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CommonCombat level 42Humanoid

Pirate Navigator

A skilled navigator who doubles as a tactical commander during combat, coordinating pirate forces with unusual effectiveness.

The charts and instruments are put away when fighting starts, but the navigator's mind keeps working the way it always does — assessing positions, predicting movements, allocating resources. They are as dangerous fighting as they are sailing, and they are very good at sailing.

Stats

Hitpoints
700
Melee attack
60
Magic attack
40
Ranged attack
50
Attack speed
2
Attack range
2 m
Defences
Slash defence
18
Stab defence
16
Crush defence
14
Ranged defence
18
Magic resistance
14
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
4 m/s
Aggro range
14 m
Leash range
28 m

Abilities

3
Tactical ShoutMagicTelegraph: Circleweight 25

Commands nearby pirates — all friendly faction members gain +20% attack speed for 10s.

Damage
0% of attack
Range
0 m
Wind-up
1 s
Cooldown
18 s
Effects
  • Ally Buff Faction — duration 10, radius 15
Compass ShotRangedTelegraph: Projectileweight 50

Uses navigational tools to make a precisely aimed ranged shot ignoring 20% defense.

Damage
75% of attack
Range
16 m
Wind-up
0.8 s
Cooldown
8 s
Effects
  • Defense Penetration
Smoke BombMagicTelegraph: Circleweight 25

Throws a smoke bomb that blinds all enemies in the area for 4s.

Damage
20% of attack
Range
8 m
Wind-up
0.5 s
Cooldown
14 s
Effects
  • Blind — duration 4, radius 4

How it fights

Behaviour
Ranged Kite
Patrol
Wander · 12 m
Aggressive on sight
Yes
Calls for help
Yes
Flees at
20% HP
Ability preference
AbilityWeightShare
Compass Shot5050%
Smoke Bomb2525%
Tactical Shout2525%

Drops

Rolls on Pirate Navigator Drops.

Roll 1always drops · guaranteed
DropQuantityWeightChance
Navigation Chart
Lore/quest item — sea route knowledge
1—100%
Roll 21 roll · weighted
DropQuantityWeightChance
Nothing—2020%
Coins Gold3–103030%
Spyglass
Utility — extended sight range
12020%
Navigator Compass
Accessory — never get lost at sea
12020%
Sea Star Gem
Gem — navigation magic
11010%

Movement & spawning

Spawn
Max Instances
4
Respawn Time
360
Respawn Variance
90
Spawn Animation
patrol_start
Spawn Sound
sfx/creatures/humanoid/pirate_shout

Sounds

Attack
sfx/creatures/humanoid/navigator_attack
Death
sfx/creatures/humanoid/navigator_death
Footsteps
sfx/creatures/humanoid/boot_step
Hurt
sfx/creatures/humanoid/navigator_hurt
Full catalogue record32 fields · straight from the content catalogue
Abilities
Inline
  1. Ability Ref
    —
    Active Frames
    none
    Animation
    tactical_shout
    Base Damage
    0
    Cast Time
    1
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    18
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Commands nearby pirates — all friendly faction members gain +20% attack speed for 10s.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      10
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      15
      Type
      ally_buff_faction
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Tactical Shout
    Name
    Tactical Shout
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    0
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/tactical_shout
    Telegraph
    circle
    Timeline
    —
    Timing
    —
  2. Ability Ref
    —
    Active Frames
    none
    Animation
    compass_shot
    Base Damage
    75
    Cast Time
    0.8
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    8
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    ranged
    Description
    Uses navigational tools to make a precisely aimed ranged shot ignoring 20% defense.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      —
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      —
      Type
      defense_penetration
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Compass Shot
    Name
    Compass Shot
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    16
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/navigator_shot
    Telegraph
    projectile
    Timeline
    —
    Timing
    —
  3. Ability Ref
    —
    Active Frames
    none
    Animation
    smoke_bomb
    Base Damage
    20
    Cast Time
    0.5
    Channel Duration
    —
    Channeled
    —
    Condition
    —
    Cooldown
    14
    Cooldown Ms
    —
    Damage
    —
    Damage Shape
    —
    Damage Type
    magic
    Description
    Throws a smoke bomb that blinds all enemies in the area for 4s.
    Effects
    1. Chance
      —
      Dps
      —
      Duration
      4
      Max At Hp Pct
      —
      Min Duration
      —
      Radius
      4
      Type
      blind
    Hitbox
    —
    Hurtbox Shapes
    none
    Id
    Smoke Bomb
    Name
    Smoke Bomb
    Parryable
    —
    Priority
    1
    Projectile
    —
    Range
    8
    Root Motion
    —
    Sound
    sfx/creatures/humanoid/smoke_bomb
    Telegraph
    circle
    Timeline
    —
    Timing
    —
Refs
none
Aggression
—
Ai
Ability Conditions
—
Ability Weights
Creature Pirate Navigator Compass Shot
50
Creature Pirate Navigator Smoke Bomb
25
Creature Pirate Navigator Tactical Shout
25
Behavior Overrides
Aggro On Sight
yes
Auto Heal
—
Call For Help
yes
Flee At Hp Percent
20
Heal Delay
—
Help Range
—
Show Damage Numbers
—
Track Dps
—
Behavior Tree
Ranged Kite
Disengage After Secs
—
Evasion
—
Patrol
Radius
12
Type
wander
Waypoints
none
Pursuit
—
Audio
Aggro
—
Ambient
—
Attack
sfx/creatures/humanoid/navigator_attack
Death
sfx/creatures/humanoid/navigator_death
Footsteps
sfx/creatures/humanoid/boot_step
Hurt
sfx/creatures/humanoid/navigator_hurt
Behavior Tree
—
Category
common
Combat Level
42
Description
A skilled navigator who doubles as a tactical commander during combat, coordinating pirate forces with unusual effectiveness.
Examine
The charts and instruments are put away when fighting starts, but the navigator's mind keeps working the way it always does — assessing positions, predicting movements, allocating resources. They are as dangerous fighting as they are sailing, and they are very good at sailing.
Fish
—
Hitbox
—
Icon
icons/creatures/pirate_navigator
Id
Pirate Navigator
Impact
—
Inheritance
—
Loot
Loot Table
Pirate Navigator Drops
Xp Rewards
Combat
0
Hp
0
Skills
none
Venery
40
Loot Table
—
Mechanics
none
Metadata
Added Version
0.1.0
Notes
—
Tags
humanoid, faction, pirate, common, buffer, ranged
Venery Category
humanoid
Zone
Smuggler's Cove, The Shattered Isles
Model
models/creatures/humanoid/pirate_navigator
Movement
—
Name
Pirate Navigator
Phases
—
Recovery
—
Resistances
—
Respawn
—
Spawn
Max Instances
4
Respawn Time
360
Respawn Variance
90
Spawn Animation
patrol_start
Spawn Sound
sfx/creatures/humanoid/pirate_shout
Stats
Aggro Range
14
Attack
60
Attack Range
2
Attack Speed
2
Crush Defense
14
Immunities
none
Leash Range
28
Magic Attack
40
Magic Resistance
14
Max Hp
700
Move Speed
5
Movement Speed
4
Poise
100
Ranged Attack
50
Ranged Defense
18
Slash Defense
18
Stab Defense
16
Status Immunities
—
Variation
—
Visuals
—
Xp Rewards
—
humanoidfactionpiratecommonbufferranged