Stats
Hitpoints
90
Melee attack
0
Magic attack
28
Ranged attack
0
Attack speed
0.8
Attack range
16 m
Defences
Slash defence
-5
Stab defence
-5
Crush defence
-10
Ranged defence
0
Magic resistance
15
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
2.8 m/s
Aggro range
16 m
Leash range
35 m
Abilities
2A bolt of necrotic energy that drains vitality.
- Damage
- 28% of attack
- Range
- 16 m
- Wind-up
- 1.2 s
- Effects
- Status Effect — duration 4
Summons a cage of bone shards that immobilizes the target.
- Damage
- 15% of attack
- Range
- 12 m
- Wind-up
- 1.5 s
- Cooldown
- 18 s
- Effects
- Status Effect — duration 3
How it fights
- Behaviour
- Ranged Kite
- Patrol
- Wander · 10 m
- Aggressive on sight
- Yes
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Necrotic Bolt | 70 | 70% |
| Bone Cage | 30 | 30% |
Drops
Rolls on Skeleton Mage.
Guaranteedalways drops · guaranteed
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Necrotic Essence Magic crafting material | 1–2 | — | 100% |
Drops1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 30 | 30% |
| Tattered Spellbook Page | 1 | 20 | 20% |
| Coins Silver | 1–3 | 25 | 25% |
| Arcane Dust | 1–3 | 15 | 15% |
| Cursed Ring Fragment | 1 | 10 | 10% |
Movement & spawning
Spawn
- Max Instances
- 4
- Respawn Time
- 45
- Respawn Variance
- 15
- Spawn Sound
- sfx/creatures/skeleton_mage/rise_chant
Sounds
- Aggro
sfx/creatures/skeleton_mage/aggro_chant- Ambient
sfx/creatures/skeleton_mage/idle_hum- Attack
sfx/creatures/skeleton_mage/bolt- Death
sfx/creatures/skeleton_mage/death_crack- Footsteps
sfx/footsteps/bone_click- Hurt
sfx/creatures/skeleton_mage/interrupt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- cast_bolt
- Base Damage
- 28
- Cast Time
- 1.2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 0
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- A bolt of necrotic energy that drains vitality.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Necrotic Bolt
- Name
- Necrotic Bolt
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 16
- Root Motion
- —
- Sound
- sfx/creatures/skeleton_mage/bolt
- Telegraph
- line
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- cast_cage
- Base Damage
- 15
- Cast Time
- 1.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 18
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Summons a cage of bone shards that immobilizes the target.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 3
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- status_effect
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Bone Cage
- Name
- Bone Cage
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 12
- Root Motion
- —
- Sound
- sfx/creatures/skeleton_mage/cage
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Skeleton Bone Cage
- 30
- Creature Skeleton Necrotic Bolt
- 70
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Ranged Kite
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 10
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- sfx/creatures/skeleton_mage/aggro_chant
- Ambient
- sfx/creatures/skeleton_mage/idle_hum
- Attack
- sfx/creatures/skeleton_mage/bolt
- Death
- sfx/creatures/skeleton_mage/death_crack
- Footsteps
- sfx/footsteps/bone_click
- Hurt
- sfx/creatures/skeleton_mage/interrupt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 18
- Description
- A reanimated sorcerer whose arcane knowledge persists beyond death.
- Examine
- A skeleton draped in rotting robes, hands alight with corrupt magic. It was a mage in life and remembers its trade. The spells it casts now carry the cold taint of death.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/skeleton_mage
- Id
- Skeleton Mage
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Skeleton Mage
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 25
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- Fragile but hits hard. Bone Cage stops melee players from closing. Pairs well with skeleton melee guards.
- Tags
- undead, magic, ranged, aggressive
- Venery Category
- undead
- Zone
- catacombs, necromancer_tower, ruined_fortress
- Model
- models/creatures/undead/skeleton_mage
- Movement
- —
- Name
- Skeleton Mage
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 4
- Respawn Time
- 45
- Respawn Variance
- 15
- Spawn Animation
- —
- Spawn Sound
- sfx/creatures/skeleton_mage/rise_chant
- Stats
- Aggro Range
- 16
- Attack
- 0
- Attack Range
- 16
- Attack Speed
- 0.8
- Crush Defense
- -10
- Immunities
- none
- Leash Range
- 35
- Magic Attack
- 28
- Magic Resistance
- 15
- Max Hp
- 90
- Move Speed
- 5
- Movement Speed
- 2.8
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 0
- Slash Defense
- -5
- Stab Defense
- -5
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
Designer's note
Fragile but hits hard. Bone Cage stops melee players from closing. Pairs well with skeleton melee guards.
undeadmagicrangedaggressive