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BossCombat level 85Echoed

Resonance Choir

A swirling vortex of fused Resonance Moths merged into a single devastating entity of harmonic void energy.

It should not be possible. Thousands of Resonance Moths fused into a single spiraling mass — a living tornado of wings and light and sound that fills the chamber from floor to ceiling. The noise is beyond description: a chord struck by a thousand instruments that were never meant to play together, harmonics that your ears cannot process and your mind refuses to accept. At the center of the vortex you can see something — a core, a nucleus of pure resonance energy, pulsing like a heart. The individual moths are still visible at the edges, their wings beating in perfect synchronization. They are not a swarm anymore. They are an organ. They are a choir. And they are singing your death.

Stats

Hitpoints
18,000
Melee attack
20
Magic attack
95
Ranged attack
60
Attack speed
1.4
Attack range
15 m
Defences
Slash defence
5
Stab defence
5
Crush defence
-15
Ranged defence
40
Magic resistance
30
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
4 m/s
Aggro range
25 m
Leash range
40 m

Abilities

6
Harmonic DevastationMagicTelegraph: Circleweight 100

The Choir unleashes a massive pulse of harmonic energy that damages everything in the chamber.

Damage
100% of attack
Range
20 m
Wind-up
2 s
Cooldown
12 s
Effects
  • Silence — chance 0.5, duration 3
Resonant BeamMagicTelegraph: Lineweight 90

The Choir focuses its energy into a concentrated beam of harmonic destruction that sweeps across the arena.

Damage
150% of attack
Range
25 m
Wind-up
1.5 s
Cooldown
10 s
Effects
  • Knockback — chance 0.8
Silence StormMagicTelegraph: Circleweight 70

A storm of dissonant frequencies that silences all players in range for 4 seconds.

Damage
60% of attack
Range
15 m
Wind-up
1 s
Cooldown
20 s
Effects
  • Silence — duration 4
Discordant ShriekMagicTelegraph: Circleweight 80

The harmonics shatter into dissonance, dealing heavy damage and causing fear in all nearby players.

Damage
85% of attack
Range
12 m
Wind-up
0.8 s
Cooldown
15 s
Effects
  • Fear — chance 0.7, duration 2.5
  • Damage Over Time — duration 4

The Choir sheds parts of itself, spawning individual Resonance Moths as reinforcements.

Damage
0% of attack
Range
0 m
Wind-up
1.5 s
Cooldown
25 s
Effects
  • Summon
Dissolutionweight 0

At 25% HP, the Choir breaks apart into 8 individual Resonance Moths. All must be killed within 30 seconds or they re-merge at 25% HP.

Damage
0% of attack
Range
0 m
Wind-up
3 s
Effects
  • Split

How it fights

Behaviour
Boss Phased
Patrol
Stationary
Aggressive on sight
Yes
Ability preference

Phases

3
  1. Harmonics from —% HP
    Choir Harmonic DevastationChoir Resonant BeamChoir Silence Storm
  2. Dissonance from —% HP
    Choir Harmonic DevastationChoir Resonant BeamChoir Discordant ShriekChoir Summon Moths
    Stat Modifiers:
    Attack Speed Multiplier
    1.3
    Damage Multiplier
    1.2
    Transition:
    Animation
    dissonance_shift
    Dialogue
    The harmony BREAKS — the Choir's song twists into a shrieking cacophony that rattles your bones!
    Duration
    2
    Invulnerable
    yes
    Trigger:
    Hp Percent
    50
  3. Dissolution from —% HP
    Choir Split
    Transition:
    Animation
    begin_dissolution
    Dialogue
    The vortex shudders, wings tearing free — the Choir is coming apart!
    Duration
    3
    Invulnerable
    yes
    Trigger:
    Hp Percent
    25

Drops

Rolls on Resonance Choir Drops.

