Stone Golem
A massive animated stone construct built as a guardian — slow, nearly impervious to physical damage, and devastating.
It was carved by someone who understood that the purpose of a golem is not subtlety. The Stone Golem is a wall that has learned to punch. It moves with the certainty of geology — slowly, inevitably, with complete indifference to whatever you throw at it. Chisel marks are still visible on its shoulders.
Stats
Hitpoints
1,200
Melee attack
70
Magic attack
0
Ranged attack
0
Attack speed
3
Attack range
2.5 m
Defences
Slash defence
40
Stab defence
35
Crush defence
50
Ranged defence
35
Magic resistance
10
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
2 m/s
Aggro range
10 m
Leash range
22 m
Abilities
3A tremendous overhead punch that craters the ground and stuns targets in the impact zone.
- Damage
- 100% of attack
- Range
- 2.5 m
- Wind-up
- 1.2 s
- Cooldown
- 6 s
- Effects
- Stun — duration 2
- Knockback
Rips a chunk of its own body off and hurls it at range.
- Damage
- 85% of attack
- Range
- 14 m
- Wind-up
- 1 s
- Cooldown
- 10 s
- Effects
- Slow — duration 3
Stamps the ground so hard it creates a localized earthquake.
- Damage
- 75% of attack
- Range
- 6 m
- Wind-up
- 0.8 s
- Cooldown
- 14 s
- Effects
- Knockdown — duration 2.5
How it fights
- Behaviour
- Melee Aggressive
- Patrol
- Stationary · 4 m
- Aggressive on sight
- Yes
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Boulder Fist | 50 | 50% |
| Stone Throw | 30 | 30% |
| Tremor Stomp | 20 | 20% |
Drops
Rolls on Stone Golem Drops.
Guaranteedalways drops · guaranteed
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Golem Stone Core Construct crafting material | 1–2 | — | 100% |
Drops1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 30 | 30% |
| Rough Gemstone | 1–4 | 25 | 25% |
| Stone Shard | 3–8 | 20 | 20% |
| Animation Rune Fragment | 1 | 15 | 15% |
| Golem Heart Crystal | 1 | 10 | 10% |
Movement & spawning
Spawn
- Max Instances
- 6
- Respawn Time
- 300
- Respawn Variance
- 90
- Spawn Animation
- rise_from_ground
- Spawn Sound
- sfx/creatures/construct/stone_golem_activate
Sounds
- Attack
sfx/creatures/construct/stone_golem_attack- Death
sfx/creatures/construct/stone_golem_collapse- Footsteps
sfx/creatures/construct/stone_golem_walk- Hurt
sfx/creatures/construct/stone_golem_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- boulder_fist
- Base Damage
- 100
- Cast Time
- 1.2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 6
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- A tremendous overhead punch that craters the ground and stuns targets in the impact zone.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 2
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- stun
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- knockback
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Boulder Fist
- Name
- Boulder Fist
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2.5
- Root Motion
- —
- Sound
- sfx/creatures/construct/stone_golem_punch
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- stone_throw
- Base Damage
- 85
- Cast Time
- 1
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Rips a chunk of its own body off and hurls it at range.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 3
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- slow
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Stone Throw
- Name
- Stone Throw
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 14
- Root Motion
- —
- Sound
- sfx/creatures/construct/stone_throw
- Telegraph
- projectile
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- tremor_stomp
- Base Damage
- 75
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 14
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- crush
- Description
- Stamps the ground so hard it creates a localized earthquake.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 2.5
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- knockdown
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Tremor Stomp
- Name
- Tremor Stomp
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 6
- Root Motion
- —
- Sound
- sfx/creatures/construct/tremor_stomp
- Telegraph
- radial
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Stone Golem Boulder Fist
- 50
- Creature Stone Golem Stone Throw
- 30
- Creature Stone Golem Tremor Stomp
- 20
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Melee Aggressive
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 4
- Type
- stationary
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/construct/stone_golem_attack
- Death
- sfx/creatures/construct/stone_golem_collapse
- Footsteps
- sfx/creatures/construct/stone_golem_walk
- Hurt
- sfx/creatures/construct/stone_golem_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 35
- Description
- A massive animated stone construct built as a guardian — slow, nearly impervious to physical damage, and devastating.
- Examine
- It was carved by someone who understood that the purpose of a golem is not subtlety. The Stone Golem is a wall that has learned to punch. It moves with the certainty of geology — slowly, inevitably, with complete indifference to whatever you throw at it. Chisel marks are still visible on its shoulders.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/stone_golem
- Id
- Stone Golem
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Stone Golem Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 38
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- construct, common, tank, slow
- Venery Category
- construct
- Zone
- Golem Workshop Ruins, Mountain Pass
- Model
- models/creatures/construct/stone_golem
- Movement
- —
- Name
- Stone Golem
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 6
- Respawn Time
- 300
- Respawn Variance
- 90
- Spawn Animation
- rise_from_ground
- Spawn Sound
- sfx/creatures/construct/stone_golem_activate
- Stats
- Aggro Range
- 10
- Attack
- 70
- Attack Range
- 2.5
- Attack Speed
- 3
- Crush Defense
- 50
- Immunities
- none
- Leash Range
- 22
- Magic Attack
- 0
- Magic Resistance
- 10
- Max Hp
- 1,200
- Move Speed
- 5
- Movement Speed
- 2
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 35
- Slash Defense
- 40
- Stab Defense
- 35
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
constructcommontankslow