Rift Horror
A creature that should not exist in this reality — a mass of void-matter shaped by its hunger into something approximately predatory.
It came through the rift. Whatever it was on the other side of the rift, it isn't that anymore — the transition reshaped it into something this reality could partially accommodate. The result is wrong in ways that specific senses report differently. Your eyes say one thing. Your ears say another. Your skin crawls independently of either.
Stats
Abilities
4Tears at the fabric of local reality, dealing magic damage and opening a temporary void rift that fires additional projectiles.
- Damage
- 165% of attack
- Range
- 10 m
- Wind-up
- 1.2 s
- Cooldown
- 8 s
- Effects
- Void Rift — duration 8
Summons a void tentacle at target location that roots and pulls the victim toward it.
- Damage
- 90% of attack
- Range
- 12 m
- Wind-up
- 1 s
- Cooldown
- 10 s
- Effects
- Root — duration 4
- Pull
Emits incomprehensible sounds in a frequency that bypasses conscious hearing — confuses targets for 4s.
- Damage
- 50% of attack
- Range
- 8 m
- Wind-up
- 0.5 s
- Cooldown
- 14 s
- Effects
- Confuse — duration 4
- Sanity Drain
Detonates built-up void energy — massive damage to everyone nearby.
- Damage
- 250% of attack
- Range
- 8 m
- Wind-up
- 2 s
- Cooldown
- 20 s
- Effects
- Knockback
How it fights
- Behaviour
- Aggressive Elite
- Patrol
- Wander · 12 m
- Aggressive on sight
- Yes
| Ability | Weight | Share |
|---|---|---|
| Reality Rend | 30 | 30% |
| Void Tentacle | 30 | 30% |
| Gibbering | 20 | 20% |
| Mass Void Burst | 20 | 20% |
Drops
Rolls on Rift Horror Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Rift Horror Ichor Reality-distorting fluid — high-tier alchemy | 1–2 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 20 | 20% |
| Void Crystal | 2–4 | 25 | 25% |
| Rift Flesh Unstable flesh — dark crafting material | 1–3 | 20 | 20% |
| Coins Silver | 5–12 | 20 | 20% |
| Rift Eye Gem Accessory — detect dimensional tears | 1 | 10 | 10% |
| Horror Fang Amulet | 1 | 5 | 5% |
Movement & spawning
- Max Instances
- 3
- Respawn Time
- 1,200
- Respawn Variance
- 300
- Spawn Animation
- rift_birth
- Spawn Sound
- sfx/creatures/aberration/rift_birth
Sounds
- Attack
sfx/creatures/aberration/rift_horror_attack- Death
sfx/creatures/aberration/rift_horror_death- Footsteps
sfx/creatures/aberration/rift_horror_move- Hurt
sfx/creatures/aberration/rift_horror_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- reality_rend
- Base Damage
- 165
- Cast Time
- 1.2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 8
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Tears at the fabric of local reality, dealing magic damage and opening a temporary void rift that fires additional projectiles.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 8
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- void_rift
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Reality Rend
- Name
- Reality Rend
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 10
- Root Motion
- —
- Sound
- sfx/creatures/aberration/reality_rend
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- void_tentacle
- Base Damage
- 90
- Cast Time
- 1
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Summons a void tentacle at target location that roots and pulls the victim toward it.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- root
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- pull
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Void Tentacle
- Name
- Void Tentacle
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 12
- Root Motion
- —
- Sound
- sfx/creatures/aberration/void_tentacle
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- gibbering
- Base Damage
- 50
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 14
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Emits incomprehensible sounds in a frequency that bypasses conscious hearing — confuses targets for 4s.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- confuse
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- sanity_drain
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Gibbering
- Name
- Gibbering
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 8
- Root Motion
- —
- Sound
- sfx/creatures/aberration/gibbering
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- mass_void_burst
- Base Damage
- 250
- Cast Time
- 2
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 20
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Detonates built-up void energy — massive damage to everyone nearby.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- knockback
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Mass Void Burst
- Name
- Mass Void Burst
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 8
- Root Motion
- —
- Sound
- sfx/creatures/aberration/mass_void_burst
- Telegraph
- large_circle
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Rift Horror Gibbering
- 20
- Creature Rift Horror Mass Void Burst
- 20
- Creature Rift Horror Reality Rend
- 30
- Creature Rift Horror Void Tentacle
- 30
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- aggressive_elite
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 12
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/aberration/rift_horror_attack
- Death
- sfx/creatures/aberration/rift_horror_death
- Footsteps
- sfx/creatures/aberration/rift_horror_move
- Hurt
- sfx/creatures/aberration/rift_horror_hurt
- Behavior Tree
- —
- Category
- elite
- Combat Level
- 65
- Description
- A creature that should not exist in this reality — a mass of void-matter shaped by its hunger into something approximately predatory.
- Examine
- It came through the rift. Whatever it was on the other side of the rift, it isn't that anymore — the transition reshaped it into something this reality could partially accommodate. The result is wrong in ways that specific senses report differently. Your eyes say one thing. Your ears say another. Your skin crawls independently of either.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/rift_horror
- Id
- Rift Horror
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Rift Horror Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 200
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- aberration, elite, void, confuser, rift_spawner
- Venery Category
- aberration
- Zone
- Alorian Rift, Reality Fracture Points
- Model
- models/creatures/aberration/rift_horror
- Movement
- —
- Name
- Rift Horror
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 3
- Respawn Time
- 1,200
- Respawn Variance
- 300
- Spawn Animation
- rift_birth
- Spawn Sound
- sfx/creatures/aberration/rift_birth
- Stats
- Aggro Range
- 20
- Attack
- 150
- Attack Range
- 3.5
- Attack Speed
- 2.2
- Crush Defense
- 25
- Immunities
- none
- Leash Range
- 38
- Magic Attack
- 130
- Magic Resistance
- 60
- Max Hp
- 6,500
- Move Speed
- 5
- Movement Speed
- 4.5
- Poise
- 100
- Ranged Attack
- 0
- Ranged Defense
- 20
- Slash Defense
- 25
- Stab Defense
- 25
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —