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EliteCombat level 85Aberration

Mimic Beast

Takes the form of other creatures until attacked, then reveals its true horror.

At first glance, it appears to be a normal creature — a deer, a wolf, whatever is common to the area. But attack it and the disguise melts away, revealing a mass of teeth, tentacles, and eyes. It chose its form to lure prey close.

Stats

Hitpoints
2,800
Melee attack
60
Magic attack
25
Ranged attack
0
Attack speed
1.3
Attack range
3 m
Defences
Slash defence
15
Stab defence
15
Crush defence
10
Ranged defence
15
Magic resistance
20
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
5 m/s
Aggro range
6 m
Leash range
40 m

Abilities

3
Mimic MawCrushweight 45

Opens its true mouth — far wider than any creature should.

Damage
50% of attack
Range
3 m
Wind-up
0.3 s
Tentacle LashCrushTelegraph: Coneweight 35

Hidden tentacles erupt from its body.

Damage
65% of attack
Range
6 m
Wind-up
0.6 s
Cooldown
8 s
Effects
  • Debuff — duration 3
Redisguiseweight 20

Attempts to reform its disguise, healing and resetting aggro.

Damage
0% of attack
Range
0 m
Wind-up
3 s
Cooldown
30 s
Effects
  • Heal

How it fights

Behaviour
Melee Aggressive
Patrol
Wander · 15 m
Aggressive on sight
No
Ability preference
AbilityWeightShare
Mimic Maw4545%
Tentacle Lash3535%
Redisguise2020%
Conditions
  • Mimic Disguise only when self hp percent < 40

Drops

Rolls on Mimic Beast Drops.

Roll 1always drops · guaranteed
DropQuantityWeightChance
Mimic Core
Shape-core — illusion alchemy ingredient
1—100%
Roll 21 roll · weighted
DropQuantityWeightChance
Nothing—2525%
Coins Gold
Mimics hoard gold
3–123030%
Disguise Resin
Alchemy — disguise potions
1–22020%
Random Equipment Fragment
Random tier-appropriate gear shard
11515%
Mimic Eye Gem
Gem accessory — detect illusions and hidden creatures
11010%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
0
Respawn Variance
0

Sounds

Aggro
sfx/creatures/mimic_beast/reveal
Attack
sfx/creatures/mimic_beast/maw
Death
sfx/creatures/mimic_beast/death
Footsteps
sfx/footsteps/wet_squelch
Hurt
sfx/creatures/mimic_beast/screech
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_maw
    Base Damage
    50
    Cast Time
    0.3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Opens its true mouth — far wider than any creature should.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Mimic Maw
    Name
    Mimic Maw
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    3
    Root Motion
    —
    Sound
    sfx/creatures/mimic_beast/maw
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    tentacle_lash
    Base Damage
    65
    Cast Time
    0.6
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    8
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Hidden tentacles erupt from its body.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      3
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      debuff
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Tentacle Lash
    Name
    Tentacle Lash
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    6
    Root Motion
    —
    Sound
    sfx/creatures/mimic_beast/tentacle
    Telegraph
    cone
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    redisguise
    Base Damage
    0
    Cast Time
    3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    30
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    Attempts to reform its disguise, healing and resetting aggro.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      heal
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Redisguise
    Name
    Redisguise
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/mimic_beast/morph
    Telegraph
    —
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
  1. Ability Id
    mimic_disguise
    Condition
    self_hp_percent < 40
    Priority
    10
Ability Weights
Creature Mimic Disguise
20
Creature Mimic Maw
45
Creature Mimic Tentacle
35
Behavior Overrides
Aggro On Sight
no
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Melee Aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
15
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/mimic_beast/reveal
Ambient
—
Attack
sfx/creatures/mimic_beast/maw
Death
sfx/creatures/mimic_beast/death
Footsteps
sfx/footsteps/wet_squelch
Hurt
sfx/creatures/mimic_beast/screech
Behavior Tree
—
Category
elite
Combat Level
85
Description
Takes the form of other creatures until attacked, then reveals its true horror.
Examine
At first glance, it appears to be a normal creature — a deer, a wolf, whatever is common to the area. But attack it and the disguise melts away, revealing a mass of teeth, tentacles, and eyes. It chose its form to lure prey close.
Fish
—
Hitbox
—
Icon
icons/creatures/mimic_beast
Id
Mimic Beast
Impact
—
Inheritance
—
Loot
Loot Table
Mimic Beast Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
190
Loot Table
—
Mechanics
none
Metadata
Added Version
0.5.0
Notes
Disguised as random local creature. True form is much stronger.
Tags
aberration, venery_exclusive, elite, disguise, tracking_chain
Venery Category
aberration
Zone
any_wilderness
Model
models/creatures/aberration/mimic_beast
Movement
—
Name
Mimic Beast
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
0
Respawn Variance
0
Spawn Animation
—
Spawn Sound
—
Stats
Aggro Range
6
Attack
60
Attack Range
3
Attack Speed
1.3
Crush Defense
10
Immunities
none
Leash Range
40
Magic Attack
25
Magic Resistance
20
Max Hp
2,800
Move Speed
5
Movement Speed
5
Poise
100
Ranged Attack
0
Ranged Defense
15
Slash Defense
15
Stab Defense
15
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Disguised as random local creature. True form is much stronger.

aberrationvenery_exclusiveelitedisguisetracking_chain