Pirate Navigator
A skilled navigator who doubles as a tactical commander during combat, coordinating pirate forces with unusual effectiveness.
The charts and instruments are put away when fighting starts, but the navigator's mind keeps working the way it always does — assessing positions, predicting movements, allocating resources. They are as dangerous fighting as they are sailing, and they are very good at sailing.
Stats
Hitpoints
700
Melee attack
60
Magic attack
40
Ranged attack
50
Attack speed
2
Attack range
2 m
Defences
Slash defence
18
Stab defence
16
Crush defence
14
Ranged defence
18
Magic resistance
14
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
4 m/s
Aggro range
14 m
Leash range
28 m
Abilities
3Commands nearby pirates — all friendly faction members gain +20% attack speed for 10s.
- Damage
- 0% of attack
- Range
- 0 m
- Wind-up
- 1 s
- Cooldown
- 18 s
- Effects
- Ally Buff Faction — duration 10, radius 15
Uses navigational tools to make a precisely aimed ranged shot ignoring 20% defense.
- Damage
- 75% of attack
- Range
- 16 m
- Wind-up
- 0.8 s
- Cooldown
- 8 s
- Effects
- Defense Penetration
Throws a smoke bomb that blinds all enemies in the area for 4s.
- Damage
- 20% of attack
- Range
- 8 m
- Wind-up
- 0.5 s
- Cooldown
- 14 s
- Effects
- Blind — duration 4, radius 4
How it fights
- Behaviour
- Ranged Kite
- Patrol
- Wander · 12 m
- Aggressive on sight
- Yes
- Calls for help
- Yes
- Flees at
- 20% HP
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Compass Shot | 50 | 50% |
| Smoke Bomb | 25 | 25% |
| Tactical Shout | 25 | 25% |
Drops
Rolls on Pirate Navigator Drops.
Roll 1always drops · guaranteed
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Navigation Chart Lore/quest item — sea route knowledge | 1 | — | 100% |
Roll 21 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 20 | 20% |
| Coins Gold | 3–10 | 30 | 30% |
| Spyglass Utility — extended sight range | 1 | 20 | 20% |
| Navigator Compass Accessory — never get lost at sea | 1 | 20 | 20% |
| Sea Star Gem Gem — navigation magic | 1 | 10 | 10% |
Movement & spawning
Spawn
- Max Instances
- 4
- Respawn Time
- 360
- Respawn Variance
- 90
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/pirate_shout
Sounds
- Attack
sfx/creatures/humanoid/navigator_attack- Death
sfx/creatures/humanoid/navigator_death- Footsteps
sfx/creatures/humanoid/boot_step- Hurt
sfx/creatures/humanoid/navigator_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- tactical_shout
- Base Damage
- 0
- Cast Time
- 1
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 18
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Commands nearby pirates — all friendly faction members gain +20% attack speed for 10s.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 10
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- 15
- Type
- ally_buff_faction
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Tactical Shout
- Name
- Tactical Shout
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 0
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/tactical_shout
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- compass_shot
- Base Damage
- 75
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 8
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- ranged
- Description
- Uses navigational tools to make a precisely aimed ranged shot ignoring 20% defense.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- defense_penetration
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Compass Shot
- Name
- Compass Shot
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 16
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/navigator_shot
- Telegraph
- projectile
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- smoke_bomb
- Base Damage
- 20
- Cast Time
- 0.5
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 14
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- magic
- Description
- Throws a smoke bomb that blinds all enemies in the area for 4s.
- Effects
- Chance
- —
- Dps
- —
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- 4
- Type
- blind
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Smoke Bomb
- Name
- Smoke Bomb
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 8
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/smoke_bomb
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Pirate Navigator Compass Shot
- 50
- Creature Pirate Navigator Smoke Bomb
- 25
- Creature Pirate Navigator Tactical Shout
- 25
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 20
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Ranged Kite
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 12
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/humanoid/navigator_attack
- Death
- sfx/creatures/humanoid/navigator_death
- Footsteps
- sfx/creatures/humanoid/boot_step
- Hurt
- sfx/creatures/humanoid/navigator_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 42
- Description
- A skilled navigator who doubles as a tactical commander during combat, coordinating pirate forces with unusual effectiveness.
- Examine
- The charts and instruments are put away when fighting starts, but the navigator's mind keeps working the way it always does — assessing positions, predicting movements, allocating resources. They are as dangerous fighting as they are sailing, and they are very good at sailing.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/pirate_navigator
- Id
- Pirate Navigator
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Pirate Navigator Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 40
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- humanoid, faction, pirate, common, buffer, ranged
- Venery Category
- humanoid
- Zone
- Smuggler's Cove, The Shattered Isles
- Model
- models/creatures/humanoid/pirate_navigator
- Movement
- —
- Name
- Pirate Navigator
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 4
- Respawn Time
- 360
- Respawn Variance
- 90
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/pirate_shout
- Stats
- Aggro Range
- 14
- Attack
- 60
- Attack Range
- 2
- Attack Speed
- 2
- Crush Defense
- 14
- Immunities
- none
- Leash Range
- 28
- Magic Attack
- 40
- Magic Resistance
- 14
- Max Hp
- 700
- Move Speed
- 5
- Movement Speed
- 4
- Poise
- 100
- Ranged Attack
- 50
- Ranged Defense
- 18
- Slash Defense
- 18
- Stab Defense
- 16
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
humanoidfactionpiratecommonbufferranged