VESTRA CODAThe Codex
vestracoda.com ↗
CommonCombat level 6Aberration

Green Slime

A quivering mass of translucent green gel that dissolves anything it touches.

This gelatinous blob pulses with a faint inner light, its acidic body leaving a trail of corroded stone wherever it slides. Green slimes are among the first dangers new adventurers encounter in the shallow caves and city sewers. Don't let its slow, bumbling movement fool you — that acid burns through leather in seconds. And whatever you do, don't celebrate too early when you think you've killed one. They have a nasty habit of splitting in two.

Stats

Hitpoints
80
Melee attack
8
Magic attack
12
Ranged attack
0
Attack speed
0.8
Attack range
2 m
Defences
Slash defence
10
Stab defence
20
Crush defence
-20
Ranged defence
10
Magic resistance
0
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
1.5 m/s
Aggro range
6 m
Leash range
30 m

Abilities

2
Acid TouchMagicweight 80

Burns the target with corrosive acid, dealing magic damage over 3 seconds.

Damage
6% of attack
Range
2 m
Cooldown
5 s
Effects
  • Dot — duration 3
SplitMagicweight 100

At 50% HP, the slime splits into 2 smaller Mini Slimes with 30 HP each.

Damage
0% of attack
Range
0 m
Wind-up
0.5 s
Effects
  • Death Trigger

How it fights

Behaviour
Melee Aggressive
Patrol
Wander · 8 m
Aggressive on sight
Yes
Ability preference
AbilityWeightShare
Split10056%
Acid Touch8044%

Drops

Rolls on Green Slime Drops.

Currency1 roll · weighted
DropQuantityWeightChance
Nothing—4040%
Gold2–106060%
Main Drops1 roll · weighted
DropQuantityWeightChance
Nothing—5557.89%
Slime Residue1–33536.84%
Eye of Newt155.26%
Tertiary Rare1 roll · weighted
DropQuantityWeightChance
Nothing—6398.44%
Uncut Jade111.56%

Movement & spawning

Spawn
Max Instances
6
Respawn Time
90
Respawn Variance
20
Spawn Animation
bubble_up
Spawn Sound
sfx/creatures/ooze/spawn

Sounds

Aggro
sfx/creatures/ooze/aggro_gurgle
Ambient
sfx/creatures/ooze/idle_squelch
Attack
sfx/creatures/ooze/acid_touch
Death
sfx/creatures/ooze/death_dissolve
Footsteps
sfx/footsteps/slime
Hurt
sfx/creatures/ooze/hurt_splat
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_acid
    Base Damage
    6
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    5
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Burns the target with corrosive acid, dealing magic damage over 3 seconds.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      3
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      dot
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Acid Touch
    Name
    Acid Touch
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2
    Root Motion
    —
    Sound
    sfx/creatures/ooze/acid_touch
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    split
    Base Damage
    0
    Cast Time
    0.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    At 50% HP, the slime splits into 2 smaller Mini Slimes with 30 HP each.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      death_trigger
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Split
    Name
    Split
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/ooze/split
    Telegraph
    —
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Acid Touch
80
Creature Split
100
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Melee Aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
8
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/ooze/aggro_gurgle
Ambient
sfx/creatures/ooze/idle_squelch
Attack
sfx/creatures/ooze/acid_touch
Death
sfx/creatures/ooze/death_dissolve
Footsteps
sfx/footsteps/slime
Hurt
sfx/creatures/ooze/hurt_splat
Behavior Tree
—
Category
common
Combat Level
6
Description
A quivering mass of translucent green gel that dissolves anything it touches.
Examine
This gelatinous blob pulses with a faint inner light, its acidic body leaving a trail of corroded stone wherever it slides. Green slimes are among the first dangers new adventurers encounter in the shallow caves and city sewers. Don't let its slow, bumbling movement fool you — that acid burns through leather in seconds. And whatever you do, don't celebrate too early when you think you've killed one. They have a nasty habit of splitting in two.
Fish
—
Hitbox
—
Icon
icons/creatures/green_slime
Id
Green Slime
Impact
—
Inheritance
—
Loot
Loot Table
Green Slime Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
12
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Splits into 2 'Mini Slime' on death/50% HP. Classic mechanic for new players.
Tags
ooze, acid, splitter, beginner
Venery Category
aberration
Zone
caves, sewers
Model
models/creatures/ooze/green_slime
Movement
—
Name
Green Slime
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
6
Respawn Time
90
Respawn Variance
20
Spawn Animation
bubble_up
Spawn Sound
sfx/creatures/ooze/spawn
Stats
Aggro Range
6
Attack
8
Attack Range
2
Attack Speed
0.8
Crush Defense
-20
Immunities
none
Leash Range
30
Magic Attack
12
Magic Resistance
0
Max Hp
80
Move Speed
5
Movement Speed
1.5
Poise
100
Ranged Attack
0
Ranged Defense
10
Slash Defense
10
Stab Defense
20
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Splits into 2 'Mini Slime' on death/50% HP. Classic mechanic for new players.

oozeacidsplitterbeginner