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CommonCombat level 55Echoed

The Faded

The shimmering spirit of a miner who touched Voxel-slate with bare hands, flickering between existence and void.

It was a person once. You can almost see the shape of them — broad shoulders, a miner's build, hands that knew the weight of a pickaxe. But the edges are wrong. They blur and shimmer like heat haze, and where the face should be there is only a smear of light that hurts to look at directly. The worst part is the sound. Not the wailing — you expected that. It is the static. A buzzing, crackling interference that bleeds into your comms, fills your ears with white noise, makes your teammates' voices dissolve into garbled nonsense. They say the Faded are not ghosts. Ghosts remember who they were.

Stats

Hitpoints
1,200
Melee attack
0
Magic attack
48
Ranged attack
0
Attack speed
1.6
Attack range
3 m
Defences
Slash defence
999
Stab defence
999
Crush defence
0
Ranged defence
999
Magic resistance
-30
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.5 m/s
Aggro range
14 m
Leash range
60 m

Abilities

3
Static TouchMagicweight 100

The Faded reaches through the veil and touches the target, dealing magic damage and applying the Static debuff which garbles voice communications.

Damage
50% of attack
Range
3 m
Wind-up
0.3 s
Cooldown
4 s
Effects
  • Debuff Static — duration 10, radius 15
Phase Shiftweight 60

The Faded dissolves into void static, becoming untargetable for 2 seconds while passing through solid walls to reposition.

Damage
0% of attack
Range
15 m
Cooldown
10 s
Effects
  • Phase — duration 2
Resonant WailMagicTelegraph: Coneweight 80

The Faded screams across frequencies, unleashing a cone of psychic static that deals magic damage and inflicts fear for 2 seconds.

Damage
65% of attack
Range
8 m
Wind-up
0.8 s
Cooldown
12 s
Effects
  • Fear — chance 0.7, duration 2

How it fights

Behaviour
Erratic Aggressive
Patrol
Wander · 30 m
Aggressive on sight
Yes
Ability preference
AbilityWeightShare
Static Touch10042%
Resonant Wail8033%
Phase Shift6025%

Drops

Rolls on The Faded Drops.

Guaranteedalways drops · guaranteed
DropQuantityWeightChance
Faded Essence
Half-existent matter — echo alchemy
1–2—100%
Drops1 roll · weighted
DropQuantityWeightChance
Nothing—4040%
Ether Essence1–32525%
Echo Resonance Crystal1–22020%
Coins Silver1–41515%

Movement & spawning

Spawn
Max Instances
3
Respawn Time
75
Respawn Variance
25
Spawn Animation
static_materialize
Spawn Sound
sfx/creatures/echoed/the_faded/spawn_static

Sounds

Aggro
sfx/creatures/echoed/the_faded/static_scream
Ambient
sfx/creatures/echoed/the_faded/static_hum
Attack
sfx/creatures/echoed/the_faded/static_touch
Death
sfx/creatures/echoed/the_faded/fade_out
Hurt
sfx/creatures/echoed/the_faded/distortion
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    static_touch
    Base Damage
    50
    Cast Time
    0.3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    4
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    The Faded reaches through the veil and touches the target, dealing magic damage and applying the Static debuff which garbles voice communications.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      10
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      15
      Type
      debuff_static
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Static Touch
    Name
    Static Touch
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    3
    Root Motion
    —
    Sound
    sfx/creatures/echoed/the_faded/static_touch
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    phase_shift
    Base Damage
    0
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    10
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    The Faded dissolves into void static, becoming untargetable for 2 seconds while passing through solid walls to reposition.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      2
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      phase
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Phase Shift
    Name
    Phase Shift
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    15
    Root Motion
    —
    Sound
    sfx/creatures/echoed/the_faded/phase_shift
    Telegraph
    —
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    resonant_wail
    Base Damage
    65
    Cast Time
    0.8
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    12
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    The Faded screams across frequencies, unleashing a cone of psychic static that deals magic damage and inflicts fear for 2 seconds.
    Effects
    1. Chance
      0.7
      Dps
      —
      Duration
      2
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      fear
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Resonant Wail
    Name
    Resonant Wail
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    8
    Root Motion
    —
    Sound
    sfx/creatures/echoed/the_faded/resonant_wail
    Telegraph
    cone
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Faded Phase Shift
60
Creature Faded Resonant Wail
80
Creature Faded Static Touch
100
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
erratic_aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
30
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/echoed/the_faded/static_scream
Ambient
sfx/creatures/echoed/the_faded/static_hum
Attack
sfx/creatures/echoed/the_faded/static_touch
Death
sfx/creatures/echoed/the_faded/fade_out
Footsteps
—
Hurt
sfx/creatures/echoed/the_faded/distortion
Behavior Tree
—
Category
common
Combat Level
55
Description
The shimmering spirit of a miner who touched Voxel-slate with bare hands, flickering between existence and void.
Examine
It was a person once. You can almost see the shape of them — broad shoulders, a miner's build, hands that knew the weight of a pickaxe. But the edges are wrong. They blur and shimmer like heat haze, and where the face should be there is only a smear of light that hurts to look at directly. The worst part is the sound. Not the wailing — you expected that. It is the static. A buzzing, crackling interference that bleeds into your comms, fills your ears with white noise, makes your teammates' voices dissolve into garbled nonsense. They say the Faded are not ghosts. Ghosts remember who they were.
Fish
—
Hitbox
—
Icon
icons/creatures/echoed/the_faded
Id
The Faded
Impact
—
Inheritance
—
Loot
Loot Table
The Faded Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
85
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Unique PTT mechanic — causes audio static on voice communications when within 15m. Players hear distortion before seeing the creature. Physical attacks pass through them — only magic damage works. Immune to slash, stab, and ranged (physical immune). Weak to magic. Immune to poison, bleed, and fear.
Tags
echoed, spirit, incorporeal, ptt_mechanic
Venery Category
echoed
Zone
abandoned_mines, wellspring_border
Model
models/creatures/echoed/the_faded
Movement
—
Name
The Faded
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
3
Respawn Time
75
Respawn Variance
25
Spawn Animation
static_materialize
Spawn Sound
sfx/creatures/echoed/the_faded/spawn_static
Stats
Aggro Range
14
Attack
0
Attack Range
3
Attack Speed
1.6
Crush Defense
0
Immunities
none
Leash Range
60
Magic Attack
48
Magic Resistance
-30
Max Hp
1,200
Move Speed
5
Movement Speed
3.5
Poise
100
Ranged Attack
0
Ranged Defense
999
Slash Defense
999
Stab Defense
999
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Unique PTT mechanic — causes audio static on voice communications when within 15m. Players hear distortion before seeing the creature. Physical attacks pass through them — only magic damage works. Immune to slash, stab, and ranged (physical immune). Weak to magic. Immune to poison, bleed, and fear.

echoedspiritincorporealptt_mechanic