retreat into Shell stalls for time.
- Tags
- ambush, armored, disguised, slow, crustacean
- Venery Category
- beast
- Zone
- caves, rocky_shore
- Model
- models/creatures/beast/rock_crab
- Movement
- —
- Name
- Rock Crab
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 4
- Respawn Time
- 150
- Respawn Variance
- 30
- Spawn Animation
- —
- Spawn Sound
- —
- Stats
- Aggro Range
- 3
- Attack
- 25
- Attack Range
- 2
- Attack Speed
- 0.8
- Crush Defense
- 25
- Immunities
- none
- Leash Range
- 20
- Magic Attack
- 0
- Magic Resistance
- 0
- Max Hp
- 400
- Move Speed
- 5
- Movement Speed
- 1.5
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 20
- Slash Defense
- 30
- Stab Defense
- 10
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Disguised as a rock until stepped on. Very high physical defense but zero magic resistance — mages are the counter. Retreat into Shell stalls for time.