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CommonCombat level 25Undead

Skeleton Knight

A heavily armoured skeletal warrior from a forgotten age.

Full plate armour from a century past, dented and rust-stained, worn by a skeleton that won't stay dead. It fights with disciplined, practised technique — the martial training survives the flesh.

Stats

Hitpoints
400
Melee attack
40
Magic attack
0
Ranged attack
0
Attack speed
0.8
Attack range
2 m
Defences
Slash defence
20
Stab defence
22
Crush defence
15
Ranged defence
18
Magic resistance
8
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
2.5 m/s
Aggro range
8 m
Leash range
35 m

Abilities

2
Shield BashCrushTelegraph: Coneweight 40

Slams shield into target, staggering them.

Damage
35% of attack
Range
2 m
Wind-up
0.4 s
Cooldown
8 s
Effects
  • Status Effect — duration 1.5
Blade SweepSlashTelegraph: Coneweight 60

A wide sweep of its ancient longsword.

Damage
40% of attack
Range
2.5 m
Wind-up
0.6 s
Cooldown
12 s

How it fights

Behaviour
Melee Aggressive
Patrol
Patrol
Aggressive on sight
Yes
Ability preference
AbilityWeightShare
Blade Sweep6060%
Shield Bash4040%

Drops

Rolls on Skeleton Knight.

Guaranteedalways drops · guaranteed
DropQuantityWeightChance
Bone Fragments2–5—100%
Drops2 rolls · weighted
DropQuantityWeightChance
Nothing—2020%
Old Plate Shard
Salvageable metal
1–32525%
Coins Silver1–53030%
Rusted Longsword11212%
Cracked Shield188%
Ancient Knight Emblem155%

Movement & spawning

Spawn
Max Instances
5
Respawn Time
60
Respawn Variance
20
Spawn Sound
sfx/creatures/skeleton_knight/rise

Sounds

Aggro
sfx/creatures/skeleton_knight/challenge
Ambient
sfx/creatures/skeleton_knight/armour_creak
Attack
sfx/creatures/skeleton_knight/slash
Death
sfx/creatures/skeleton_knight/collapse_heavy
Footsteps
sfx/footsteps/heavy_plate
Hurt
sfx/creatures/skeleton_knight/armour_dent
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_shield_bash
    Base Damage
    35
    Cast Time
    0.4
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    8
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    crush
    Description
    Slams shield into target, staggering them.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      1.5
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      status_effect
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Shield Bash
    Name
    Shield Bash
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2
    Root Motion
    —
    Sound
    sfx/creatures/skeleton_knight/bash
    Telegraph
    cone
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    attack_sweep
    Base Damage
    40
    Cast Time
    0.6
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    12
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    slash
    Description
    A wide sweep of its ancient longsword.
    Effects
    none
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Blade Sweep
    Name
    Blade Sweep
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    2.5
    Root Motion
    —
    Sound
    sfx/creatures/skeleton_knight/sweep
    Telegraph
    cone
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Skeleton Knight Shield Bash
40
Creature Skeleton Knight Sword Sweep
60
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
no
Flee At Hp Percent
0
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Melee Aggressive
Disengage After Secs
—
Evasion
—
Patrol
Radius
—
Type
patrol
Waypoints
none
Pursuit
—
Audio
Aggro
sfx/creatures/skeleton_knight/challenge
Ambient
sfx/creatures/skeleton_knight/armour_creak
Attack
sfx/creatures/skeleton_knight/slash
Death
sfx/creatures/skeleton_knight/collapse_heavy
Footsteps
sfx/footsteps/heavy_plate
Hurt
sfx/creatures/skeleton_knight/armour_dent
Behavior Tree
—
Category
common
Combat Level
25
Description
A heavily armoured skeletal warrior from a forgotten age.
Examine
Full plate armour from a century past, dented and rust-stained, worn by a skeleton that won't stay dead. It fights with disciplined, practised technique — the martial training survives the flesh.
Fish
—
Hitbox
—
Icon
icons/creatures/skeleton_knight
Id
Skeleton Knight
Impact
—
Inheritance
—
Loot
Loot Table
Skeleton Knight
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
45
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
Tanky armoured undead. High defenses on all fronts (except magic). Shield Bash punishes button-mashers. Often guards important doors or chests.
Tags
undead, melee, armoured, aggressive, elite_common
Venery Category
undead
Zone
ruined_fortress, knight_tomb, ancient_barrows
Model
models/creatures/undead/skeleton_knight
Movement
—
Name
Skeleton Knight
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
5
Respawn Time
60
Respawn Variance
20
Spawn Animation
—
Spawn Sound
sfx/creatures/skeleton_knight/rise
Stats
Aggro Range
8
Attack
40
Attack Range
2
Attack Speed
0.8
Crush Defense
15
Immunities
none
Leash Range
35
Magic Attack
0
Magic Resistance
8
Max Hp
400
Move Speed
5
Movement Speed
2.5
Poise
100
Ranged Attack
0
Ranged Defense
18
Slash Defense
20
Stab Defense
22
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
Designer's note

Tanky armoured undead. High defenses on all fronts (except magic). Shield Bash punishes button-mashers. Often guards important doors or chests.

undeadmeleearmouredaggressiveelite_common