The Faded
The shimmering spirit of a miner who touched Voxel-slate with bare hands, flickering between existence and void.
It was a person once. You can almost see the shape of them — broad shoulders, a miner's build, hands that knew the weight of a pickaxe. But the edges are wrong. They blur and shimmer like heat haze, and where the face should be there is only a smear of light that hurts to look at directly. The worst part is the sound. Not the wailing — you expected that. It is the static. A buzzing, crackling interference that bleeds into your comms, fills your ears with white noise, makes your teammates' voices dissolve into garbled nonsense. They say the Faded are not ghosts. Ghosts remember who they were.
Stats
Abilities
3The Faded reaches through the veil and touches the target, dealing magic damage and applying the Static debuff which garbles voice communications.
- Damage
- 50% of attack
- Range
- 3 m
- Wind-up
- 0.3 s
- Cooldown
- 4 s
- Effects
- Debuff Static — duration 10, radius 15
The Faded dissolves into void static, becoming untargetable for 2 seconds while passing through solid walls to reposition.
- Damage
- 0% of attack
- Range
- 15 m
- Cooldown
- 10 s
- Effects
- Phase — duration 2
The Faded screams across frequencies, unleashing a cone of psychic static that deals magic damage and inflicts fear for 2 seconds.
- Damage
- 65% of attack
- Range
- 8 m
- Wind-up
- 0.8 s
- Cooldown
- 12 s
- Effects
- Fear — chance 0.7, duration 2
How it fights
- Behaviour
- Erratic Aggressive
- Patrol
- Wander · 30 m
- Aggressive on sight
- Yes
| Ability | Weight | Share |
|---|---|---|
| Static Touch | 100 | 42% |
| Resonant Wail | 80 | 33% |
| Phase Shift | 60 | 25% |
Drops
Rolls on The Faded Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Faded Essence Half-existent matter — echo alchemy | 1–2 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 40 | 40% |
| Ether Essence | 1–3 | 25 | 25% |
| Echo Resonance Crystal | 1–2 | 20 | 20% |
| Coins Silver | 1–4 | 15 | 15% |
Movement & spawning
- Max Instances
- 3
- Respawn Time
- 75
- Respawn Variance
- 25
- Spawn Animation
- static_materialize
- Spawn Sound
- sfx/creatures/echoed/the_faded/spawn_static
Sounds
- Aggro
sfx/creatures/echoed/the_faded/static_scream- Ambient
sfx/creatures/echoed/the_faded/static_hum- Attack
sfx/creatures/echoed/the_faded/static_touch- Death
sfx/creatures/echoed/the_faded/fade_out- Hurt
sfx/creatures/echoed/the_faded/distortion
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- static_touch
- Base Damage
- 50
- Cast Time
- 0.3
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 4
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- The Faded reaches through the veil and touches the target, dealing magic damage and applying the Static debuff which garbles voice communications.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 10
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- 15
- Type
- debuff_static
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Static Touch
- Name
- Static Touch
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 3
- Root Motion
- —
- Sound
- sfx/creatures/echoed/the_faded/static_touch
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- phase_shift
- Base Damage
- 0
- Cast Time
- 0
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- —
- Description
- The Faded dissolves into void static, becoming untargetable for 2 seconds while passing through solid walls to reposition.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 2
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- phase
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Phase Shift
- Name
- Phase Shift
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 15
- Root Motion
- —
- Sound
- sfx/creatures/echoed/the_faded/phase_shift
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- resonant_wail
- Base Damage
- 65
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 12
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- The Faded screams across frequencies, unleashing a cone of psychic static that deals magic damage and inflicts fear for 2 seconds.
- Effects
- Chance
- 0.7
- Dps
- —
- Duration
- 2
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- fear
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Resonant Wail
- Name
- Resonant Wail
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 8
- Root Motion
- —
- Sound
- sfx/creatures/echoed/the_faded/resonant_wail
- Telegraph
- cone
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Faded Phase Shift
- 60
- Creature Faded Resonant Wail
- 80
- Creature Faded Static Touch
- 100
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- erratic_aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 30
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/echoed/the_faded/static_scream
- Ambient
- sfx/creatures/echoed/the_faded/static_hum
- Attack
- sfx/creatures/echoed/the_faded/static_touch
- Death
- sfx/creatures/echoed/the_faded/fade_out
- Footsteps
- —
- Hurt
- sfx/creatures/echoed/the_faded/distortion
- Behavior Tree
- —
- Category
- common
- Combat Level
- 55
- Description
- The shimmering spirit of a miner who touched Voxel-slate with bare hands, flickering between existence and void.
- Examine
- It was a person once. You can almost see the shape of them — broad shoulders, a miner's build, hands that knew the weight of a pickaxe. But the edges are wrong. They blur and shimmer like heat haze, and where the face should be there is only a smear of light that hurts to look at directly. The worst part is the sound. Not the wailing — you expected that. It is the static. A buzzing, crackling interference that bleeds into your comms, fills your ears with white noise, makes your teammates' voices dissolve into garbled nonsense. They say the Faded are not ghosts. Ghosts remember who they were.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/echoed/the_faded
- Id
- The Faded
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- The Faded Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 85
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Unique PTT mechanic — causes audio static on voice communications when within 15m. Players hear distortion before seeing the creature. Physical attacks pass through them — only magic damage works. Immune to slash, stab, and ranged (physical immune). Weak to magic. Immune to poison, bleed, and fear.
- Tags
- echoed, spirit, incorporeal, ptt_mechanic
- Venery Category
- echoed
- Zone
- abandoned_mines, wellspring_border
- Model
- models/creatures/echoed/the_faded
- Movement
- —
- Name
- The Faded
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 3
- Respawn Time
- 75
- Respawn Variance
- 25
- Spawn Animation
- static_materialize
- Spawn Sound
- sfx/creatures/echoed/the_faded/spawn_static
- Stats
- Aggro Range
- 14
- Attack
- 0
- Attack Range
- 3
- Attack Speed
- 1.6
- Crush Defense
- 0
- Immunities
- none
- Leash Range
- 60
- Magic Attack
- 48
- Magic Resistance
- -30
- Max Hp
- 1,200
- Move Speed
- 5
- Movement Speed
- 3.5
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 999
- Slash Defense
- 999
- Stab Defense
- 999
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Unique PTT mechanic — causes audio static on voice communications when within 15m. Players hear distortion before seeing the creature. Physical attacks pass through them — only magic damage works. Immune to slash, stab, and ranged (physical immune). Weak to magic. Immune to poison, bleed, and fear.