Storm Elemental
A fusion of lightning and howling wind that calls down thunder with every strike.
The Storm Elemental is what happens when lightning strikes a tornado and both refuse to die. It crackles with electric charge, and the air around it smells of ozone and rain. Its chain lightning does not discriminate between enemies -- or allies standing too close together.
Stats
Abilities
3A direct lightning strike that stuns on impact.
- Damage
- 80% of attack
- Range
- 16 m
- Wind-up
- 0.6 s
- Cooldown
- 4 s
- Effects
- Stun — duration 1.5
Lightning that arcs between up to 3 nearby targets.
- Damage
- 65% of attack
- Range
- 14 m
- Wind-up
- 0.8 s
- Cooldown
- 8 s
- Effects
- Chain Target
An explosive discharge that slows and stuns all nearby enemies.
- Damage
- 70% of attack
- Range
- 8 m
- Wind-up
- 1.4 s
- Cooldown
- 14 s
- Effects
- Slow — duration 4
- Stun — duration 2
How it fights
- Behaviour
- Aggressive Elite
- Patrol
- Wander · 10 m
- Aggressive on sight
- Yes
| Ability | Weight | Share |
|---|---|---|
| Lightning Bolt | 45 | 45% |
| Chain Lightning | 35 | 35% |
| Storm Burst | 20 | 20% |
Drops
Rolls on Storm Elemental Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Storm Core Elite lightning crafting material | 1 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 20 | 20% |
| Lightning Shard | 2–5 | 25 | 25% |
| Storm Essence | 1–3 | 20 | 20% |
| Coins Gold | 1–5 | 20 | 20% |
| Storm Weave Material | 1 | 15 | 15% |
Movement & spawning
- Max Instances
- 2
- Respawn Time
- 150
- Respawn Variance
- 40
- Spawn Animation
- lightning_strike_down
- Spawn Sound
- sfx/creatures/storm_elemental/spawn
Sounds
- Aggro
sfx/creatures/storm_elemental/aggro- Ambient
sfx/creatures/storm_elemental/idle- Attack
sfx/creatures/storm_elemental/bolt- Death
sfx/creatures/storm_elemental/death- Footsteps
sfx/footsteps/thunder_step- Hurt
sfx/creatures/storm_elemental/hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_bolt
- Base Damage
- 80
- Cast Time
- 0.6
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 4
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- A direct lightning strike that stuns on impact.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 1.5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- stun
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Lightning Bolt
- Name
- Lightning Bolt
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 16
- Root Motion
- —
- Sound
- sfx/creatures/storm_elemental/bolt
- Telegraph
- ground_marker
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_chain
- Base Damage
- 65
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 8
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Lightning that arcs between up to 3 nearby targets.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- chain_target
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Chain Lightning
- Name
- Chain Lightning
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 14
- Root Motion
- —
- Sound
- sfx/creatures/storm_elemental/chain
- Telegraph
- —
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- attack_storm_burst
- Base Damage
- 70
- Cast Time
- 1.4
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 14
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- An explosive discharge that slows and stuns all nearby enemies.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- slow
- Chance
- —
- Dps
- —
- Duration
- 2
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- stun
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Storm Burst
- Name
- Storm Burst
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 8
- Root Motion
- —
- Sound
- sfx/creatures/storm_elemental/burst
- Telegraph
- circle_aoe
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Storm Burst
- 20
- Creature Storm Chain Lightning
- 35
- Creature Storm Lightning Bolt
- 45
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- aggressive_elite
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 10
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/storm_elemental/aggro
- Ambient
- sfx/creatures/storm_elemental/idle
- Attack
- sfx/creatures/storm_elemental/bolt
- Death
- sfx/creatures/storm_elemental/death
- Footsteps
- sfx/footsteps/thunder_step
- Hurt
- sfx/creatures/storm_elemental/hurt
- Behavior Tree
- —
- Category
- elite
- Combat Level
- 55
- Description
- A fusion of lightning and howling wind that calls down thunder with every strike.
- Examine
- The Storm Elemental is what happens when lightning strikes a tornado and both refuse to die. It crackles with electric charge, and the air around it smells of ozone and rain. Its chain lightning does not discriminate between enemies -- or allies standing too close together.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/storm_elemental
- Id
- Storm Elemental
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Storm Elemental Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 280
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Elite tier. Chain Lightning punishes clustered groups -- core design pressure. Groups should spread to break chains. Storm Burst 1.4s cast is interruptible. High ranged_defense discourages pure ranged builds. Immune to stun, freeze, burn, bleed, and poison.
- Tags
- elemental, lightning, wind, elite, ranged, stun, chain
- Venery Category
- elemental
- Zone
- storm_plateau, elemental_nexus
- Model
- models/creatures/elemental/storm_elemental
- Movement
- —
- Name
- Storm Elemental
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 2
- Respawn Time
- 150
- Respawn Variance
- 40
- Spawn Animation
- lightning_strike_down
- Spawn Sound
- sfx/creatures/storm_elemental/spawn
- Stats
- Aggro Range
- 14
- Attack
- 72
- Attack Range
- 3
- Attack Speed
- 1.5
- Crush Defense
- 16
- Immunities
- none
- Leash Range
- 35
- Magic Attack
- 95
- Magic Resistance
- 22
- Max Hp
- 3,850
- Move Speed
- 5
- Movement Speed
- 4.6
- Poise
- 100
- Ranged Attack
- 60
- Ranged Defense
- 30
- Slash Defense
- 18
- Stab Defense
- 18
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Elite tier. Chain Lightning punishes clustered groups -- core design pressure. Groups should spread to break chains. Storm Burst 1.4s cast is interruptible. High ranged_defense discourages pure ranged builds. Immune to stun, freeze, burn, bleed, and poison.