Werebear
A cursed individual transformed into a massive bear-humanoid hybrid — slower than a Werewolf but far more durable and devastating.
The Werebear moves with the weight of its curse pressing down — huge, deliberate steps that shake the ground. It is not fast. It does not need to be fast. Even partially transformed, the strength is geological. Those who survive encounters with Werebears almost universally credit the fact that they had enough room to run.
Stats
Hitpoints
1,400
Melee attack
90
Magic attack
0
Ranged attack
0
Attack speed
2.5
Attack range
2.5 m
Defences
Slash defence
22
Stab defence
20
Crush defence
28
Ranged defence
18
Magic resistance
10
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.5 m/s
Aggro range
12 m
Leash range
24 m
Abilities
3A savage mauling attack — multiple strikes to the same target dealing escalating damage.
- Damage
- 110% of attack
- Range
- 2.5 m
- Wind-up
- 0.8 s
- Cooldown
- 5 s
- Effects
- Bleed — dps 15, duration 10
Grabs a target and crushes them for 4 seconds, rooting both combatants.
- Damage
- 80% of attack
- Range
- 2.5 m
- Wind-up
- 0.6 s
- Cooldown
- 14 s
- Effects
- Root — duration 4
- Damage Over Time — dps 40, duration 4
Enters a berserk rage when below 40% HP — +40% attack, -20% defense.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 0.5 s
- Cooldown
- 30 s
- Effects
- Attack Boost — duration 15
- Defense Reduction — duration 15
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Wander · 10 m
- Aggressive on sight
- Yes
Ability preference
Drops
Rolls on Werebear Drops.
Roll 1always drops · guaranteed
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Werebear Hide Elite lycanthrope material | 2–3 | — | 100% |
Roll 21 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 25 | 25% |
| Moonstone | 1–2 | 25 | 25% |
| Coins Gold | 2–6 | 25 | 25% |
| Ursine Claw | 1 | 25 | 25% |
Movement & spawning
Spawn
- Max Instances
- 6
- Respawn Time
- 300
- Respawn Variance
- 90
- Spawn Animation
- transform_emerge
- Spawn Sound
- sfx/creatures/lycanthrope/transform_bear
Sounds
- Attack
sfx/creatures/lycanthrope/werebear_attack- Death
sfx/creatures/lycanthrope/werebear_death- Footsteps
sfx/creatures/lycanthrope/werebear_walk- Hurt
sfx/creatures/lycanthrope/werebear_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- maul
- Base Damage
- 110
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 5
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- slash
- Description
- A savage mauling attack — multiple strikes to the same target dealing escalating damage.
- Effects
- Chance
- —
- Dps
- 15
- Duration
- 10
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- bleed
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Maul
- Name
- Maul
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2.5
- Root Motion
- —
- Sound
- sfx/creatures/lycanthrope/werebear_maul
- Telegraph
- frontal
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- bear_hug
- Base Damage
- 80
- Cast Time
- 0.6
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 14
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Grabs a target and crushes them for 4 seconds, rooting both combatants.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- root
- Chance
- —
- Dps
- 40
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- damage_over_time
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Bear Hug
- Name
- Bear Hug
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2.5
- Root Motion
- —
- Sound
- sfx/creatures/lycanthrope/bear_hug
- Telegraph
- frontal
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- berserk
- Base Damage
- 0
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 30
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Enters a berserk rage when below 40% HP — +40% attack, -20% defense.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 15
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- attack_boost
- Chance
- —
- Dps
- —
- Duration
- 15
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- defense_reduction
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Berserk
- Name
- Berserk
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/lycanthrope/berserk_roar
- Telegraph
- self
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Werebear Bear Hug
- 30
- Creature Werebear Berserk
- 15
- Creature Werebear Maul
- 55
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 10
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/lycanthrope/werebear_attack
- Death
- sfx/creatures/lycanthrope/werebear_death
- Footsteps
- sfx/creatures/lycanthrope/werebear_walk
- Hurt
- sfx/creatures/lycanthrope/werebear_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 38
- Description
- A cursed individual transformed into a massive bear-humanoid hybrid — slower than a Werewolf but far more durable and devastating.
- Examine
- The Werebear moves with the weight of its curse pressing down — huge, deliberate steps that shake the ground. It is not fast. It does not need to be fast. Even partially transformed, the strength is geological. Those who survive encounters with Werebears almost universally credit the fact that they had enough room to run.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/werebear
- Id
- Werebear
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Werebear Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 44
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- lycanthrope, common, tank, berserk, constrictor
- Venery Category
- beast
- Zone
- Deep Forest, Cursed Woodlands
- Model
- models/creatures/lycanthrope/werebear
- Movement
- —
- Name
- Werebear
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 6
- Respawn Time
- 300
- Respawn Variance
- 90
- Spawn Animation
- transform_emerge
- Spawn Sound
- sfx/creatures/lycanthrope/transform_bear
- Stats
- Aggro Range
- 12
- Attack
- 90
- Attack Range
- 2.5
- Attack Speed
- 2.5
- Crush Defense
- 28
- Immunities
- none
- Leash Range
- 24
- Magic Attack
- 0
- Magic Resistance
- 10
- Max Hp
- 1,400
- Move Speed
- 5
- Movement Speed
- 3.5
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 18
- Slash Defense
- 22
- Stab Defense
- 20
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
lycanthropecommontankberserkconstrictor