Roll 11 roll · all
DropQuantityWeightChance
Choir Resonance Heart
Unique boss drop — harmonized echo core
1——
Echo Silk3–6——
Coins Gold30–60——
Roll 22 rolls · weighted
DropQuantityWeightChance
Harmonic Robes
Magic armor — sound-based area spells on cast
11515%
Choir Conductor Staff
Staff — AoE resonance pulses
11515%
Resonance Amulet
Accessory — echo abilities cooldown reduction
12020%
Choir Title Scroll
Cosmetic title: 'Silencer'
155%
Resonance Wing Dust4–82020%
Echo Resonance Crystal2–52525%

Movement & spawning

Spawn
Max Instances
1
Respawn Time
900
Respawn Variance
180
Spawn Animation
swarm_convergence
Spawn Sound
sfx/creatures/echoed/choir/spawn_harmonic

Sounds

Aggro
sfx/creatures/echoed/choir/crescendo
Ambient
sfx/creatures/echoed/choir/harmonic_drone
Attack
sfx/creatures/echoed/choir/harmonic_devastation
Death
sfx/creatures/echoed/choir/final_silence
Hurt
sfx/creatures/echoed/choir/dissonance_crack
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    harmonic_devastation
    Base Damage
    100
    Cast Time
    2
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    12
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    The Choir unleashes a massive pulse of harmonic energy that damages everything in the chamber.
    Effects
    1. Chance
      0.5
      Dps
      —
      Duration
      3
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      silence
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Harmonic Devastation
    Name
    Harmonic Devastation
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    20
    Root Motion
    —
    Sound
    sfx/creatures/echoed/choir/harmonic_devastation
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    resonant_beam
    Base Damage
    150
    Cast Time
    1.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    10
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    The Choir focuses its energy into a concentrated beam of harmonic destruction that sweeps across the arena.
    Effects
    1. Chance
      0.8
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      knockback
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Resonant Beam
    Name
    Resonant Beam
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    25
    Root Motion
    —
    Sound
    sfx/creatures/echoed/choir/resonant_beam
    Telegraph
    line
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    silence_storm
    Base Damage
    60
    Cast Time
    1
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    20
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    A storm of dissonant frequencies that silences all players in range for 4 seconds.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      4
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      silence
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Silence Storm
    Name
    Silence Storm
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    15
    Root Motion
    —
    Sound
    sfx/creatures/echoed/choir/silence_storm
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  4. Ability Ref
    —
    Active Frames
    none
    Animation
    discordant_shriek
    Base Damage
    85
    Cast Time
    0.8
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    15
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    The harmonics shatter into dissonance, dealing heavy damage and causing fear in all nearby players.
    Effects
    1. Chance
      0.7
      Dps
      —
      Duration
      2.5
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      fear
    2. Chance
      —
      Dps
      —
      Duration
      4
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      damage_over_time
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Discordant Shriek
    Name
    Discordant Shriek
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    12
    Root Motion
    —
    Sound
    sfx/creatures/echoed/choir/discordant_shriek
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  5. Ability Ref
    —
    Active Frames
    none
    Animation
    shed_moths
    Base Damage
    0
    Cast Time
    1.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    25
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    The Choir sheds parts of itself, spawning individual Resonance Moths as reinforcements.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      summon
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Summon Resonance Moths
    Name
    Summon Resonance Moths
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/echoed/choir/shed
    Telegraph
    —
    Timeline
    —
    Timing
    —
  6. Ability Ref
    —
    Active Frames
