Pirate Gunner
A ranged specialist who uses a custom-built flintlock pistol alongside thrown explosives.
The powder stains on the coat are permanent. So is the smell. The Gunner's weapon is the product of significant personal investment — cleaned every night, maintained obsessively. They will shoot you from distance, retreat if you close, and throw a grenade if you corner them.
Stats
Hitpoints
480
Melee attack
25
Magic attack
0
Ranged attack
65
Attack speed
2.5
Attack range
1.5 m
Defences
Slash defence
8
Stab defence
8
Crush defence
6
Ranged defence
10
Magic resistance
4
Poise
100
Movement & awareness
Move speed
5 m/s
Movement speed
3.8 m/s
Aggro range
16 m
Leash range
28 m
Abilities
3Fires a powerful single shot with high accuracy.
- Damage
- 80% of attack
- Range
- 18 m
- Wind-up
- 0.7 s
- Cooldown
- 4 s
Throws a grenade that explodes after 2s, knocking back and burning nearby targets.
- Damage
- 90% of attack
- Range
- 10 m
- Wind-up
- 0.8 s
- Cooldown
- 15 s
- Effects
- Knockback
- Burn — dps 12, duration 4
Fires a wide fan of pellets hitting multiple targets.
- Damage
- 45% of attack
- Range
- 6 m
- Wind-up
- 0.8 s
- Cooldown
- 10 s
How it fights
- Behaviour
- Ranged Kite
- Patrol
- Wander · 14 m
- Aggressive on sight
- Yes
- Calls for help
- Yes
- Flees at
- 20% HP
Ability preference
| Ability | Weight | Share |
|---|---|---|
| Flintlock Shot | 55 | 55% |
| Scatter Shot | 25 | 25% |
| Grenade | 20 | 20% |
Drops
Rolls on Pirate Gunner Drops.
Guaranteedalways drops · guaranteed
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Gunpowder Flask Explosive crafting material | 1–2 | — | 100% |
Drops1 roll · weighted
| Drop | Quantity | Weight | Chance |
|---|---|---|---|
| Nothing | — | 30 | 30% |
| Coins Silver | 5–15 | 30 | 30% |
| Iron Shot Ranged projectile ammunition | 3–8 | 20 | 20% |
| Steel Pistol | 1 | 15 | 15% |
| Powder Horn | 1 | 5 | 5% |
Movement & spawning
Spawn
- Max Instances
- 10
- Respawn Time
- 180
- Respawn Variance
- 60
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/pirate_shout
Sounds
- Attack
sfx/creatures/humanoid/gunner_attack- Death
sfx/creatures/humanoid/gunner_death- Footsteps
sfx/creatures/humanoid/boot_step- Hurt
sfx/creatures/humanoid/gunner_hurt
Full catalogue record32 fields · straight from the content catalogue
- Abilities
- Inline
- Ability Ref
- —
- Active Frames
- none
- Animation
- flintlock_shot
- Base Damage
- 80
- Cast Time
- 0.7
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 4
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- ranged
- Description
- Fires a powerful single shot with high accuracy.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Flintlock Shot
- Name
- Flintlock Shot
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 18
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/flintlock_fire
- Telegraph
- projectile
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- throw_grenade
- Base Damage
- 90
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 15
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- ranged
- Description
- Throws a grenade that explodes after 2s, knocking back and burning nearby targets.
- Effects
- Chance
- —
- Dps
- —
- Duration
- —
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- knockback
- Chance
- —
- Dps
- 12
- Duration
- 4
- Max At Hp Pct
- —
- Min Duration
- —
- Radius
- —
- Type
- burn
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Grenade
- Name
- Grenade
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 10
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/grenade_throw
- Telegraph
- circle
- Timeline
- —
- Timing
- —
- Ability Ref
- —
- Active Frames
- none
- Animation
- scatter_shot
- Base Damage
- 45
- Cast Time
- 0.8
- Channel Duration
- —
- Channeled
- —
- Condition
- —
- Cooldown
- 10
- Cooldown Ms
- —
- Damage
- —
- Damage Shape
- —
- Damage Type
- ranged
- Description
- Fires a wide fan of pellets hitting multiple targets.
