Forgotten Sentinel
An ancient Kodalith construct still guarding a ruin no one remembers.
This towering automaton of tarnished brass and cracked runestone stands vigil over ruins whose name has been lost to time. Its joints grind with centuries of neglect, yet its eye still glows with unwavering purpose. The beam it projects can melt through plate armor in seconds.
Stats
Hitpoints
2,250
Melee attack
75
Magic attack
60
Ranged attack
90
Attack speed
0.8
Attack range
4 m
Defences
Slash defence
70
Stab defence
65
Crush defence
40
Ranged defence
55
Magic resistance
25
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3 m/s
Aggro range
18 m
Leash range
40 m
Abilities
3A heavy overhead blow with its stone fist.
- Damage
- 80% of attack
- Range
- 4 m
- Wind-up
- 0.8 s
Fires a concentrated beam of arcane energy from its eye.
- Damage
- 110% of attack
- Range
- 18 m
- Wind-up
- 1.5 s
- Cooldown
- 12 s
- Effects
- Debuff — duration 10
Guardian Protocolweight 20
Reinforces its defensive wards, gaining a damage-absorbing shield.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 1 s
- Cooldown
- 25 s
- Effects
- Buff — duration 8
How it fights
- Behaviour
- Mixed Combat
- Patrol
- Stationary
- Aggressive on sight
- Yes
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Sentinel Strike | 45 | 45% |
| Rune Beam | 35 | 35% |
| Guardian Protocol | 20 | 20% |
Conditions
- Guardian Protocol only when hp below 50
Drops
This creature has no loot table.
Sounds
- Aggro
sfx/creatures/forgotten_sentinel/aggro- Ambient
sfx/creatures/forgotten_sentinel/ambient- Attack
sfx/creatures/forgotten_sentinel/attack- Death
sfx/creatures/forgotten_sentinel/death- Hurt
sfx/creatures/forgotten_sentinel/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_strike
- Base Damage
- 80
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 0
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- A heavy overhead blow with its stone fist.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Sentinel Strike
- Name
- Sentinel Strike
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 4
- Root Motion
- —
- Sound
- sfx/creatures/forgotten_sentinel/strike
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_rune_beam
- Base Damage
- 110
- Cast Time
- 1.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 12
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Fires a concentrated beam of arcane energy from its eye.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 10
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- debuff
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Rune Beam
- Name
- Rune Beam
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 18
- Root Motion
- —
- Sound
- sfx/creatures/forgotten_sentinel/rune_beam
- Telegraph
- line
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- cast_guardian_protocol
- Base Damage
- 0
- Cast Time
- 1
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 25
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- —
- Description
- Reinforces its defensive wards, gaining a damage-absorbing shield.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 8
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- buff
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Guardian Protocol
- Name
- Guardian Protocol
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/forgotten_sentinel/guardian_protocol
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- Ability Id
- guardian_protocol
- Condition
- hp_below
- Value
- 50
- Ability Weights
- Creature Guardian Protocol
- 20
- Creature Rune Beam
- 35
- Creature Sentinel Strike
- 45
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- mixed_combat
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 0
- Type
- stationary
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/forgotten_sentinel/aggro
- Ambient
- sfx/creatures/forgotten_sentinel/ambient
- Attack
- sfx/creatures/forgotten_sentinel/attack
- Death
- sfx/creatures/forgotten_sentinel/death
- Footsteps
- —
- Hurt
- sfx/creatures/forgotten_sentinel/hurt
- Behavior Tree
- —
- Category
- elite
- Combat Level
- 90
- Description
- An ancient Kodalith construct still guarding a ruin no one remembers.
- Examine
- This towering automaton of tarnished brass and cracked runestone stands vigil over ruins whose name has been lost to time. Its joints grind with centuries of neglect, yet its eye still glows with unwavering purpose. The beam it projects can melt through plate armor in seconds.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/forgotten_sentinel
- Id
- Forgotten Sentinel
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- —
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 360
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.9.0
- Notes
- —
- Tags
- none
- Venery Category
- construct
- Zone
- none
- Model
- models/creatures/construct/forgotten_sentinel
- Movement
- —
- Name
- Forgotten Sentinel
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- —
- Respawn Time
- —
- Respawn Variance
- —
- Spawn Animation
- —
- Spawn Sound
- —
- Stats
- Aggro Range
- 18
- Attack
- 75
- Attack Range
- 4
- Attack Speed
- 0.8
- Crush Defense
- 40
- Immunities
- none
- Leash Range
- 40
- Magic Attack
- 60
- Magic Resistance
- 25
- Max Hp
- 2,250
- Move Speed
- 5
- Movement Speed
- 3
- Poise
- 100
- Ranged Attack
- 90
- Ranged Defense
- 55
- Slash Defense
- 70
- Stab Defense
- 65
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —