Pirate Quartermaster
The logistical and combat backbone of the fleet — an elite fighter who controls the flow of every engagement and fights with terrifying efficiency.
The Quartermaster decides what is worth fighting for and what is worth retreating from — and has made both decisions correctly, consistently, for two decades. They fight with the same analytical quality. Every move is a calculation. Every opportunity is noticed. The casual stance is professional deception; they are never not paying attention.
Stats
Abilities
4Attacks with two cutlasses in a rapid flurry, dealing damage in multiple quick hits.
- Damage
- 140% of attack
- Range
- 2 m
- Wind-up
- 0.4 s
- Cooldown
- 5 s
- Effects
- Bleed — dps 18, duration 8
Draws two pistols and fires both simultaneously at two different targets.
- Damage
- 110% of attack
- Range
- 14 m
- Wind-up
- 0.6 s
- Cooldown
- 10 s
- Effects
- Multi Target
Signals with a flare, calling three Deckhands and one Gunner to assist.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 1.5 s
- Cooldown
- 30 s
- Effects
- Summon
- Summon
Reads the battlefield — if any player is below 50% HP, the Quartermaster gains +30% attack for 10s.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 0.3 s
- Cooldown
- 15 s
- Effects
- Attack Boost — duration 10
How it fights
- Behaviour
- Aggressive Elite
- Patrol
- Wander · 12 m
- Aggressive on sight
- Yes
| Ability | Weight | Share |
|---|---|---|
| Dual Cutlass Flurry | 40 | 40% |
| Pistol Volley | 30 | 30% |
| Call the Fleet | 15 | 15% |
| Press the Advantage | 15 | 15% |
Drops
Rolls on Pirate Quartermaster Drops.
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Quartermaster Key Opens pirate ship hold — bonus loot container | 1 | — | 100% |
| Coins Gold | 10–25 | — | 100% |
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 15 | 15% |
| Coins Gold | 5–15 | 25 | 25% |
| Pirate Supply Crate Token Redeemable at port for supplies | 1 | 20 | 20% |
| Officer Cutlass | 1 | 20 | 20% |
| Quartermasters Manifest Quest item — lists hidden cargo locations | 1 | 15 | 15% |
| Sea Emerald Maritime gem — water walking enchant base | 1 | 5 | 5% |
Movement & spawning
- Max Instances
- 2
- Respawn Time
- 1,200
- Respawn Variance
- 240
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/quartermaster_arrive
Sounds
- Attack
sfx/creatures/humanoid/quartermaster_attack- Death
sfx/creatures/humanoid/quartermaster_death- Footsteps
sfx/creatures/humanoid/boot_step- Hurt
sfx/creatures/humanoid/quartermaster_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- dual_cutlass
- Base Damage
- 140
- Cast Time
- 0.4
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 5
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- slash
- Description
- Attacks with two cutlasses in a rapid flurry, dealing damage in multiple quick hits.
- Effects
- Chance
- —
- Dps
- 18
- Duration
- 8
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- bleed
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Dual Cutlass Flurry
- Name
- Dual Cutlass Flurry
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 2
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/dual_cutlass
- Telegraph
- frontal
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- pistol_volley
- Base Damage
- 110
- Cast Time
- 0.6
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- ranged
- Description
- Draws two pistols and fires both simultaneously at two different targets.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- multi_target
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Pistol Volley
- Name
- Pistol Volley
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 14
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/pistol_volley
- Telegraph
- dual_projectile
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- signal_flare
- Base Damage
- 0
- Cast Time
- 1.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 30
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Signals with a flare, calling three Deckhands and one Gunner to assist.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- summon
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- summon
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Call the Fleet
- Name
- Call the Fleet
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/signal_flare
- Telegraph
- none
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- press_advantage
- Base Damage
- 0
- Cast Time
- 0.3
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 15
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Reads the battlefield — if any player is below 50% HP, the Quartermaster gains +30% attack for 10s.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 10
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- attack_boost
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Press the Advantage
- Name
- Press the Advantage
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/press_advantage
- Telegraph
- self
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Pirate Quartermaster Call The Fleet
- 15
- Creature Pirate Quartermaster Dual Cutlass
- 40
- Creature Pirate Quartermaster Pistol Volley
- 30
- Creature Pirate Quartermaster Press The Advantage
- 15
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- no
- Flee At Hp Percent
- 0
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- aggressive_elite
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 12
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/humanoid/quartermaster_attack
- Death
- sfx/creatures/humanoid/quartermaster_death
- Footsteps
- sfx/creatures/humanoid/boot_step
- Hurt
- sfx/creatures/humanoid/quartermaster_hurt
- Behavior Tree
- —
- Category
- elite
- Combat Level
- 65
- Description
- The logistical and combat backbone of the fleet — an elite fighter who controls the flow of every engagement and fights with terrifying efficiency.
- Examine
- The Quartermaster decides what is worth fighting for and what is worth retreating from — and has made both decisions correctly, consistently, for two decades. They fight with the same analytical quality. Every move is a calculation. Every opportunity is noticed. The casual stance is professional deception; they are never not paying attention.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/pirate_quartermaster
- Id
- Pirate Quartermaster
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Pirate Quartermaster Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 140
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- humanoid, faction, pirate, elite, dual_wield, summoner, opportunist
- Venery Category
- humanoid
- Zone
- The Shattered Isles, Smuggler's Cove
- Model
- models/creatures/humanoid/pirate_quartermaster
- Movement
- —
- Name
- Pirate Quartermaster
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 2
- Respawn Time
- 1,200
- Respawn Variance
- 240
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/quartermaster_arrive
- Stats
- Aggro Range
- 16
- Attack
- 120
- Attack Range
- 2
- Attack Speed
- 1.8
- Crush Defense
- 28
- Immunities
- none
- Leash Range
- 30
- Magic Attack
- 0
- Magic Resistance
- 18
- Max Hp
- 4,200
- Move Speed
- 5
- Movement Speed
- 4.2
- Poise
- 100
- Ranged Attack
- 90
- Ranged Defense
- 32
- Slash Defense
- 30
- Stab Defense
- 30
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —