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BossCombat level 25Goblinoid

Goblin Chief

The brutal leader of the goblin tribe.

This massive goblin towers over its kin, wearing crude armor fashioned from stolen equipment. The tribal markings on its face denote its status as chieftain. It wields a heavy warclub with surprising speed and can rally nearby goblins with its terrifying war cry.

Stats

Hitpoints
2,000
Melee attack
35
Magic attack
0
Ranged attack
0
Attack speed
0.8
Attack range
3 m
Defences
Slash defence
20
Stab defence
18
Crush defence
25
Ranged defence
20
Magic resistance
15
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3 m/s
Aggro range
15 m
Leash range
50 m

Abilities

3
CleaveCrushTelegraph: Coneweight 50

A wide sweeping attack with the warclub.

Damage
30% of attack
Range
3 m
Wind-up
0.3 s
Ground SlamCrushTelegraph: Circleweight 35

Slams the ground, damaging all nearby enemies.

Damage
50% of attack
Range
5 m
Wind-up
1.5 s
Cooldown
8 s
Effects
  • Knockback
War CryTelegraph: Circleweight 15

A terrifying battle cry that empowers the chief.

Damage
0% of attack
Range
0 m
Wind-up
2 s
Cooldown
30 s
Effects
  • Buff — duration 10

How it fights

Behaviour
Boss Phased
Ability preference
AbilityWeightShare
Cleave5050%
Ground Slam3535%
War Cry1515%

Drops

Rolls on Goblin Chief Loot.

Guaranteed1 roll · all
DropQuantityWeightChance
Big Bones1——
Gold100–250——
Equipment1 roll · weighted
DropQuantityWeightChance
Goblin Chief Helm12525%
Goblin Chief Mail12525%
Goblin Warclub12525%
Iron Dagger12525%
Bonus Materials1–2 rolls · weighted
DropQuantityWeightChance
Nothing—4040%
Leather Scraps3–63030%
Iron Ore1–32020%
Goblin Totem11010%
Rare Drops1 roll · weighted
DropQuantityWeightChance
Nothing—95095%
Goblin Chief's Key1404%
Tribal Amulet1101%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
300
Respawn Variance
60
Spawn Animation
boss_spawn
Spawn Sound
sfx/creatures/goblin_chief/spawn

Sounds

Aggro
sfx/creatures/goblin_chief/aggro
Ambient
sfx/creatures/goblin_chief/idle
Attack
sfx/creatures/goblin_chief/attack
Death
sfx/creatures/goblin_chief/death
Footsteps
sfx/footsteps/heavy_leather
Hurt
sfx/creatures/goblin_chief/hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_cleave
    Base Damage
    30
    Cast Time
    0.3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    A wide sweeping attack with the warclub.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Cleave
    Name
    Cleave
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    3
    Root Motion
    —
    Sound
    sfx/creatures/goblin_chief/attack
    Telegraph
    cone
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_slam
    Base Damage
    50
    Cast Time
    1.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    8
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Slams the ground, damaging all nearby enemies.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      knockback
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Ground Slam
    Name
    Ground Slam
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    5
    Root Motion
    —
    Sound
    sfx/creatures/goblin_chief/slam
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    war_cry
    Base Damage
    0
    Cast Time
    2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    30
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    A terrifying battle cry that empowers the chief.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      10
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      buff
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    War Cry
    Name
    War Cry
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/goblin_chief/war_cry
    Telegraph
    circle
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
Creature Chief Slam
Condition
target_count >= 2
Priority
15
Creature War Cry
Condition
self_hp_percent < 50
Priority
20
Ability Weights
Creature Chief Cleave
50
Creature Chief Slam
35
Creature War Cry
15
Behavior Overrides
Aggro On Sight
—
Auto Heal
—
Call For Help
—
Flee At Hp Percent
—
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Boss Phased
Disengage After Secs
—
Evasion
—
Patrol
—
Pursuit
—
Audio
Aggro
sfx/creatures/goblin_chief/aggro
Ambient
sfx/creatures/goblin_chief/idle
Attack
sfx/creatures/goblin_chief/attack
Death
sfx/creatures/goblin_chief/death
Footsteps
sfx/footsteps/heavy_leather
Hurt
sfx/creatures/goblin_chief/hurt
Behavior Tree
—
Category
boss
Combat Level
25
Description
The brutal leader of the goblin tribe.
Examine
This massive goblin towers over its kin, wearing crude armor fashioned from stolen equipment. The tribal markings on its face denote its status as chieftain. It wields a heavy warclub with surprising speed and can rally nearby goblins with its terrifying war cry.
Fish
—
Hitbox
—
Icon
icons/creatures/goblin_chief
Id
Goblin Chief
Impact
—
Inheritance
—
Loot
Loot Table
Goblin Chief Loot
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
100
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
First boss encounter for new players. Teaches: - Telegraph avoidance (ground slam) - Phase transitions - Add management (phase 2 goblin spawns) - Enrage mechanics The chief should feel threatening but fair. All major attacks are telegraphed, giving players time to react. The phase 2 transition provides a brief moment to prepare for the increased difficulty.
Tags
humanoid, melee, boss, mini_boss, telegraphed_attacks
Venery Category
goblinoid
Zone
goblin_stronghold, goblin_cave_boss_room
Model
models/creatures/humanoid/goblin_chief
Movement
—
Name
Goblin Chief
Phases
  1. Abilities
    Cleave, Ground Slam
    Hp Threshold
    100
    Mechanics
    none
    Name
    The Chief's Challenge
    Phase
    1
    Stat Modifiers
    Attack Multiplier
    1
  2. Abilities
    Cleave, Ground Slam, War Cry
    Hp Threshold
    50
    Mechanics
    none
    Name
    Enraged
    Phase
    2
    Stat Modifiers
    Attack Multiplier
    1.3
    Speed Multiplier
    1.2
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
300
Respawn Variance
60
Spawn Animation
boss_spawn
Spawn Sound
sfx/creatures/goblin_chief/spawn
Stats
Aggro Range
15
Attack
35
Attack Range
3
Attack Speed
0.8
Crush Defense
25
Immunities
none
Leash Range
50
Magic Attack
0
Magic Resistance
15
Max Hp
2,000
Move Speed
5
Movement Speed
3
Poise
100
Ranged Attack
0
Ranged Defense
20
Slash Defense
20
Stab Defense
18
Status Immunities
—
Variation
—
Visuals
Animations
none
Appearance
—
Boss Bar
yes
Lock Target Height
—
Nameplate Height
—
Parts
none
Pitch To Velocity
—
Scene
—
Xp Rewards
—
Designer's note

First boss encounter for new players. Teaches: - Telegraph avoidance (ground slam) - Phase transitions - Add management (phase 2 goblin spawns) - Enrage mechanics

The chief should feel threatening but fair. All major attacks are telegraphed, giving players time to react. The phase 2 transition provides a brief moment to prepare for the increased difficulty.

humanoidmeleebossmini_bosstelegraphed_attacks