Stats
Hitpoints
60
Melee attack
14
Magic attack
0
Ranged attack
0
Attack speed
1
Attack range
2.5 m
Defences
Slash defence
0
Stab defence
0
Crush defence
0
Ranged defence
0
Magic resistance
0
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
1.4 m/s
Aggro range
0 m
Leash range
78 m
Abilities
1A rapid charge, the whole body behind it.
- Damage
- 14% of attack
- Range
- 2.5 m
- Wind-up
- 0.4 s
- Cooldown
- 4 s
How it fights
- Behaviour
- Passive Until Attacked
- Patrol
- Wander · 14 m
- Aggressive on sight
- No
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Charge | 1 | 100% |
Drops
Rolls on Tuna Catch.
Catch1 roll · all
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| 1 | — | — |
As a catch
- Fishing level
- 35
- Tier
- 1
- Method
- Harpoon
A creature that can be fished takes damage only from a fishing weapon of its tier, held at its fishing level — which takes it in one hit.
Movement & spawning
- Mode
- Ground
- Walk / run
- 1.4 / 5 m/s
- Swims
- Yes
- Flies
- No
- Swimming
- Aggressive
- yes
- Depth Max
- 60
- Depth Min
- 1
- Flee Seconds
- 6
- Min Water Depth
- 36
- Repick Seconds
- 3, 7
- Roam Radius
- 60
Spawn
- Max Instances
- 3
- Respawn Time
- 120
- Respawn Variance
- 30
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_charge
- Base Damage
- 14
- Cast Time
- 0.4
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 4
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- A rapid charge, the whole body behind it.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Charge
- Name
- Charge
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2.5
- Root Motion
- —
- Sound
- —
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Tuna Charge
- 1
- Behavior Overrides
- Aggro On Sight
- no
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Passive Until Attacked
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 14
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- —
- Death
- —
- Footsteps
- —
- Hurt
- —
- Behavior Tree
- —
- Category
- elite
- Combat Level
- 20
- Description
- A bluefin the length of a man, all muscle. Harpooned, it turns and rams.
- Examine
- A bluefin the length of a man, all muscle. Harpooned, it turns and rams.
- Fish
- Fishing Level
- 35
- Method
- harpoon
- Tier
- 1
- Hitbox
- Height
- 2.88
- Offset
- —
- Radius
- 1.44
- Shape
- capsule
- Icon
- items/materials/fish/raw/tuna
- Id
Tuna- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Tuna Catch
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- Fishing
- 80
- Venery
- 0
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Harpoon target. Attack clip is the ingest's procedural Charge; a hand pass is welcome.
- Tags
- fish, swimmer, harpoon_target, aggressive_when_hit
- Venery Category
- fish
- Zone
- coast, open_sea
- Model
- models/creatures/aquatic/tuna
- Movement
- Can Fly
- no
- Can Swim
- yes
- Flight
- —
- Hover Height
- 1
- Mode
- ground
- Patrol Radius
- —
- Run Speed
- 5
- Swim
- Aggressive
- yes
- Depth Max
- 60
- Depth Min
- 1
- Flee Seconds
- 6
- Min Water Depth
- 36
- Repick Seconds
- 3, 7
- Roam Radius
- 60
- Walk Speed
- 1.4
- Name
- Tuna
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 3
- Respawn Time
- 120
- Respawn Variance
- 30
- Spawn Animation
- —
- Spawn Sound
- —
- Stats
- Aggro Range
- 0
- Attack
- 14
- Attack Range
- 2.5
- Attack Speed
- 1
- Crush Defense
- 0
- Immunities
- none
- Leash Range
- 78
- Magic Attack
- 0
- Magic Resistance
- 0
- Max Hp
- 60
- Move Speed
- 5
- Movement Speed
- 1.4
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 0
- Slash Defense
- 0
- Stab Defense
- 0
- Status Immunities
- —
- Variation
- Colourways
- 4
- Size
- 0.8, 1.25
- Visuals
- Animations
- Attack Charge
- Charge
- Basic Attack
- Charge
- Combat Idle
- Swim
- Death
- Flop
- Hit
- Thrash
- Idle
- Swim_Idle
- Idle Alt
- Swim_Idle
- Run Forward
- Swim_Burst
- Walk Forward
- Swim
- Appearance
- —
- Boss Bar
- —
- Lock Target Height
- 0.2
- Nameplate Height
- 1.3
- Parts
- none
- Pitch To Velocity
- yes
- Scene
- res://entities/creature/types/tuna.tscn
- Xp Rewards
- —
Designer's note
Harpoon target. Attack clip is the ingest's procedural Charge; a hand pass is welcome.
fishswimmerharpoon_targetaggressive_when_hit