- Effects
- none
- Hitbox
- —
- Hurtbox Shapes
- none
- Id
- Scatter Shot
- Name
- Scatter Shot
- Parryable
- —
- Priority
- 1
- Projectile
- —
- Range
- 6
- Root Motion
- —
- Sound
- sfx/creatures/humanoid/scatter_shot
- Telegraph
- cone
- Timeline
- —
- Timing
- —
- Refs
- none
- Aggression
- —
- Ai
- Ability Conditions
- —
- Ability Weights
- Creature Pirate Gunner Flintlock Shot
- 55
- Creature Pirate Gunner Grenade
- 20
- Creature Pirate Gunner Scatter Shot
- 25
- Behavior Overrides
- Aggro On Sight
- yes
- Auto Heal
- —
- Call For Help
- yes
- Flee At Hp Percent
- 20
- Heal Delay
- —
- Help Range
- —
- Show Damage Numbers
- —
- Track Dps
- —
- Behavior Tree
- Ranged Kite
- Disengage After Secs
- —
- Evasion
- —
- Patrol
- Radius
- 14
- Type
- wander
- Waypoints
- none
- Pursuit
- —
- Audio
- Aggro
- —
- Ambient
- —
- Attack
- sfx/creatures/humanoid/gunner_attack
- Death
- sfx/creatures/humanoid/gunner_death
- Footsteps
- sfx/creatures/humanoid/boot_step
- Hurt
- sfx/creatures/humanoid/gunner_hurt
- Behavior Tree
- —
- Category
- common
- Combat Level
- 28
- Description
- A ranged specialist who uses a custom-built flintlock pistol alongside thrown explosives.
- Examine
- The powder stains on the coat are permanent. So is the smell. The Gunner's weapon is the product of significant personal investment — cleaned every night, maintained obsessively. They will shoot you from distance, retreat if you close, and throw a grenade if you corner them.
- Fish
- —
- Hitbox
- —
- Icon
- icons/creatures/pirate_gunner
- Id
- Pirate Gunner
- Impact
- —
- Inheritance
- —
- Loot
- Loot Table
- Pirate Gunner Drops
- Xp Rewards
- Combat
- 0
- Hp
- 0
- Skills
- none
- Venery
- 24
- Loot Table
- —
- Mechanics
- none
- Metadata
- Added Version
- 0.1.0
- Notes
- —
- Tags
- humanoid, faction, pirate, common, ranged, explosive
- Venery Category
- humanoid
- Zone
- Smuggler's Cove, The Shattered Isles
- Model
- models/creatures/humanoid/pirate_gunner
- Movement
- —
- Name
- Pirate Gunner
- Phases
- —
- Recovery
- —
- Resistances
- —
- Respawn
- —
- Spawn
- Max Instances
- 10
- Respawn Time
- 180
- Respawn Variance
- 60
- Spawn Animation
- patrol_start
- Spawn Sound
- sfx/creatures/humanoid/pirate_shout
- Stats
- Aggro Range
- 16
- Attack
- 25
- Attack Range
- 1.5
- Attack Speed
- 2.5
- Crush Defense
- 6
- Immunities
- none
- Leash Range
- 28
- Magic Attack
- 0
- Magic Resistance
- 4
- Max Hp
- 480
- Move Speed
- 5
- Movement Speed
- 3.8
- Poise
- 100
- Ranged Attack
- 65
- Ranged Defense
- 10
- Slash Defense
- 8
- Stab Defense
- 8
- Status Immunities
- —
- Variation
- —
- Visuals
- —
- Xp Rewards
- —
humanoidfactionpiratecommonrangedexplosive