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CommonCombat level 30Beast

Marsh Crocodile

A patient ambush predator lurking just beneath the waterline.

Only two golden eyes and the ridge of a scaled spine break the surface of the murky water. The rest of the beast — easily four meters of armored muscle — lies submerged, motionless as a sunken log. Marsh crocodiles have perfected stillness as a hunting art. By the time you see the jaws open, you are already inside them. River traders nail iron plates to the bottoms of their punts and pray.

Stats

Hitpoints
600
Melee attack
35
Magic attack
0
Ranged attack
0
Attack speed
0.8
Attack range
2.5 m
Defences
Slash defence
20
Stab defence
5
Crush defence
15
Ranged defence
10
Magic resistance
0
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.5 m/s
Aggro range
6 m
Leash range
40 m

Abilities

3
SnapSlashweight 50

A devastating bite with bone-crushing force.

Damage
45% of attack
Range
2.5 m
Cooldown
4 s
Death RollCrushweight 30

Grabs the target and spins violently, dealing crushing damage over 3 seconds.

Damage
30% of attack
Range
2.5 m
Wind-up
0.3 s
Cooldown
14 s
Effects
  • Grab — duration 3
  • Dot — duration 3
SubmergeSlashweight 20

Sinks beneath the water's surface, becoming stealthed. Next attack from stealth deals bonus damage.

Damage
0% of attack
Range
0 m
Wind-up
1 s
Cooldown
20 s
Effects
  • Stealth
  • Ambush Bonus

How it fights

Behaviour
Ambush Predator
Patrol
Wander · 15 m
Aggressive on sight
No
Ability preference
AbilityWeightShare
Snap5050%
Death Roll3030%
Submerge2020%

Drops

Rolls on Marsh Crocodile Drops.

Roll 1always drops · guaranteed
DropQuantityWeightChance
Crocodile Hide
Armored hide — premium medium/heavy armor material
2–3—100%
Crocodile Tooth1–3—100%
Roll 21 roll · weighted
DropQuantityWeightChance
Nothing—3030%
Marsh Croc Fat
Waterproofing agent — gear treatment
1–22525%
Coins Silver2–62525%
Croc Scale Shield Material
Shield crafting — water resistance
11515%
Ancient Croc Fang
Weapon component — bleed on hit
155%

Movement & spawning

Spawn
Max Instances
3
Respawn Time
180
Respawn Variance
45

Sounds

Aggro
sfx/creatures/marsh_crocodile/aggro
Ambient
sfx/creatures/marsh_crocodile/idle
Attack
sfx/creatures/marsh_crocodile/attack
Death
sfx/creatures/marsh_crocodile/death
Footsteps
sfx/footsteps/heavy_scale
Hurt
sfx/creatures/marsh_crocodile/hurt

Referenced by

1
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_snap
    Base Damage
    45
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    4
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    slash
    Description
    A devastating bite with bone-crushing force.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Snap
    Name
    Snap
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2.5
    Root Motion
    —
    Sound
    sfx/creatures/marsh_crocodile/snap
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_death_roll
    Base Damage
    30
    Cast Time
    0.3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    14
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Grabs the target and spins violently, dealing crushing damage over 3 seconds.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      3
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      grab
    2. Chance
      —
      Dps
      —
      Duration
      3
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      dot
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Death Roll
    Name
    Death Roll
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2.5
    Root Motion
    —
    Sound
    sfx/creatures/marsh_crocodile/death_roll
    Telegraph
    —
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    submerge
    Base Damage
    0
    Cast Time
    1
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    20
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    slash
    Description
    Sinks beneath the water's surface, becoming stealthed. Next attack from stealth deals bonus damage.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      stealth
    2. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      ambush_bonus
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Submerge
    Name
    Submerge
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/marsh_crocodile/submerge
    Telegraph
    —
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Death Roll
30
Creature Snap
50
Creature Submerge
20
Behavior Overrides
Aggro On Sight
no
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
ambush_predator
Disengage After Secs
—
Evasion
—
Patrol
Radius
15
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/marsh_crocodile/aggro
Ambient
sfx/creatures/marsh_crocodile/idle
Attack
sfx/creatures/marsh_crocodile/attack
Death
sfx/creatures/marsh_crocodile/death
Footsteps
sfx/footsteps/heavy_scale
Hurt
sfx/creatures/marsh_crocodile/hurt
Behavior Tree
—
Category
common
Combat Level
30
Description
A patient ambush predator lurking just beneath the waterline.
Examine
Only two golden eyes and the ridge of a scaled spine break the surface of the murky water. The rest of the beast — easily four meters of armored muscle — lies submerged, motionless as a sunken log. Marsh crocodiles have perfected stillness as a hunting art. By the time you see the jaws open, you are already inside them. River traders nail iron plates to the bottoms of their punts and pray.
Fish
—
Hitbox
—
Icon
icons/creatures/marsh_crocodile
Id
Marsh Crocodile
Impact
—
Inheritance
—
Loot
Loot Table
Marsh Crocodile Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
60
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Ambushes from stealth in water. Death Roll grabs lock the player in place — dangerous near water edges.
Tags
ambush, reptile, armored, aquatic
Venery Category
beast
Zone
swamp, river_delta
Model
models/creatures/beast/marsh_crocodile
Movement
—
Name
Marsh Crocodile
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
3
Respawn Time
180
Respawn Variance
45
Spawn Animation
—
Spawn Sound
—
Stats
Aggro Range
6
Attack
35
Attack Range
2.5
Attack Speed
0.8
Crush Defense
15
Immunities
none
Leash Range
40
Magic Attack
0
Magic Resistance
0
Max Hp
600
Move Speed
5
Movement Speed
3.5
Poise
100
Ranged Attack
0
Ranged Defense
10
Slash Defense
20
Stab Defense
5
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Ambushes from stealth in water. Death Roll grabs lock the player in place — dangerous near water edges.

ambushreptilearmoredaquatic