    none
    Animation
    dissolution
    Base Damage
    0
    Cast Time
    3
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    At 25% HP, the Choir breaks apart into 8 individual Resonance Moths. All must be killed within 30 seconds or they re-merge at 25% HP.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      split
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Dissolution
    Name
    Dissolution
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/echoed/choir/dissolution
    Telegraph
    —
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Choir Discordant Shriek
80
Creature Choir Harmonic Devastation
100
Creature Choir Resonant Beam
90
Creature Choir Silence Storm
70
Creature Choir Split
0
Creature Choir Summon Moths
50
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Boss Phased
Disengage After Secs
—
Evasion
—
Patrol
Radius
—
Type
stationary
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/echoed/choir/crescendo
Ambient
sfx/creatures/echoed/choir/harmonic_drone
Attack
sfx/creatures/echoed/choir/harmonic_devastation
Death
sfx/creatures/echoed/choir/final_silence
Footsteps
—
Hurt
sfx/creatures/echoed/choir/dissonance_crack
Behavior Tree
—
Category
boss
Combat Level
85
Description
A swirling vortex of fused Resonance Moths merged into a single devastating entity of harmonic void energy.
Examine
It should not be possible. Thousands of Resonance Moths fused into a single spiraling mass — a living tornado of wings and light and sound that fills the chamber from floor to ceiling. The noise is beyond description: a chord struck by a thousand instruments that were never meant to play together, harmonics that your ears cannot process and your mind refuses to accept. At the center of the vortex you can see something — a core, a nucleus of pure resonance energy, pulsing like a heart. The individual moths are still visible at the edges, their wings beating in perfect synchronization. They are not a swarm anymore. They are an organ. They are a choir. And they are singing your death.
Fish
—
Hitbox
—
Icon
icons/creatures/echoed/resonance_choir
Id
Resonance Choir
Impact
—
Inheritance
—
Loot
Loot Table
Resonance Choir Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
425
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Three-phase boss. Phase 1 is a ranged caster fight with silence mechanics. Phase 2 adds fear and summons adds. Phase 3 splits into 8 individual moths that must ALL be killed within 30 seconds or the Choir re-merges at 25% HP. Weak to crush damage. Immune to stun, silence, and fear. The Dissolution mechanic rewards groups with strong AoE damage.
Tags
echoed, swarm, boss, magic, anti_caster
Venery Category
echoed
Zone
resonance_chamber, deep_wellspring
Model
models/creatures/echoed/resonance_choir
Movement
—
Name
Resonance Choir
Phases
Enabled
yes
Phase List
  1. Abilities Enabled
    choir_harmonic_devastation, choir_resonant_beam, choir_silence_storm
    Name
    Harmonics
    Phase Id
    phase_1
  2. Abilities Enabled
    choir_harmonic_devastation, choir_resonant_beam, choir_discordant_shriek, choir_summon_moths
    Name
    Dissonance
    Phase Id
    phase_2
    Stat Modifiers
    Attack Speed Multiplier
    1.3
    Damage Multiplier
    1.2
    Transition
    Animation
    dissonance_shift
    Dialogue
    The harmony BREAKS — the Choir's song twists into a shrieking cacophony that rattles your bones!
    Duration
    2
    Invulnerable
    yes
    Trigger
    Hp Percent
    50
  3. Abilities Enabled
    choir_split
    Name
    Dissolution
    Phase Id
    phase_3
    Transition
    Animation
    begin_dissolution
    Dialogue
    The vortex shudders, wings tearing free — the Choir is coming apart!
    Duration
    3
    Invulnerable
    yes
    Trigger
    Hp Percent
    25
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
1
Respawn Time
900
Respawn Variance
180
Spawn Animation
swarm_convergence
Spawn Sound
sfx/creatures/echoed/choir/spawn_harmonic
Stats
Aggro Range
25
Attack
20
Attack Range
15
Attack Speed
1.4
Crush Defense
-15
Immunities
none
Leash Range
40
Magic Attack
95
Magic Resistance
30
Max Hp
18,000
Move Speed
5
Movement Speed
4
Poise
100
Ranged Attack
60
Ranged Defense
40
Slash Defense
5
Stab Defense
5
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Three-phase boss. Phase 1 is a ranged caster fight with silence mechanics. Phase 2 adds fear and summons adds. Phase 3 splits into 8 individual moths that must ALL be killed within 30 seconds or the Choir re-merges at 25% HP. Weak to crush damage. Immune to stun, silence, and fear. The Dissolution mechanic rewards groups with strong AoE damage.

echoedswarmbossmagicanti_caster