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EliteCombat level 35Goblinoid

Troll

A lumbering mountain troll with flesh that knits itself back together.

A grey-green hulk of ropey muscle and warty hide, the troll hunches under a low cave ceiling despite being nearly three metres tall. Its most disturbing feature is watching a cut seal itself before your eyes -- wounds close in seconds, flesh re-knitting with a wet organic sound. Adventurers learned long ago that fire is the only reliable answer. Bring plenty.

Stats

Hitpoints
2,450
Melee attack
210
Magic attack
0
Ranged attack
0
Attack speed
0.8
Attack range
2.8 m
Defences
Slash defence
30
Stab defence
25
Crush defence
28
Ranged defence
22
Magic resistance
15
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3 m/s
Aggro range
12 m
Leash range
55 m

Abilities

3
Claw RakeSlashweight 70

Drags filthy claws across the target, inflicting a bleeding wound.

Damage
175% of attack
Range
2.8 m
Effects
  • Status Effect — chance 0.4, duration 6
SmashCrushTelegraph: Circleweight 30

A thunderous two-fisted overhead ground smash.

Damage
280% of attack
Range
3 m
Wind-up
1.4 s
Cooldown
9 s
Effects
  • Knockback

Trollish flesh rapidly regenerates HP each second while in combat. Fire suppresses this for 8s.

Damage
0% of attack
Range
0 m
Effects
  • Passive Regen

How it fights

Behaviour
Melee Aggressive
Patrol
Wander · 12 m
Aggressive on sight
Yes
Ability preference
AbilityWeightShare
Claw Rake7070%
Smash3030%

Drops

Rolls on Troll.

Roll 1always drops · guaranteed
DropQuantityWeightChance
Troll Hide
Regenerative hide — alchemy ingredient
2–4—100%
Troll Finger
Counts as troll trophy
1–3—100%
Roll 21 roll · weighted
DropQuantityWeightChance
Nothing—3030%
Coins Silver5–123030%
Regenerative Troll Blood
Alchemy — healing potions
12020%
Crude Greatclub12020%

Movement & spawning

Spawn
Max Instances
2
Respawn Time
270
Respawn Variance
60

Sounds

Aggro
sfx/creatures/troll/aggro
Ambient
sfx/creatures/troll/idle
Attack
sfx/creatures/troll/claw
Death
sfx/creatures/troll/death
Footsteps
sfx/footsteps/heavy_stomp
Hurt
sfx/creatures/troll/hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_claw_rake
    Base Damage
    175
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    slash
    Description
    Drags filthy claws across the target, inflicting a bleeding wound.
    Effects
    1. Chance
      0.4
      Dps
      —
      Duration
      6
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      status_effect
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Claw Rake
    Name
    Claw Rake
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2.8
    Root Motion
    —
    Sound
    sfx/creatures/troll/claw
    Telegraph
    —
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_smash
    Base Damage
    280
    Cast Time
    1.4
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    9
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    A thunderous two-fisted overhead ground smash.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      knockback
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Smash
    Name
    Smash
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    3
    Root Motion
    —
    Sound
    sfx/creatures/troll/smash
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    —
    Base Damage
    0
    Cast Time
    0
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    0
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    —
    Description
    Trollish flesh rapidly regenerates HP each second while in combat. Fire suppresses this for 8s.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      passive_regen
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Regeneration
    Name
    Regeneration
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/troll/regen_pulse
    Telegraph
    —
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
Creature Troll Smash
Condition
target_distance < 3.5
Priority
20
Ability Weights
Creature Troll Claw Rake
70
Creature Troll Smash
30
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Melee Aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
12
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/troll/aggro
Ambient
sfx/creatures/troll/idle
Attack
sfx/creatures/troll/claw
Death
sfx/creatures/troll/death
Footsteps
sfx/footsteps/heavy_stomp
Hurt
sfx/creatures/troll/hurt
Behavior Tree
—
Category
elite
Combat Level
35
Description
A lumbering mountain troll with flesh that knits itself back together.
Examine
A grey-green hulk of ropey muscle and warty hide, the troll hunches under a low cave ceiling despite being nearly three metres tall. Its most disturbing feature is watching a cut seal itself before your eyes -- wounds close in seconds, flesh re-knitting with a wet organic sound. Adventurers learned long ago that fire is the only reliable answer. Bring plenty.
Fish
—
Hitbox
—
Icon
icons/creatures/troll
Id
Troll
Impact
—
Inheritance
—
Loot
Loot Table
Troll
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
90
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Regeneration is the defining mechanic: 35 HP/s is substantial and will outpace light DPS. burn_defense: -30 is a WEAKNESS (negative value = takes more damage from fire), NOT a resistance. Applying burn suppresses Regeneration for 8s -- this is the intended counterplay (fire mage, fire arrows, burn potions). Without fire, killing a troll requires sustained burst. Server-side: track burn status on the troll entity and suppress regen passive while burn debuff is active.
Tags
humanoid, goblinoid, elite, melee, regeneration, burn_weakness
Venery Category
goblinoid
Zone
mountain_passes, bridge_ruins, highland_caves
Model
models/creatures/humanoid/troll
Movement
—
Name
Troll
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
2
Respawn Time
270
Respawn Variance
60
Spawn Animation
—
Spawn Sound
—
Stats
Aggro Range
12
Attack
210
Attack Range
2.8
Attack Speed
0.8
Crush Defense
28
Immunities
none
Leash Range
55
Magic Attack
0
Magic Resistance
15
Max Hp
2,450
Move Speed
5
Movement Speed
3
Poise
100
Ranged Attack
0
Ranged Defense
22
Slash Defense
30
Stab Defense
25
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Regeneration is the defining mechanic: 35 HP/s is substantial and will outpace light DPS. burn_defense: -30 is a WEAKNESS (negative value = takes more damage from fire), NOT a resistance. Applying burn suppresses Regeneration for 8s -- this is the intended counterplay (fire mage, fire arrows, burn potions). Without fire, killing a troll requires sustained burst. Server-side: track burn status on the troll entity and suppress regen passive while burn debuff is active.

humanoidgoblinoidelitemeleeregenerationburn_weakness