Cult Acolyte
A dark magic practitioner who drains life and shields themselves with shadow wards.
Hooded in black robes embroidered with writhing sigils that seem to move when you're not looking directly at them. The cult acolyte's pale hands glow with a sickly violet light, and their eyes — what you can see of them beneath the hood — are shot through with veins of unnatural darkness. Once scholars, priests, or simply the desperate, they were drawn to the cult's promise of forbidden knowledge. Now they serve as foot soldiers for powers they barely comprehend, channeling energies that consume them slowly from within.
Stats
Abilities
3Launches a bolt of condensed shadow energy at the target.
- Damage
- 30% of attack
- Range
- 16 m
- Wind-up
- 0.8 s
- Cooldown
- 3 s
- Effects
- Damage Subtype
Channels dark energy to drain the target's life force, healing the caster.
- Damage
- 20% of attack
- Range
- 12 m
- Wind-up
- 0.5 s
- Cooldown
- 8 s
- Effects
- Heal Self
Wraps the caster in protective shadow, increasing magic resistance.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 0.6 s
- Cooldown
- 15 s
- Effects
- Self Buff — duration 6
How it fights
- Behaviour
- Ranged Aggressive
- Patrol
- Wander · 6 m
- Aggressive on sight
- Yes
| Ability | Weight | Share |
|---|---|---|
| Shadow Bolt | 100 | 50% |
| Life Drain | 60 | 30% |
| Dark Ward | 40 | 20% |
Drops
Rolls on Cult Acolyte Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 40 | 40% |
| Coins Silver | 3–8 | 25 | 25% |
| Cult Prayer Tablet Lore item / dark alchemy ingredient | 1 | 20 | 20% |
| Crude Ritual Dagger | 1 | 10 | 10% |
| Dark Robes | 1 | 5 | 5% |
Movement & spawning
- Max Instances
- 4
- Respawn Time
- 150
- Respawn Variance
- 30
Sounds
- Aggro
sfx/creatures/humanoid/aggro_cult- Ambient
sfx/creatures/humanoid/idle_cult- Attack
sfx/creatures/humanoid/shadow_bolt- Death
sfx/creatures/humanoid/death_cult- Footsteps
sfx/footsteps/cloth- Hurt
sfx/creatures/humanoid/hurt_cult
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- cast_shadow_bolt
- Base Damage
- 30
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 3
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Launches a bolt of condensed shadow energy at the target.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- damage_subtype
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Shadow Bolt
- Name
- Shadow Bolt
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 16
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/shadow_bolt
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- cast_drain
- Base Damage
- 20
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 8
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Channels dark energy to drain the target's life force, healing the caster.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- heal_self
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Life Drain
- Name
- Life Drain
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 12
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/life_drain
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- cast_ward
- Base Damage
- 0
- Cast Time
- 0.6
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 15
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- —
- Description
- Wraps the caster in protective shadow, increasing magic resistance.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 6
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- self_buff
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Dark Ward
- Name
- Dark Ward
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/dark_ward
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Dark Ward
- 40
- Creature Life Drain
- 60
- Creature Shadow Bolt
- 100
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- ranged_aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 6
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/humanoid/aggro_cult
- Ambient
- sfx/creatures/humanoid/idle_cult
- Attack
- sfx/creatures/humanoid/shadow_bolt
- Death
- sfx/creatures/humanoid/death_cult
- Footsteps
- sfx/footsteps/cloth
- Hurt
- sfx/creatures/humanoid/hurt_cult
- Behavior Tree
- —
- Category
- common
- Combat Level
- 38
- Description
- A dark magic practitioner who drains life and shields themselves with shadow wards.
- Examine
- Hooded in black robes embroidered with writhing sigils that seem to move when you're not looking directly at them. The cult acolyte's pale hands glow with a sickly violet light, and their eyes — what you can see of them beneath the hood — are shot through with veins of unnatural darkness. Once scholars, priests, or simply the desperate, they were drawn to the cult's promise of forbidden knowledge. Now they serve as foot soldiers for powers they barely comprehend, channeling energies that consume them slowly from within.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/cult_acolyte
- Id
- Cult Acolyte
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Cult Acolyte Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 75
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Ranged magic enemy. Life drain sustains them. Immune to fear from cult indoctrination.
- Tags
- cult, magic, ranged, healer
- Venery Category
- humanoid
- Zone
- ruins, cult_hideout
- Model
- models/creatures/humanoid/cult_acolyte
- Movement
- —
- Name
- Cult Acolyte
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 4
- Respawn Time
- 150
- Respawn Variance
- 30
- Spawn Animation
- —
- Spawn Sound
- —
- Stats
- Aggro Range
- 14
- Attack
- 5
- Attack Range
- 16
- Attack Speed
- 1
- Crush Defense
- 2
- Immunities
- none
- Leash Range
- 40
- Magic Attack
- 35
- Magic Resistance
- 20
- Max Hp
- 600
- Move Speed
- 5
- Movement Speed
- 3
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 5
- Slash Defense
- 2
- Stab Defense
- 2
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Ranged magic enemy. Life drain sustains them. Immune to fear from cult indoctrination.